Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Topic started by: Tom on February 25, 2020, 05:43:37 AM

Title: Incident Mansion Quest
Post by: Tom on February 25, 2020, 05:43:37 AM
> You were controlling Reimu Hakurei the Wonderful Shrine Maiden of Paradise until recently

> Now you control Shinki the Summoned Goddess of Makai
[eattachment=1]

> Your daughter Alice appears to have hijacked the shrine maiden's summoning ritual because she was worried sick about you.  She seems to have found the red gem ribbon you use to tie your hair around her house some time ago, and knowing you never take it off she got worried something might have happened to you.
> You remember doing something important before being summoned but can't quite place your finger on it, just like a dream you wake up from and still feel its effects but can't describe it.


> Alice looks up at you, about to cry and nods while saying "Y-you're right..."

> While hugging Alice and waiting for her to calm down you notice a peculiar shadow move behind you and raise what seems to be its arms high.  You try and turn around, but with Alice hugging you tightly and the limited control over Reimu's body you have due to the summoning spell its really difficult.
> As you turn around you feel something cold and metallic hit you in the back of the head and a loud ringing sound echoes through your ears before everything goes dark

> As you come to your senses you notice you're no longer at the summoning circle and Alice is no longer with you.  The ringing in your ears still hasn't gone away but is subsiding
> The room you are in is very dark but you spot a tiny light peeking through a small hole ahead and to the right, you hear what sounds like a loud argument nearby but can't make out exact words.  Whatever it is it sounds very serious.
Title: Re: Incident Mansion Quest
Post by: meow56 on February 25, 2020, 03:03:59 PM
>What do we have with us?
>Are we still wearing that ribbon?

>Try and move closer to the hole in order to listen in.
Title: Re: Incident Mansion Quest
Post by: Tom on February 25, 2020, 07:15:48 PM
>What do we have with us?
>Are we still wearing that ribbon?

>Try and move closer to the hole in order to listen in.
> You recall having an assortment of shrine maiden items back at the summoning circle but don't have anything right now

> You can't feel it but you assume its still up there given your hair doesn't feel different.  Its not like you can see without a mirror (or sufficient light!)

> You peek through the hole and see what looks like a mansion foyer outside but can't see anyone from this angle, you then put your ear up against it to listen in...

> You hear something along the lines of "... now stand still ... and I'll make it quick and painless..." followed by what sounds like blades hitting a wall and a spell charging
Title: Re: Incident Mansion Quest
Post by: meow56 on February 26, 2020, 01:47:36 AM
>Do we recognize the voice?
>What kind of stuff can we do?

>Try and feel along the wall for a doorknob.
Title: Re: Incident Mansion Quest
Post by: Tom on February 26, 2020, 07:35:04 PM
>Do we recognize the voice?
>What kind of stuff can we do?

>Try and feel along the wall for a doorknob.

> It sounds very similar to a certain shrine maiden, but more mature

> With your head ringing like it is right now?  You don't feel like doing anything

> You reach for where you believe a doorknob to be (above the keyhole you've been listening in from) and feel ... nothing?  Its like there's not even door there...
Title: Re: Incident Mansion Quest
Post by: meow56 on February 27, 2020, 01:56:10 PM
>Speaking of certain shrine maidens, what's our opinion of her?

>Push against the "door." Does it rattle at all?
Title: Re: Incident Mansion Quest
Post by: Tom on February 27, 2020, 04:14:42 PM
>Speaking of certain shrine maidens, what's our opinion of her?

>Push against the "door." Does it rattle at all?

