Author Topic: Incident Mansion Quest  (Read 3646 times)

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Branneg Xy

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{Corrected Player-Reply}Incident Mansion Quest
« Reply #90 on: June 07, 2020, 01:32:04 AM »
> You haven't attempted it but you estimate all you'll get is a spark or two where the portal would have opened with your current ability.  You certainly still feel like you have capacity and ability to do so, but lack sufficient magical energy to bind dimensions.  Its like there either isn't any magical energy in the environment around you or your current form is unsuitable for channeling energy

> She nods slowly until you mention spiriting away, when her eyes flash red, time stops and she approaches you.

> You're now certain this aura is similar to the one you traced on Reimu when she almost exterminated Yuyuko.

> Since you're standing still she hasn't noticed that her ability is not affecting you

//Sorry to whoever is reding the too  long-winded and over-detailed ... it is to avoid fortgetfulness and mistime for the tactics and strategies....  which I already trimmed down... to sort of an extent ...which it is still going  to  need improvements to be put into practice in that aspect and more  ,such as the breaking down of a longer compatible post by smaller posts with better timing for  alongside the I am fully willing to try & refine  more trims  :cirnotan:  :meiling:  //

> What covers are in the room ,especially those apt for phasing-in except  for the Fan, not in range of Reimu & Yuyuko,but do not forget to...

> ...act like we are frozen in time while let the possessed head-maid,or rather " The Possessing Entity" in her ,come closer and covertly gauge & adjust aim , firing,manoeuvring ,dodging ranges also considering them right now with is Reimu fairly close by and  Yuyuko furher away to "protect " while later it could turn in a 3  vs 1 or 2 vs 1but...

> ... take action immediately ,do not dally too much in either case,if the distance is being close too much or if we can't keep up the act or if its behaviour start changing or we as ready as possible , by...

> ... firing Barrage of Butterfly Shots between Focused and Spread-Out ,switching to favor either one depending by the target's movements,while also extending our Fan-less arm with an open palm behind the Ghostly-Butterflies as Pretend-Firing  , and at the same time...

>... circle-strafe to dodge around any reprisal in the direction with the better cover and the least chance of involving Reimu and/or Yuyuko with the Special "Tactical Cover of  ...

> ....phasing through the floor as far as down as possible ,while  having enough Visuals & Hearing and space to manoeuver around the Buterfly Fan , when faced with high-shoots whilst speedily weave around & fly up to avoid the adjusting low-shoots , "phasing-in the covers " is good whenever there is a need to block & dodge and to open breakways by surrounding enemy ,but stay sure to...

> try and impart on our ,after switching to a wider radius if necessary, shots homing effect and/or an increase of rate-of-fire,homing in the case space-reduction & trapping  and rate-of-fire for increasing  damage and pressure ,and stand ready to...

>...warn Reimu and Yuyuko about the " Possessor Entity ",it hijacking a Time-Stop ability,when the latter ceases, to sorround it 3-ways .
« Last Edit: June 13, 2020, 01:37:54 AM by Branneg Xy »
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Re: Incident Mansion Quest
« Reply #91 on: June 10, 2020, 10:16:33 PM »
My long post can also be cleared up by breaking it down by the various commands, at the coherent discretion of the parser with the player re-entering them ,eventually adapted to the changeability of the scenario ; it is no issue if that is causing difficulties.
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Re: Incident Mansion Quest
« Reply #92 on: June 12, 2020, 05:55:45 AM »
//Sorry to whoever is reding the too  long-winded and over-detailed ... it is to avoid fortgetfulness and mistime for the tactics and strategies....  which I already trimmed down... to sort of an extent ...which it is still going  to  need improvements to be put into practice in that aspect and more  ,such as the breaking down of a longer compatible post by smaller posts with better timing for  alongside the I am fully willing to try & refine  more trims  :cirnotan:  :meiling:  //

> What covers are in the room ,especially those apt for phasing-in except  for the Fan, not in range of Reimu & Yuyuko,but do not forget to...

