Author Topic: Immortal Quest - Ageless Nemesis  (Read 213566 times)

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Neovereign

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Re: Immortal Quest - Ageless Nemesis
« Reply #240 on: April 12, 2021, 09:55:34 PM »
>Wonder if it would actually be worth it, considering that if she manages to kill us this time we might miss Reisen's return when regenerating which would just make things even worse.
>How open is the area around Eientei? Could we easily see Reisen approaching from the air if we went out there?
> You might have time if you found her soon enough...
> It's more than enough for a good danmaku duel. You'd never complain about the lack of space if you never decided to leave the forest. However, it is still surrounded by Bamboo. If someone were approaching from the air, noticing them would already mean there's not much time to do anything else instead.
>_

Evil_Nazgul0616

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Re: Immortal Quest - Ageless Nemesis
« Reply #241 on: April 15, 2021, 10:34:56 PM »
>Head outside for now, towards one of the porches, preferably with a clear view of the air.
>Look around once we arrive. Assuming we get there uninterrupted.

Neovereign

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Re: Immortal Quest - Ageless Nemesis
« Reply #242 on: April 15, 2021, 11:22:50 PM »
>Head outside for now, towards one of the porches, preferably with a clear view of the air.
>Look around once we arrive. Assuming we get there uninterrupted.
> You take your own leave, looking around the clearing.
> It's very dark out. There don't seem to be many rabbits out right now.
>_

Re: Immortal Quest - Ageless Nemesis
« Reply #243 on: April 17, 2021, 05:32:27 AM »
>Would the rabbits know where our rival is or be able to find her?

Evil_Nazgul0616

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Re: Immortal Quest - Ageless Nemesis
« Reply #244 on: April 17, 2021, 05:46:32 AM »
>Do we notice anything else about the sky?

Neovereign

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Re: Immortal Quest - Ageless Nemesis
« Reply #245 on: April 17, 2021, 11:32:22 AM »
>Would the rabbits know where our rival is or be able to find her?
>Do we notice anything else about the sky?
> If she's been moving around, then probably not... Otherwise, they might know from each other.
> No. It's too dark to see anything of note.
>_

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Re: Immortal Quest - Ageless Nemesis
« Reply #246 on: April 22, 2021, 02:42:46 AM »
> If she's been moving around, then probably not... Otherwise, they might know from each other.
> No. It's too dark to see anything of note.
>_

> Keep our senses on high alert to avoid ambushes.

> Approach a rabbit,of course while greeting her properly, to ask her if she has seen our rival recently or has noticed other peculiar activities around here.
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Evil_Nazgul0616

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Re: Immortal Quest - Ageless Nemesis
« Reply #247 on: April 22, 2021, 02:49:52 AM »
>Does it seem like natural darkness in the sky?

Neovereign

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Re: Immortal Quest - Ageless Nemesis
« Reply #248 on: April 22, 2021, 12:41:01 PM »
> Keep our senses on high alert to avoid ambushes.

> Approach a rabbit,of course while greeting her properly, to ask her if she has seen our rival recently or has noticed other peculiar activities around here.
>Does it seem like natural darkness in the sky?
> As far as you can tell, yes it's natural darkness. The moon hasn't been replaced a second time.
> "No, not recently..." The rabbit shakes her head. "I haven't noticed anything weird either. It's been a pretty normal day. Maybe ask one of the others?"
>_

Evil_Nazgul0616

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Re: Immortal Quest - Ageless Nemesis
« Reply #249 on: April 23, 2021, 10:43:37 PM »
>"Ah, I see. Thank you, Inaba."
>Do we, ourselves, notice anything out of the ordinary?