> You were angry with her over the damage she caused during the Daemon Tourism incident, she took it too far.  You've since forgiven her though

> You push against the door and lose your balance causing you to fall through where the door was!  You manage to catch yourself by levitating and avoid embarrassing yourself if anyone happened to see you. 
> Speaking of seeing you, there's a purple haired shrine maiden standing in the middle of the foyer seemingly in a spell trance, holding two yin yang orbs and looking at a tall pink haired lady who is cowering at the opposite end of the room.  You notice the spell she's casting is an extermination spell
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on March 02, 2020, 12:00:44 AM
> You were angry with her over the damage she caused during the Daemon Tourism incident, she took it too far.  You've since forgiven her though

> You push against the door and lose your balance causing you to fall through where the door was!  You manage to catch yourself by levitating and avoid embarrassing yourself if anyone happened to see you. 
> Speaking of seeing you, there's a purple haired shrine maiden standing in the middle of the foyer seemingly in a spell trance, holding two yin yang orbs and looking at a tall pink haired lady who is cowering at the opposite end of the room.  You notice the spell she's casting is an extermination spell

// If one or more or my actions seem useless or ridky, please feel free to correct them//

> So the tall purple-haired woman is in danger if we do not step in some way?

> What are we feeling able to do right now and what can we make us of among what is in reach in the current condition and sorroundings?

>Try and get a better vantage point: begin subtly floating  towards and behind, while still at distance and on guard, the purple-haired shride maiden, for testing if we are catching her attention, and if we do slowly float back preparing ahead for faster,  even if limited by our current condition, maneuvers".
Title: Re: Incident Mansion Quest
Post by: meow56 on March 02, 2020, 12:27:04 AM
>Do we recognize either of them?

>Inspect self. We doing alright?

>What kind of exits to this room are there?
Title: Re: Incident Mansion Quest
Post by: Tom on March 02, 2020, 01:37:08 AM
// If one or more or my actions seem useless or ridky, please feel free to correct them//

> So the tall purple-haired woman is in danger if we do not step in some way?

> What are we feeling able to do right now and what can we make us of among what is in reach in the current condition and sorroundings?

>Try and get a better vantage point: begin subtly floating  towards and behind, while still at distance and on guard, the purple-haired shride maiden, for testing if we are catching her attention, and if we do slowly float back preparing ahead for faster,  even if limited by our current condition, maneuvers".

> She looks like she's about to be exterminated by a shrine maiden

> You feel quite weak magically, its almost as if the density of magical energy around you is near zero.  Physically you're still a little disoriented from that hit in the head.  You don't have any weapons on you nor do you see anything that could be used as one.  The room you are in is a western style mansion foyer, with two staircases leading up to a balcony upper floor.  A great big chandelier lights the room with hundreds of bright candles on it, smaller candle stands are placed along the stairs.

> You float up to in-between the first and second floor of the foyer, stopping just under the giant chandelier.  The shrine maiden appears to be in a trance, her eyes are glowing a bright purple, she appears to be oblivious to your movements.  You believe you could stand in front of her and she wouldn't notice... (not that this would be a smart thing to do, as you fear you might get caught in the crossfire)


>Do we recognize either of them?

>Inspect self. We doing alright?

>What kind of exits to this room are there?

> The purple haired shrine maiden appears awfully similar to Reimu, who attacked Makai during the daemon tourism incident.  Whoever this is looks much more mature and dangerous than the carefree shrine maiden you encountered years ago.  You catch a glimpse of her face while floating above them, is she ... smiling?
> As for the other lady you've no idea who she is.  You sense an overwhelming calmness in her, how could she be so carefree in the face of death!?

> You're shocked by what you see when you look down at your feet in the bright light, you see ... through you!  That's right your feet are semitransparent!  This is a first...

> There's a set of intricately decorated double doors with floral patterns on the ground floor behind the purple haired lady, and there appears to be some kind of red barrier covering them.  Upstairs you see another set of lesser decorated double doors in the center and two single doors to the left and right ends of the balcony.
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on March 07, 2020, 05:35:20 PM
> She looks like she's about to be exterminated by a shrine maiden

> You feel quite weak magically, its almost as if the density of magical energy around you is near zero.  Physically you're still a little disoriented from that hit in the head.  You don't have any weapons on you nor do you see anything that could be used as one.  The room you are in is a western style mansion foyer, with two staircases leading up to a balcony upper floor.  A great big chandelier lights the room with hundreds of bright candles on it, smaller candle stands are placed along the stairs.