> ...act like we are frozen in time while let the possessed head-maid,or rather " The Possessing Entity" in her ,come closer and covertly gauge & adjust aim , firing,manoeuvring ,dodging ranges also considering them right now with is Reimu fairly close by and  Yuyuko furher away to "protect " while later it could turn in a 3  vs 1 or 2 vs 1but...

> Cover?  Who needs cover when you can just phase through the walls, the floor or even the ceiling...
> Well there's the table she was sitting at, two cupboards with expensive looking china at the two far (from the door) corners of the room.

> Sakuya Attacks! // <-- This means you're now in a fight

> She slowly approaches and looks at you closely before her eyes flash red and she mutters "demon"

> Countless blue knives materialize around her and she throws some larger looking red ones but they all stop the moment they leave her hand.

> ... take action immediately ,do not dally too much in either case,if the distance is being close too much or if we can't keep up the act or if its behaviour start changing or we as ready as possible , by...

> ... firing Barrage of Butterfly Shots between Focused and Spread-Out ,switching to favor either one depending by the target's movements,while also extending our Fan-less arm with an open palm behind the Ghostly-Butterflies as Pretend-Firing  , and at the same time...

>... circle-strafe to dodge around any reprisal in the direction with the better cover and the least chance of involving Reimu and/or Yuyuko with the Special "Tactical Cover of  ...

> ....phasing through the floor as far as down as possible ,while  having enough Visuals & Hearing and space to manoeuver around the Buterfly Fan , when faced with high-shoots whilst speedily weave around & fly up to avoid the adjusting low-shoots , "phasing-in the covers " is good whenever there is a need to block & dodge and to open breakways by surrounding enemy ,but stay sure to...

> try and impart on our ,after switching to a wider radius if necessary, shots homing effect and/or an increase of rate-of-fire,homing in the case space-reduction & trapping  and rate-of-fire for increasing  damage and pressure ,and stand ready to...

>...warn Reimu and Yuyuko about the " Possessor Entity ",it hijacking a Time-Stop ability,when the latter ceases, to sorround it 3-ways .

> Time resumes but thanks to you noticing the knives she placed you promptly make a perfect dodge to just above the floor while firing a quick round of butterflies from the fan
> Sakuya looks somewhat surpised after your pre-emptive dodge

> Staying just above the floor you circle around behind her but she tracks you and is ready to throw more knives

> Reimu and Yuyuko haven't yet realized whats going on

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(Polished & Resumed) Incident Mansion Quest
« Reply #93 on: June 13, 2020, 02:17:11 AM »
(Polished & Resumed)
> Cover?  Who needs cover when you can just phase through the walls, the floor or even the ceiling...
> Well there's the table she was sitting at, two cupboards with expensive looking china at the two far (from the door) corners of the room.
   ::


> Sakuya Attacks! // <-- This means you're now in a fight

> She slowly approaches and looks at you closely before her eyes flash red and she mutters "demon"

> Countless blue knives materialize around her and she throws some larger looking red ones but they all stop the moment they leave her hand.

> Time resumes but thanks to you noticing the knives she placed you promptly make a perfect dodge to just above the floor while firing a quick round of butterflies from the fan
> Sakuya looks somewhat surpised after your pre-emptive dodge

> Staying just above the floor you circle around behind her but she tracks you and is ready to throw more knives

> Reimu and Yuyuko haven't yet realized whats going on

> And yet,we are unable to phase through and carry, or equivalents,Yuyuko's Ghostly Butterfly ,without having it snagged"... or might we feel or notice anything different about that ?

 :point: :bigpower:
>Warn Reimu and Yuyuko,repeating if necessary about the " Possessor Entity " in the head-maid,that it just used Time-Manipulation and we are its main target  ...

>  .suggest to sorround and pincer and act upon it...
,
> ...give "Clear hints to the "room" that if only we had more " Clock Timers " on hand.

>  Do not be distracted ...rather,also by the "incorporeality and that we have no magic of our own to be tracked,  " aim for asurprising-increase of barrages of Butterfly Shots ALTERNATING AND MIXED WITH ,if feasible,Assorted Shots AND Lasers AND Lasery Beams...

