Author Topic: Neo DEFCON Mafia (DEFCON 1, Phase 1)  (Read 470312 times)

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Bardiche

  • iSuck
Re: Neo DEFCON Mafia (DEFCON 1, Phase 1)
« Reply #1140 on: June 20, 2020, 12:48:11 AM »
I guess my one saving grace in this game is that, despite virtually never getting the lynches I want by my own arguments, I'm also seldom lynched, and win most games where I am non-Town.

As I alluded to earlier in this game, as Scum my habit is to bus my allies the moment they're a possible lynch. This somehow works out despite seeming so counter to winning.

I'm not actually that good at the game. I just have insane amounts of luck.
« Last Edit: June 20, 2020, 01:07:37 AM by Bardiche »

Tom

  • *
Re: Neo DEFCON Mafia (DEFCON 1, Phase 1)
« Reply #1141 on: June 24, 2020, 05:18:39 AM »
Hey I was following the game and saw how scum communicated in cipher text, which fit the theme of this game perfectly!  So it became a feature here.  Its also historically accurate to a state of the art cipher of the 1800s so maybe it could also work in themed games in Gensokyo etc without being out-of-character.

NucleusWaffles

Re: Neo DEFCON Mafia (DEFCON 1, Phase 1)
« Reply #1142 on: March 27, 2021, 11:56:13 AM »
I am digging this up because Serela was given TWO NUKES and nuked two persons.

Bard was given no nukes and ended the world.

And Britain was firebombed twice.

There is a lesson in here but I am a cuckoo, also FTL good, Trench bad