> You float up to in-between the first and second floor of the foyer, stopping just under the giant chandelier.  The shrine maiden appears to be in a trance, her eyes are glowing a bright purple, she appears to be oblivious to your movements.  You believe you could stand in front of her and she wouldn't notice... (not that this would be a smart thing to do, as you fear you might get caught in the crossfire)


> The purple haired shrine maiden appears awfully similar to Reimu, who attacked Makai during the daemon tourism incident.  Whoever this is looks much more mature and dangerous than the carefree shrine maiden you encountered years ago.  You catch a glimpse of her face while floating above them, is she ... smiling?
> As for the other lady you've no idea who she is.  You sense an overwhelming calmness in her, how could she be so carefree in the face of death!?

> You're shocked by what you see when you look down at your feet in the bright light, you see ... through you!  That's right your feet are semitransparent!  This is a first...

> There's a set of intricately decorated double doors with floral patterns on the ground floor behind the purple haired lady, and there appears to be some kind of red barrier covering them.  Upstairs you see another set of lesser decorated double doors in the center and two single doors to the left and right ends of the balcony.

// Well  :) !This ,at least from my so-soPoV , needs  :-\ enlighting ,not-overcomplicating, insight&ponderingnot to turn into a Bitter End INCIDENT(AL) MANSION :) ! //
Title: Re: Incident Mansion Quest
Post by: Tom on March 07, 2020, 09:45:30 PM
> Being the creator of Makai you've developed one-of-a-kind spatial perception.  Realizing it might come in handy later you begin making a mental map of this unknown location.

> This is roughly what the room you are in (and rooms you guess are behind the doors you can see) looks like
> The lower half of the Foyer
[eattachment=1]
> The upper half of the Foyer
[eattachment=2]

> S is you, R is the Shrine Maiden and Y is the tall lady dressed in blue
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on March 08, 2020, 02:40:59 PM
> Being the creator of Makai you've developed one-of-a-kind spatial perception.  Realizing it might come in handy later you begin making a mental map of this unknown location.

> This is roughly what the room you are in (and rooms you guess are behind the doors you can see) looks like
> The lower half of the Foyer
[eattachment=1]
> The upper half of the Foyer
[eattachment=2]

> S is you, R is the Shrine Maiden and Y is the tall lady dressed in blue

> Also thanks to that Handiness, Spacial Perception and Navigation, increse up reasonably the flying pace, as long as we are " consistent ", and head for the 2nd Floor's Foyer.

> Without being sidetracked but neither be oblivious to the extermination-to-be, take a long candle by the Chandelier, or a little one on the sidelines if troublesome.

> Look, inspect, " perceive" as best as we are now able carefully, not slowly,  starting to " seek for " with the Single Door to the Right and its Sorroundings, closest to us... 

>... naturally slow down or even halt  just if coming across notables needing more " insight "...
 
>.. Proceed:  the Less Decorated Double Ones and the Left One...

>...??
Title: Re: Incident Mansion Quest
Post by: Tom on March 08, 2020, 11:32:15 PM
> Also thanks to that Handiness, Spacial Perception and Navigation, increse up reasonably the flying pace, as long as we are " consistent ", and head for the 2nd Floor's Foyer.

> Without being sidetracked but neither be oblivious to the extermination-to-be, take a long candle by the Chandelier, or a little one on the sidelines if troublesome.

> Look, inspect, " perceive" as best as we are now able carefully, not slowly,  starting to " seek for " with the Single Door to the Right and its Sorroundings, closest to us... 

>... naturally slow down or even halt  just if coming across notables needing more " insight "...
 
>.. Proceed:  the Less Decorated Double Ones and the Left One...

>...??

> You fly up to the chandelier to grab a candle.  When reaching for the candle your hand goes right through it!  Surprised by this you wave your hand which moves freely through the chandelier.

> You inspect the upper floor to between the left and double doors and notice there is a table with an intricate scarlet vase on it.

> The energy around the shrine maiden appears to be steadily increasing, you reckon miss blue has about a minute before she gets exterminated...
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on March 11, 2020, 08:50:17 PM
> You fly up to the chandelier to grab a candle.  When reaching for the candle your hand goes right through it!  Surprised by this you wave your hand which moves freely through the chandelier.