> ...at the same time,while avoiding friendly fire on both ends,
try and impart an " homing effect ", if unable try for "curving" ,if no dice "weaving"

>... continue adaptively  circle-strafing to dodge around The Adversary adjust by the angle,size,trajectory,landing point of the knives while being helped along by doing...

> ... Phasing Through the floor & ceiling as down & up as possible while still being in the room ,having visuals and hold of the Fan "..
> ... Specifically do the " Phasing Up&Down " whenever they are useful to better
dodge,adapt and counter-attack against the Corresponding High & Low Barrages.
« Last Edit: June 14, 2020, 08:08:47 PM by Branneg Xy »
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Re: Incident Mansion Quest
« Reply #94 on: June 14, 2020, 10:33:28 PM »
(Polished & Resumed)
> And yet,we are unable to phase through and carry, or equivalents,Yuyuko's Ghostly Butterfly ,without having it snagged"... or might we feel or notice anything different about that ?

 :point: :bigpower:
>Warn Reimu and Yuyuko,repeating if necessary about the " Possessor Entity " in the head-maid,that it just used Time-Manipulation and we are its main target  ...

>  .suggest to sorround and pincer and act upon it...
,
> ...give "Clear hints to the "room" that if only we had more " Clock Timers " on hand.

>  Do not be distracted ...rather,also by the "incorporeality and that we have no magic of our own to be tracked,  " aim for asurprising-increase of barrages of Butterfly Shots ALTERNATING AND MIXED WITH ,if feasible,Assorted Shots AND Lasers AND Lasery Beams...

> ...at the same time,while avoiding friendly fire on both ends,
try and impart an " homing effect ", if unable try for "curving" ,if no dice "weaving"

>... continue adaptively  circle-strafing to dodge around The Adversary adjust by the angle,size,trajectory,landing point of the knives while being helped along by doing...

> ... Phasing Through the floor & ceiling as down & up as possible while still being in the room ,having visuals and hold of the Fan "..
> ... Specifically do the " Phasing Up&Down " whenever they are useful to better
dodge,adapt and counter-attack against the Corresponding High & Low Barrages.
> It would certainly get snagged, you don't know how this fan works but it seems to be both tangible and intangible simultaneously.  It'd be worth studying...

> You quickly shout to Reimu and Yuyuko about the possessor entity and they ready an attack from behind her

> You try and hint at the room across the hall where you found the pocket watch but you're unsure if Reimu understood you

> You quickly let loose a mess of butterflies by waving the fan and manage to land several hits.  Honestly with the amount of bullets the fan releases you'd have a tough time missing.  Now the shots themselves are another story, you'd have to be at practically point blank range for them to have an effect... 
> You try and will it to also shoot lasers but nothing interesting happens, it might not be able to or you might not know the technique.

> There is no friendly fire in danmaku battles (Bullets only hit whoever the caster wills them to hit)  // If you do want to intentionally hit an ally at some point you must explicitly ask for it.

> You start circle strafing away from where she's aiming but she makes a correct prediction and throws the red and blue knifes ahead of you.  Thanks to the wide spread you manage to weave through most of them but a blue one clips you near the shoulder though nothing happens, it merely passes through you.

> You continue shooting butterflies whenever you get the chance, and try to will a "homing" effect on them but nothing interesting happens.  Trying to will them to "curve" does seem to have an effect with them spreading out more in a slightly curved arc from where you were aiming.

> Reimu and Yuyuko unleash a barrage of needles and butterflies from behind her but miss as she decides to run at you holding two larger red knives!
« Last Edit: June 14, 2020, 10:37:04 PM by Tom »

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Re: Incident Mansion Quest
« Reply #95 on: June 14, 2020, 11:56:00 PM »
> It would certainly get snagged, you don't know how this fan works but it seems to be both tangible and intangible simultaneously.  It'd be worth studying...

> You quickly shout to Reimu and Yuyuko about the possessor entity and they ready an attack from behind her

> You try and hint at the room across the hall where you found the pocket watch but you're unsure if Reimu understood you

> You quickly let loose a mess of butterflies by waving the fan and manage to land several hits.  Honestly with the amount of bullets the fan releases you'd have a tough time missing.  Now the shots themselves are another story, you'd have to be at practically point blank range for them to have an effect... 
> You try and will it to also shoot lasers but nothing interesting happens, it might not be able to or you might not know the technique.