Neovereign

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Re: Immortal Quest - Ageless Nemesis
« Reply #250 on: April 23, 2021, 10:50:15 PM »
>"Ah, I see. Thank you, Inaba."
>Do we, ourselves, notice anything out of the ordinary?
> The rabbit nods.
> Nothing is unusual-
> Actually, now that you actually try to consider if anything is unusual, there's a strange feeling you can't grasp. It's like trying to see or hear something that's only noticeable when out of focus. Maybe you could call it a hunch? Or destiny, even? Whatever it is, you're not sure it's worth pursuing when you already have plans.
>_

Evil_Nazgul0616

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Re: Immortal Quest - Ageless Nemesis
« Reply #251 on: April 24, 2021, 08:23:53 PM »
>Could just be a side effect of the medicine again that's not worth dropping our current agenda for unless it gets serious, we would need to experiment again in a more controlled environment when circumstances improve unless Eirin denies it.
>Hopefully it isn't a withdrawl symptom, but surely Eirin knows better than to create something potentially addictive...

>We would need a better way of passing the time than simply waiting, in case our perception of time goes out of whack again.
>Do we know what solitaire is?

Neovereign

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Re: Immortal Quest - Ageless Nemesis
« Reply #252 on: April 24, 2021, 08:50:50 PM »
>Could just be a side effect of the medicine again that's not worth dropping our current agenda for unless it gets serious, we would need to experiment again in a more controlled environment when circumstances improve unless Eirin denies it.
>Hopefully it isn't a withdrawl symptom, but surely Eirin knows better than to create something potentially addictive...

>We would need a better way of passing the time than simply waiting, in case our perception of time goes out of whack again.
>Do we know what solitaire is?
> It doesn't seem related to the medicine. Though if it is, you're obviously not going to get tricked by it. Ignoring it is perhaps the best option. There's no best case scenario that interests you.
> Though best case could also be Mokou, if your body is trying to make you feel like it's your destiny to fight her. Even still, that's ignorable too.

> You do not.
>_

Evil_Nazgul0616

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Re: Immortal Quest - Ageless Nemesis
« Reply #253 on: April 24, 2021, 08:53:28 PM »
>Wonder if Mokou will seek us out instead of the other way around. At least that way if we receive an incapacitating injury that makes us miss our second chance with Reisen we can fully blame her for it.
>Do we know any single person card games?

Neovereign

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Re: Immortal Quest - Ageless Nemesis
« Reply #254 on: April 24, 2021, 09:06:41 PM »
>Wonder if Mokou will seek us out instead of the other way around. At least that way if we receive an incapacitating injury that makes us miss our second chance with Reisen we can fully blame her for it.
>Do we know any single person card games?
> It should be fine. Reisen probably doesn't know you're free yet anyways.
> You could probably stack a house of cards. Or play 52 pickup. Though that would be hard with your lack of playing cards.
>_

Evil_Nazgul0616

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Re: Immortal Quest - Ageless Nemesis
« Reply #255 on: April 24, 2021, 10:46:23 PM »
>Of course she wouldn't but if today proved anything she could easily misinterpret things, so better to play it safe rather than make her think we got incapacitated on purpose or something when she gets back.
>Does Eientei have a rec room?
>Do we know any place to acquire playing cards here in Eientei?

Neovereign

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Re: Immortal Quest - Ageless Nemesis
« Reply #256 on: April 24, 2021, 11:44:59 PM »
>Of course she wouldn't but if today proved anything she could easily misinterpret things, so better to play it safe rather than make her think we got incapacitated on purpose or something when she gets back.
>Does Eientei have a rec room?
>Do we know any place to acquire playing cards here in Eientei?
> You mentally trust in the bunny girl less, deciding to play tings safer than regular.
> Not really.
> No.
>_

Evil_Nazgul0616

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Re: Immortal Quest - Ageless Nemesis
« Reply #257 on: April 28, 2021, 09:33:33 AM »
>Do we know of any single player time wasting games that will allow us to maintain a sense of awareness/alertness while doing so? (That we can readily acquire the materials for (if applicable.))