> You inspect the upper floor to between the left and double doors and notice there is a table with an intricate scarlet vase on it.

> The energy around the shrine maiden appears to be steadily increasing, you reckon miss blue has about a minute before she gets exterminated...

> Very Quick inspection on the Scarlet Vase but then rapidly get close behind to the Shrine Maiden still maintaining a careful vantage angle and be ready for emergency dodging.

> Then... 

//This is set up to be done in a single passage of actions but it ishas to wait to be parsed and the final part is left suspended as well to wait&receive more fellow players inputs before proceeding being at an important juncture since this does not seem a trap but an indirect emergency-event;  unless I regrettably misjudged not checking the Barrier-Covered Double Doors on ground level... //

//...  in the event that waiting more player inputs are "leaving hanging for too long", especially the Parser,  I am going to edit by adding the final action and proceed //
Title: Re: Incident Mansion Quest
Post by: Tom on March 13, 2020, 06:54:18 AM
> Very Quick inspection on the Scarlet Vase but then rapidly get close behind to the Shrine Maiden still maintaining a careful vantage angle and be ready for emergency dodging.

> Then... 

//This is set up to be done in a single passage of actions but it ishas to wait to be parsed and the final part is left suspended as well to wait&receive more fellow players inputs before proceeding being at an important juncture since this does not seem a trap but an indirect emergency-event;  unless I regrettably misjudged not checking the Barrier-Covered Double Doors on ground level... //

//...  in the event that waiting more player inputs are "leaving hanging for too long", especially the Parser,  I am going to edit by adding the final action and proceed //
// Its been 2 days so I'll go ahead

> Its an intricately decorated vase with floral patterns, looks very well made unlike most vases you've recalled seeing recebtly in Makai.  Guess they don't make 'em like they used to...

> You circle around back to behind the shrine maiden who still seems to be oblivious to your presence.

> Upon noticing this the blue lady looks confidently at you and discreetly lets something slip out of her hand and fall onto the floor before kicking it over towards you.  The small item slides between the shrine maiden's feet and stops just confront of yours.  It appears to be some kind of fan, folded up...
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on March 14, 2020, 07:43:01 PM
// Its been 2 days so I'll go ahead

> Its an intricately decorated vase with floral patterns, looks very well made unlike most vases you've recalled seeing recebtly in Makai.  Guess they don't make 'em like they used to...

> You circle around back to behind the shrine maiden who still seems to be oblivious to your presence.

> Upon noticing this the blue lady looks confidently at you and discreetly lets something slip out of her hand and fall onto the floor before kicking it over towards you.  The small item slides between the shrine maiden's feet and stops just confront of yours.  It appears to be some kind of fan, folded up...

> ...Then...Quickly try picking up the fan,or somehow channeling it if we are unable,examining and wielding it it as we are able  while at the same time trading questioning glances with the Blue Lady.

> Unless we are incapable of using it or feel something is off,use it to stop the Shrine Maiden in the way we can such by striking her from behind or activating it behind her .
Title: Re: Incident Mansion Quest
Post by: Tom on March 17, 2020, 07:22:29 AM
> ...Then...Quickly try picking up the fan,or somehow channeling it if we are unable,examining and wielding it it as we are able  while at the same time trading questioning glances with the Blue Lady.

> Unless we are incapable of using it or feel something is off,use it to stop the Shrine Maiden in the way we can such by striking her from behind or activating it behind her .

> You reach to grab the fan and much to your surprise it feels tangible and heavy.  Holding it you feel an aura of calmness and fulfillment, it appears to shimmer in a light violet.  You exchange glances with the blue lady, who appears to be intensely looking at fan in your hand, as if telling you to open it.

> As the energy intensifies around the spell casting shrine maiden you take a fighting stance behind her and aim the closed fan.  You flick the fan open and ... nothing happens at first, before suddenly a barrage of beautiful purple and blue butterflies flies past you, all aimed at the spot you pointed at before you opened miss blue's fan.