> There is no friendly fire in danmaku battles (Bullets only hit whoever the caster wills them to hit)  // If you do want to intentionally hit an ally at some point you must explicitly ask for it.

> You start circle strafing away from where she's aiming but she makes a correct prediction and throws the red and blue knifes ahead of you.  Thanks to the wide spread you manage to weave through most of them but a blue one clips you near the shoulder though nothing happens, it merely passes through you.

> You continue shooting butterflies whenever you get the chance, and try to will a "homing" effect on them but nothing interesting happens.  Trying to will them to "curve" does seem to have an effect with them spreading out more in a slightly curved arc from where you were aiming.

> Reimu and Yuyuko unleash a barrage of needles and butterflies from behind her but miss as she decides to run at you holding two larger red knives!

>Respond by Unleashing a Focused Barrage upon her .

> Before we are reached,quickly phase through the floor in a manner enabling us to still keep track of the situation in the room  and immediately move at higher flying speed around her and at wider angle while keep firing, dodging accordingly for any incoming hits and low-shoots, until we reach Reimu & Yuyuko.

> Re-emerge and,of course still prepared to dodge&weave or phase through, join-in with their aimed barrages.

> Whisper high enough for Reimu to hear : " Miss Reimu,remember that you can use Time-Manipulation as well if you activate the head-maid's Pocket-Watch  ".
« Last Edit: June 15, 2020, 12:10:58 AM by Branneg Xy »
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Re: Incident Mansion Quest
« Reply #96 on: June 17, 2020, 10:15:31 PM »
>Respond by Unleashing a Focused Barrage upon her .

> Before we are reached,quickly phase through the floor in a manner enabling us to still keep track of the situation in the room  and immediately move at higher flying speed around her and at wider angle while keep firing, dodging accordingly for any incoming hits and low-shoots, until we reach Reimu & Yuyuko.

> Re-emerge and,of course still prepared to dodge&weave or phase through, join-in with their aimed barrages.

> Whisper high enough for Reimu to hear : " Miss Reimu,remember that you can use Time-Manipulation as well if you activate the head-maid's Pocket-Watch  ".

> You spawn a barrage of bullets as focused as can be with this fan and aim it at the charging maid.

> About a quarter of the bullets hit her which seem to slow her down and obscure her vision so you make a clean getaway by dashing circularly around her trying to get towards Reimu and Yuyuko.

> When she collides with the wall more than a hundred knives fly out in random directions, which fortunately spread out enough to not be too much of an issue other than restricting movement a little

> You whisper to Reimu about the pocket watch and she looks a little surprised, she must have forgotten all about it.

> The head maid throws some half hearted shots towards you before exclaiming Illusion World ~ "The World" - You don't know what it means, it doesn't sound like any Magic Incantation you've ever heard of in Makai but your intuition is telling you you're about to have a rough time.


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IMPROVED REOLY: Incident Mansion Quest
« Reply #97 on: June 18, 2020, 12:04:49 AM »
NEEDED SHARP EDITING,CORRECTING,ENLIGHTING" insert3d
> You spawn a barrage of bullets as focused as can be with this fan and aim it at the charging maid.

> About a quarter of the bullets hit her which seem to slow her down and obscure her vision so you make a clean getaway by dashing circularly around her trying to get towards Reimu and Yuyuko.

> When she collides with the wall more than a hundred knives fly out in random directions, which fortunately spread out enough to not be too much of an issue other than restricting movement a little

> You whisper to Reimu about the pocket watch and she looks a little surprised, she must have forgotten all about it.

> The head maid throws some half hearted shots towards you before exclaiming Illusion World ~ "The World" - You don't know what it means, it doesn't sound like any Magic Incantation you've ever heard of in Makai but your intuition is telling you you're about to have a rough time.

> FOR ALL THE DUEL WHENEVER FEASIBLE AND BENEFIC...Phase through and out of the floor,without Ghostly Butterfly Fan's Snagging, and then ceiling according to the Clouds of Knives Thickness and Sharpness of Movements&Positioning,and especially if they are Too Thick and/Or Sharp,opposing evasive maneuvers,counterattacks,opportunities,openings,team-working based on that AND  "safe-stream ,safe-spot,safe-patterning ".