Neovereign

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Re: Immortal Quest - Ageless Nemesis
« Reply #258 on: April 29, 2021, 05:27:07 AM »
>Do we know of any single player time wasting games that will allow us to maintain a sense of awareness/alertness while doing so? (That we can readily acquire the materials for (if applicable.))
> Not really. This would be the time where you call some assistant to kill some boredom. If not, then one of the things in your room. Seeing as you aren't in your room though...
>_

Evil_Nazgul0616

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Re: Immortal Quest - Ageless Nemesis
« Reply #259 on: April 29, 2021, 05:32:06 AM »
>What would those "things in our room" be, exactly?

Neovereign

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Re: Immortal Quest - Ageless Nemesis
« Reply #260 on: April 29, 2021, 05:40:19 AM »
>What would those "things in our room" be, exactly?
> Short games. Probably most that are broken or don't work anymore. You don't believe there's anything left you can take with you to other places.
> That sensation pokes at you again. It feels a bit like deja vu now. But still, should be ignorable.
>_

Evil_Nazgul0616

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Re: Immortal Quest - Ageless Nemesis
« Reply #261 on: April 30, 2021, 05:45:51 AM »
>So even if we went there to get something we couldn't bring it out here?

Neovereign

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Re: Immortal Quest - Ageless Nemesis
« Reply #262 on: April 30, 2021, 05:47:55 AM »
>So even if we went there to get something we couldn't bring it out here?
> Exactly, unfortunately. Not with it still being usable, that is.
>_

Evil_Nazgul0616

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Re: Immortal Quest - Ageless Nemesis
« Reply #263 on: May 01, 2021, 04:25:56 AM »
>Do we have anything relatively soft yet bouncy, such as a ball, that we can bounce off a random wall?

Neovereign

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Re: Immortal Quest - Ageless Nemesis
« Reply #264 on: May 01, 2021, 04:53:05 AM »
>Do we have anything relatively soft yet bouncy, such as a ball, that we can bounce off a random wall?
> Not on you. You don't recall if there were any in your room.
> No, you will not consider using any of the rabbits. They're not for boredom killing like that.
>_

Evil_Nazgul0616

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Re: Immortal Quest - Ageless Nemesis
« Reply #265 on: May 01, 2021, 06:09:42 AM »
//It's kinda boring being the only player here. If anyone else is still following I'll give you an opening to post something before I post my next actions.

Neovereign

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Re: Immortal Quest - Ageless Nemesis
« Reply #266 on: May 01, 2021, 06:52:12 AM »
>Could just be a side effect of the medicine again that's not worth dropping our current agenda for unless it gets serious, we would need to experiment again in a more controlled environment when circumstances improve unless Eirin denies it.
>Hopefully it isn't a withdrawl symptom, but surely Eirin knows better than to create something potentially addictive...

>We would need a better way of passing the time than simply waiting, in case our perception of time goes out of whack again.
>Do we know what solitaire is?
>Wonder if Mokou will seek us out instead of the other way around. At least that way if we receive an incapacitating injury that makes us miss our second chance with Reisen we can fully blame her for it.
>Do we know any single person card games?
>Of course she wouldn't but if today proved anything she could easily misinterpret things, so better to play it safe rather than make her think we got incapacitated on purpose or something when she gets back.
>Does Eientei have a rec room?
>Do we know any place to acquire playing cards here in Eientei?
>Do we know of any single player time wasting games that will allow us to maintain a sense of awareness/alertness while doing so? (That we can readily acquire the materials for (if applicable.))
>Do we have anything relatively soft yet bouncy, such as a ball, that we can bounce off a random wall?
> With no options to pass the time in wait for Reisen, and no other important matters to attend to, you sit and wait at the entrance to Eientei.
> When she does return, she definitely won't miss you out here. And if any problems with your ability happen, the rabbits and environment around should clue you in to them happening.
> Perhaps you'll figure out something. Or maybe she'll return before you do. You won't let there be any mistakes this time for the plans with the two of you.
> Until then, you'll just have to be patient... Thus, you wait...
> ...
> ...
> ...

//There's not actually a way for me to lock the thread myself like in the old MotK... So it'll be soft locked until further notice. That is, just deleting posts in this thread after this one when they're noticed...