> The bullets hit their mark, causing the spiritual energy gathered around the shrine maiden to explode, sending both of you backwards and into the large double doors behind you.  Luckily for you the youkai exterminator passes straight through you, sparing you from being pinned at the door.

> As the dust settles you notice the blue lady slides to sit down and compose herself, on the other side of the room the shrine maiden looks around in confusion, clearly disoriented from being interrupted from her trance.  She looks a little different now, that evil smile on her face being replaced with a look of genuine confusion...
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on March 19, 2020, 12:07:15 PM
> You reach to grab the fan and much to your surprise it feels tangible and heavy.  Holding it you feel an aura of calmness and fulfillment, it appears to shimmer in a light violet.  You exchange glances with the blue lady, who appears to be intensely looking at fan in your hand, as if telling you to open it.

> As the energy intensifies around the spell casting shrine maiden you take a fighting stance behind her and aim the closed fan.  You flick the fan open and ... nothing happens at first, before suddenly a barrage of beautiful purple and blue butterflies flies past you, all aimed at the spot you pointed at before you opened miss blue's fan.

> The bullets hit their mark, causing the spiritual energy gathered around the shrine maiden to explode, sending both of you backwards and into the large double doors behind you.  Luckily for you the youkai exterminator passes straight through you, sparing you from being pinned at the door.

> As the dust settles you notice the blue lady slides to sit down and compose herself, on the other side of the room the shrine maiden looks around in confusion, clearly disoriented from being interrupted from her trance.  She looks a little different now, that evil smile on her face being replaced with a look of genuine confusion...

> Take the fan, have it ready and float up to have a better view and position in case the trouble flares up again.

> Calmly ask for an explanation : " Now,now,what is this conflict that forced me to intervene about ?"

 
Title: Re: Incident Mansion Quest
Post by: Tom on March 20, 2020, 04:48:16 AM
> Take the fan, have it redy and float up to have a better view and position in case the trouble flares up again.

> Calmly ask for an explanation : " Now,now,what is this conflict that forced me to intervene about ?"

> You float up over to the side of the room so you can see both of them

> The blue lady looks up at you and points at the shrine maiden across the room
> "To be honest I'm not sure myself ... yet.  I was having a regular day at Hakugyokuru waiting for little Youmu to make lunch when miss Hakurei suddenly showed up on my doorstep, all spectral and immaterial.  When I approached her she got all defensive and my memory got hazy.  The next thing I remember is waking up here and getting cornered by her."  Despite being nearly exterminated she maintains a cheery and carefree voice

> She then points at you and asks "I assume we share the part about waking up in this mansion?"
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on March 21, 2020, 04:57:17 PM
> You float up over to the side of the room so you can see both of them

> The blue lady looks up at you and points at the shrine maiden across the room
> "To be honest I'm not sure myself ... yet.  I was having a regular day at Hakugyokuru waiting for little Youmu to make lunch when miss Hakurei suddenly showed up on my doorstep, all spectral and immaterial.  When I approached her she got all defensive and my memory got hazy.  The next thing I remember is waking up here and getting cornered by her."  Despite being nearly exterminated she maintains a cheery and carefree voice

> She then points at you and asks "I assume we share the part about waking up in this mansion?"

//  :o Would you believe I did not recognize these 2 to be the  Reimu of the present and Yuyuko until the Fan was used ? I wasn't "redy"  ::) enough. //

> Hakurei ? Is that connected to that Shrine Maiden named Reimu ,or what we can remember of her, during that  Reprisal Raid from Gensokyo to Makai by those 4 due to the Civilian Travel Agency's... "Misunderstanding "?

> Look to "Hakurei' as well to see her state and reply dividing the attention as needed between her and the Blue Lady.