> SITUATIONARY...Sutained & Unfocused & Curved, Danmaku,with our position angle-shifted for Curved Ones to hit, D but Focus-Switch&Un-Switch for those aforementionedOpenings or Opportunities or " Help Out Reimu or Yuyuko at risk ".

>  Before eventually moving away,though no daily-dallying since we are the main target ofTn The Enemy and close to both,Talk to Reimu at a volume JUST Louder Enough to reach Yuyuko  as well YET not  : "I am its Main Target and the " Incorporeality Countermeasures ,Surprises,Phase-ins and oute"are well viable Advantages and Pressuring points as long as kept not  predicatble, or  not that much within possibility,and liable to openings or turnabouts...

>... together with that,Miss Reimu, there is that Special Pocket-Watch by the Now Possessed Head-Maid that could really come in handy in your hands, since I am unaffected as well as we tried before,and do you or Miss Yuyuko have any particular advice in dealing with this Declared... Conjuring  ?"


 
« Last Edit: July 04, 2020, 10:03:38 PM by Branneg Xy »
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Re: Incident Mansion Quest
« Reply #98 on: July 04, 2020, 09:05:42 PM »
 :cirnotan:(Copy-Pasted 3 Times Post by the Same Purpose).
Some "Debriefing or equivalent" WOULD and IS INDEED VERY APPRECIATED about 1 ,of your own Free Will : Updates;Hiatus;Continuation/Discontinuation;some sort of Re-Boot or Retcon;
;Q&A;Other Explanations,Announcements,Considerations,"Priorities and Important Matters(even as hints or inklings if Sensible Matters)" and... ;-)) Other Much Better Choices than Suggested by me...

A Best-Wishing and Best-Praying Thank You * 3 ,regardless :meiling:
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Re: Incident Mansion Quest
« Reply #99 on: July 07, 2020, 09:27:36 PM »
> FOR ALL THE DUEL WHENEVER FEASIBLE AND BENEFIC...Phase through and out of the floor,without Ghostly Butterfly Fan's Snagging, and then ceiling according to the Clouds of Knives Thickness and Sharpness of Movements&Positioning,and especially if they are Too Thick and/Or Sharp,opposing evasive maneuvers,counterattacks,opportunities,openings,team-working based on that AND  "safe-stream ,safe-spot,safe-patterning ".

> SITUATIONARY...Sutained & Unfocused & Curved, Danmaku,with our position angle-shifted for Curved Ones to hit, D but Focus-Switch&Un-Switch for those aforementionedOpenings or Opportunities or " Help Out Reimu or Yuyuko at risk ".

>  Before eventually moving away,though no daily-dallying since we are the main target ofTn The Enemy and close to both,Talk to Reimu at a volume JUST Louder Enough to reach Yuyuko  as well YET not  : "I am its Main Target and the " Incorporeality Countermeasures ,Surprises,Phase-ins and oute"are well viable Advantages and Pressuring points as long as kept not  predicatble, or  not that much within possibility,and liable to openings or turnabouts...

>... together with that,Miss Reimu, there is that Special Pocket-Watch by the Now Possessed Head-Maid that could really come in handy in your hands, since I am unaffected as well as we tried before,and do you or Miss Yuyuko have any particular advice in dealing with this Declared... Conjuring  ?"
> You will try and stay half phased in the floor or ceiling whenever you can.

> You throw an unfocused barrage towards Sakuya who is glowing blue

> Reaching Reimu you whisper slightly louder about the pocket watch which prompts her to search through her sleeves for it.

> As soon as she finds it everything stops just short of her clicking it.  The head maid takes her time to line up what looks like a hundred knives pointing towards the three of you.  She doesn't seem to have noticed Reimu holding the watch with her finger on the switch

> Sakuya likely still believes you are affected by her time stop as you haven't moved.  She's about to resume time any second now

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Re: Incident Mansion Quest
« Reply #100 on: July 09, 2020, 12:22:23 AM »
> Press the Pocket-Watch's Switch in Reimu's Hand with the Fan.