> Nod with a somehow inquisitive look to the Blue Lady : " Now that we are calm and safe we have discovered the 3 of us,if we are just 3,share that we are here after similarly  having received  surprising visits, being taken by surprise ,carried off and woken up in this Mysterious Secluded Mansion in still unknown ways and for unknown purposes..."
Title: Re: Incident Mansion Quest
Post by: Tom on March 22, 2020, 05:04:46 AM
//  :o Would you believe I did not recognize these 2 to be the  Reimu of the present and Yuyuko until the Fan was used ? I wasn't "redy"  ::) enough. //

> Hakurei ? Is that connected to that Shrine Maiden named Reimu ,or what we can remember of her, during that  Reprisal Raid from Gensokyo to Makai by those 4 due to the Civilian Travel Agency's Misinderstanding ?

> Look to "Hakurei' as well to see her state and reply dividing the attention as needed between her and the Blue Lady.

> Nod with a somehow inquisitive look to the Blue Lady : " Now that we are calm and safe we have discovered the 3 of us,if we are just 3,share that we are here after similarly  having received  surprising visits, being taken by surprise ,carried off and woken up in this Mysterious Secluded Mansion in still unknown ways and for unknown purposes..."
> You make the mental connection that Hakurei is most likely referring to Reimu (not like you know anyone else named Hakurei! it's a pretty rare name for all you know).  How is she awake and how did she regain control of her body?  Who ended the summoning ritual?  Was it interrupted and could that explain why you're seemingly a ghost?  The questions pile on and you feel overwhelmed...

> After hearing your question the Blue Lady looks confused "Sure Reimu was an unexpected visitor but I don't remember being knocked out by surprise before getting here, it was more like my mind got hazy, I blinked and ended up here.  Felt more like what happens when you haven't slept for days and you blink a minute has gone by" She then pauses to think

> You take this moment to look at Hakurei, she appears to still be confused about what's going on but hasn't made an effort to speak yet

> When she snaps out of her thoughts Miss Blue exclaims "We haven't had a chance to introduce ourselves have we?~  I'm Yuyuko Saigyouji, the Innocent Ghost Princess
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on March 24, 2020, 11:24:10 PM
> You make the mental connection that Hakurei is most likely referring to Reimu (not like you know anyone else named Hakurei! it's a pretty rare name for all you know).  How is she awake and how did she regain control of her body?  Who ended the summoning ritual?  Was it interrupted and could that explain why you're seemingly a ghost?  The questions pile on and you feel overwhelmed...

> After hearing your question the Blue Lady looks confused "Sure Reimu was an unexpected visitor but I don't remember being knocked out by surprise before getting here, it was more like my mind got hazy, I blinked and ended up here.  Felt more like what happens when you haven't slept for days and you blink a minute has gone by" She then pauses to think

> You take this moment to look at Hakurei, she appears to still be confused about what's going on but hasn't made an effort to speak yet

> When she snaps out of her thoughts Miss Blue exclaims "We haven't had a chance to introduce ourselves have we?~  I'm Yuyuko Saigyouji, the Innocent Ghost Princess

> Thoughtful look and small bow: " I am Glad to meet you, Yuyuko Saigyouj, and that I was the only ona taken here roughly "

> "I am Shinki and usually the "Goddes of Makai "but right now I am the "Summoned Goddess of Makai  oddly spectral and immaterial..."

> Gaze and gesture to Reimu: " And, please, could you tell me if is it usual for her... Reimu Hakurei, was it?... to act and fight in such a way like earlier since right now she seems genuinely confused about that ".
Title: Re: Incident Mansion Quest
Post by: Tom on March 25, 2020, 02:46:47 AM
> Thoughtful look and small bow: " I am Glad to meet you, Yuyuko Saigyouj, and that I was the only ona taken here roughly "

> "I am Shinki and usually the "Goddes of Makai "but right now I am the "Summoned Goddess of Makai  oddly spectral and immaterial..."