> The Next moment alert her that the 100-Knives Onslaught and The Overall Attention of the Enemy is focused mainly on us  us in person,so marching reactions are the Way.

> Retailate by employing the Before Mentioned and Described Tactic-Strategy : Quickly Take the Attention away from the Area our Allies are in by   going and weaving around the Possessed Sakuya her and,according to the safe stream left by trajectory and patterning and positioning of ,her Barrage o' Knives  helped by " Phasing Through at Sustained Flying Speed "; more precisely navigate and phase around in a manner and along routes to try and expose  her sides and back  to Danmaku by Reimu & Yuyuko if she wants  to stay onto us.> The Strategy-Tactic is at the same Attack &Counterattack by " Adaptively  Switching between  Focused ,Unfocused,Curving Great Barrages according to the Opponent beginning to match her style with 1 of them but being countered".
« Last Edit: Today at 04:56:10 AM by Branneg Xy »
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Re: Incident Mansion Quest
« Reply #101 on: July 09, 2020, 09:33:12 PM »
> Press the Pocket-Watch's Switch in Reimu's Hand with the Fan.

> The Next moment alert her that the 100-Knives Onslaught and The Overall Attention of the Enemy is focused mainly on us  us in person,so do react a


> Retailate by employing the Before Mentioned and Described Tactic-Strategy : Quickly Take the Attention away from the Area our Allies are in by   going and weaving around the Possessed Sakuya her and,according to the safe stream left by trajectory and patterning and positioning of ,her Barrage o' Knives  helped by " Phasing Through at Sustained Flying Speed "; more precisely navigate and phase around in a manner and along routes to try and expose  her sides and back  to Danmaku by Reimu & Yuyuko if she wants  to stay onto us.

> The Strategy-Tactic is at the same Attack &Counterattack by " Adaptively  Switching between  Focused ,Unfocused,Curving Great Barrages according to the Opponent beginning to match her style with 1 of them but being countered".
> You wait for a moment where the head maid turns her back to get out of the path of the knives and hit the switch on the watch with your fan (With a little difficulty as Reimu's finger had nearly pressed it).  Sakuya stops right where she was when time was first frozen.

> Reimu appears to be time stopped, you are the only one who can move.

// Canceling further actions since they worked on the assumption that Reimu wouldn't be busy.

« Last Edit: July 09, 2020, 09:35:43 PM by Tom »

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Re: Incident Mansion Quest
« Reply #102 on: Today at 07:56:36 AM »

// sORRY LONG_POSTING AND (KIND OF)LIMITEDGLITCHING TEXTING
Before I post or anyone else with my thanks in " resurrection butterfly"(Oh Dear HEAVEN,the Proper Formatting aiming for Harmony but instead,as a potential useful notice,disharmony without going to 2  re-formatting,or multiple&little posts without "paragraphing and lining),or  try to  without properly 12 pt Enlarged and 8 Reduced Size formatting,tags and the tags being scattered by the position/re-positioning see-able&normal formatting   is for user-testing,persisting is the result and less glitchy, a returning glitch and especially co-help a tad the 2 admins and all Staff-User more helped out with that glitch-warning/analysis/worki-sh aroundrecreation; detail-explained,even if not all necessary,on the " Third // "
> You wait for a moment where the head maid turns her back to get out of the path of the knives and hit the switch on the watch with your fan (With a little difficulty as Reimu's finger had nearly pressed it).  Sakuya stops right where she was when time was first frozen.

> Reimu appears to be time stopped, you are the only one who can move.

// Canceling further actions since they worked on the assumption that Reimu wouldn't be busy.