> Gaze and gesture to Reimu: " And, please, could you tell me if is it usual for her... Reimu Hakurei, was it?... to act and fight in such a way like earlier since right now she seems genuinely confused about that ".
> The lady you've come to know as Yuyuko is extremely surprised when you mention who you are promptly stands  up and bows
> She stutters a bit "I-I've heard stories about Makai and its exquisite cuisine! I never thought I'd meet a resident, and to be meeting the native god ... its an honor!" before bowing again

> You both look at Miss Hakurei "No, not unless there's an incident and even then she'd never actually exterminate a spirit or youkai.  On the surface she might come off as arrogant or self centered but at heart she just wants to serve the people and spirits of Gensokyo by maintaining the balance of this paradise.  Its thanks to her and her Spell Card Rules we've come to enjoy years or peace and prosperity.  I can't even imagine what Gensokyo would be like without Reimu, if it'd even exist at all..."

> She narrows her eyes "Which is why I do not understand why she was acting that way...  I was so shocked I couldn't even react to the impending extermination ... part of me wanted to believe this was just a nightmare I'd wake up from the moment I'd be hit...  That look on her face and that smile, s-she m-must have been possessed or something, I refuse to believe the Reimu I know and have shared so many days together with would do this to anyone!"

> Miss Hakurei on the other side of the room sits up upon hearing this and exclaims "I DID WHAT!?" with a look of disgust before looking at her hands, which are still crackling with the remnants of the energy she was channeling.
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on March 28, 2020, 05:38:16 PM
> The lady you've come to know as Yuyuko is extremely surprised when you mention who you are promptly stands  up and bows
> She stutters a bit "I-I've heard stories about Makai and its exquisite cuisine! I never thought I'd meet a resident, and to be meeting the native god ... its an honor!" before bowing again

> You both look at Miss Hakurei "No, not unless there's an incident and even then she'd never actually exterminate a spirit or youkai.  On the surface she might come off as arrogant or self centered but at heart she just wants to serve the people and spirits of Gensokyo by maintaining the balance of this paradise.  Its thanks to her and her Spell Card Rules we've come to enjoy years or peace and prosperity.  I can't even imagine what Gensokyo would be like without Reimu, if it'd even exist at all..."

> She narrows her eyes "Which is why I do not understand why she was acting that way...  I was so shocked I couldn't even react to the impending extermination ... part of me wanted to believe this was just a nightmare I'd wake up from the moment I'd be hit...  That look on her face and that smile, s-she m-must have been possessed or something, I refuse to believe the Reimu I know and have shared so many days together with would do this to anyone!"

> Miss Hakurei on the other side of the room sits up upon hearing this and exclaims "I DID WHAT!?" with a look of disgust before looking at her hands, which are still crackling with the remnants of the energy she was channeling.

//   :-* Everyone is (More than )Welcome to join in,even starting or limiting with to be very occasional or even  just doing it with player-only replies without CYOA ones  ;D  //

// By the way the DNS-Domain is expired or,hopefully,just on "hiatus " https://www.shrinemaiden.org/forum/index.php

 > Start to remember a personally basic brush upon,with more for the proper next time&place,  Makaian Cuisine and recipes, best of all Yumeko's but also others if known .

> Understanding nods, reciprocate bow, voice audible and crystal clear and audible for everyone :" Miss Yuyuko,it is a mutual honor for me as well  and,after the immediate impotant concern of investigating and helping Miss  Reimu's situation, I would like to know something more about you,for now is magnificient that we could make,and keeping at, making a good successful aiding of amongst the times of dangers,needs and mysterious confinment ; your lending and my using of your Ghostly Fan helped saving both you and myself in a particular predicament and state
- small  smile,head-bow and ""oriental-hands-thanking-gesture",actually touch Yuyuko's Ghostly Fan,then demonstrate  we cannot do so to ourselves with the other hand-   including the reassurancace  about  Gensokyo and Miss Reimu with with her Spell Card Rules ... when this is over I would be delighted to exchange,even if on my own they are surely limited ,info&ideas about cuisine and dishes, .  "

> " Now for what is immediately important and concerning...."

> Make a soft moving gestures for Miss Yuyuko to come towards Miss Hakurei , get closer to talk,reassure and examine  her but not overly so until she is fully accepting&recovered ; make all the proper pauses for properly reply and understanding  .