// I am going to be more precise+clearer in the this eventuality regardless,and this includes editing+improving while re-posting,however you did not need to go to as far as mostly cancel-waiting the "Your Response for your  my next reply" , : just please  ignore the sections where " Time-Stop Free Reimu"(First 2) and carry on -  delays among events &responses changing,though not much in the way we set-up the these  exchanged commands are fine and par of the course and of the fun course events&responses changing but not much -  is for  but indipendently from " since it does not need their approval to start    and close by "Reimu&Yuyuko Support-Danmaku" have no words not even belying wait for them by Player!"Shinki"  (of course their actions since Time-Stopped would have those would be omitted and need more actions to try and properly perform  but the part only by Player!"Shinki" should have no "Actions Cancel on Assumptions" ...unless of course,lsuch as the 2 times before, the wording/context/circumstances/valid response-actionsetc. warrants that very rightly... "
//To be more of help and less high-risk of text-walling&time-wasting&over-stretching -> cfr. The Key Word Part is ": (Moment)...Next moment"(Immediately...navigate and phase around in a manner and along routes to try and expose  her sides and back  to Danmaku by Reimu & Yuyuko ..."  ; before it is " Next Moment " (Immediately) but of course delays should be applied... //
// Though it is not an issue if it is just delays and  ( a "Surprise Turnabout" could still be clearly achived)  or I would have not taken time&/effort to(not for  brushing pedantry) point it out,write,explain...rather: the "kernel" is Two Delayed Moments are " at this precise moment dangerously misunderstood with some turnabout on the player  with " have Reimu is Almost Wholly on Illusion World ~ "The World" , Yuyuko Mostly so WHILE  It!Sakuya is too advantaged by Relocation for BOTH Defense+Offense+Time-Stop&Delay (particularly for spray-hits,and surer ones, the Allies regardless)


// On another Note [size=78%]I am experiencing that glitch(MotK V2),again but with somewhat less instances - More precisely starting the html tag remainig and  taking effect or overlapping,though invisible if not After-Posting or In-Preview [/size] :meiling: [size=78%]IT IS EMOTICONS/EMOJI JUST WHEN positioned/taking action next to them at certain points of seemingly-interpreted as line-breakings/paragraph-breakings and ,more rarely&mobile-only,just by cancelling at the same conditions or close t ( More Common on Mobile Versions More Uncommon on Desktop Ones ) " Reduced Font -Size ( 8pt) or,if not properly " resized pre-emptively in unity for "that corresponding line Enlarged (12pt) AND emboldened...[/size]

[size=78%]//Then another returning (Above at next-to-last " cfr.... [/size]Illusion World ~ "The World"...[size=78%]one more arcaic,more minor and ,so farDesktop Only :Copy-Paste while in-posting from the the "Topic summary Posts" is the same  as "Copy-Paste Extracting The Grey Color Formatting from the mentioned "Topic (Same as the option Grey-Coloring of  the Fonts) "[/size]

> When "Time resumes" in the next moment "Time Resumes ",taking the opportunity involving the least distrtaction/loss of focus for anyone on our side,alert till Reimu&Yuyuko are aware :the 100-Knives Onslaught and Stouter Conjuring and Types are not little behind BUT The Overall Attention, Attacks and General Harming of the Enemy are focused mainly on us person HOWEVER Overlapping and Spread-Out Trajectories could verily happen :let the 3 of us make the best " Such  Ways and Timings".

>Retailate by employing the Before Mentioned and Described Tactic-Strategy : Quickly Take the Attention away from the Area our Allies are in by   going and weaving around (at least medium-ish distance) the Possessed Sakuya  and,according to the safe stream left by trajectory and patterning and positioning of ,her Barrage o' Knives  helped by " Phasing Through at Sustained Flying Speed "
; more precisely navigate,re-locate and dodge-weave around in a manner and along routes,those not endangered for (possibly)clear hits or charges
,with a certain attention and maneuvering for the Allies or even us in person  to try and have her sides, back or other blind-spots( e.g. in-transit but with lowered guard&combat shape)
: feasibly turning more dangerously counterproductive,but without a true risk of throwing any on our side off-balance, for it/her for those new angles and general angles so opposed to us .

> The Strategy-Tactic is at the same Attack &Counterattack by " Adaptively Switching between  Focused ,Unfocused,Curving Great Barrages according to the Opponent beginning to match her style with 1 of them but being countered ";great optional is Pair-playing and/or team-Playing but not a pre-requisite and attempting "only"whenever  there is a fair possibility.
« Last Edit: Today at 08:54:47 AM by Branneg Xy »
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