> : "  Peace now,Miss Reimu,you are wholly innocent  though sure it is a shock to recover from having experienced that and  ; specifically all 3 of us, like Miss Yuyuko thankfully explained that and more on her side, we  are now mysteriously   confined and sealed somehow in this Mansion either kidnapped,displaced or even temporarly possesed...

> "...For the Culprit,and eventual accomplices, to be this skillfull,cunning,knowledgeful as both a Sealer, a Possessor or Manipulator or related ....successfully setting-up ahead on both of us  during a Strong God-in-Medium Summoning ,an one abruptly ended and interfered with   ...ending with temporarily and unstably possessing a fit , powerful,off-guard conduit like a talented human shrine maiden while trying to go for a true extermination  ...You and I ,Miss Reimu,before this  were involved in the same God Summoning Ritual,though I was not the one you meant to "call-in ",you went to an unexpected place before this and I am fully ghostly&immaterial ,save for  Miss Yuyuko's Ghostly Fan....
Noty just that Evil Dangerous Energy but also The Barriers   ...surely it is important tie for it being performed in your Shrine in Gensokyo and even more with the main operative being ... Alice... but there must be more to it like someone or more baiting&taking advantage...she was summoning me for mysterious and worring occurrence of one of my ribbons linked to myself,personally confirmed bona-fide, not only unknowingly Travelling Dimensions but also Precisely Ending up at Alice's Doorstep... the start of a set-up....however you still have a Remnant of that Dangerous Evil Dangerous Energy as a potential lead I can carefully and hopefully examine as best as I can ....

>Begin to investigate and focus ,through what is now available of our Powers,Senses and Experience as the Makai Dimension Native Goddess , the Dangerous Evil Energy Remnant, our  guard up with Yuyuko's Ghostly Fan yet threatingly ,but also Miss Hakurei's Overall Changes before and after it.

> Particularly lingering activities ,presences ,trails,familiarities,abnormalities?
Title: Re: Incident Mansion Quest
Post by: Tom on March 29, 2020, 09:58:37 AM
// Yeah, new players are welcome in this open quest!  Beginner friendly, its pretty hard to mess things up when you're playing as Reimu or Shinki

// We released a DNS update in the last day, just wait warmly for up to 24 hours for it to resolve itself.

> You let your mind wander off to the delights of Makaian cuisine briefly before remembering there's more pressing issues at hand

> Miss Yuyuko nods and smiles warmly at your comment about her fan.  She seems particularly puzzled when you show her you can't touch anything other than the fan, prompting her to show you she shares the same problem by attempting to open a small drawer near her. "I'm so used to it I don't even notice anymore... Besides everything where I live is Spectral too and in Gensokyo I have little Youmu to help me with things like that"
> After finishing the last sentence Yuyuko appears to be deep in thought

> You approach Reimu who's still looking blankly at her hands and explain to her your interpretation of the situation.  When you finish she nods and you catch a glimpse of her face and she looks like she's both in disbelief and about to cry.

> When you mention the malicious energy and that you'd like to examine it she quietly responds "D-do whatever...  n-not like I care..."

> You feel like you've somehow retained Reimu's aura sensing and purification abilities from when you were summoned, so you get to work examining Reimu's magical energy, which unfortunately leaves you with more questions than answers.  There's clear evidence that some outside force was possessing her earlier, there's traces of foreign magical energy in her aura, however it is disappearing/healing fast and you reckon it will be all gone in the next 15 minutes.
> What puzzles you is how this even happened in the first place, possessing someone isn't as easy as casting a spell and hoping it hits.  The target needs to consent to fuse their magical energy with the caster's energy, and you doubt she'd agree on a whim.  You also doubt she could agree even if she wanted to, since her spirit was with Yuyuko according to her and you were controlling her body during the summoning ritual.
> Her magical energy otherwise is completely comprised of Spiritual Energy (Faith), much like yours.
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 01, 2020, 11:57:41 PM
// Yeah, new players are welcome in this open quest!  Beginner friendly, its pretty hard to mess things up when you're playing as Reimu or Shinki

// We released a DNS update in the last day, just wait warmly for up to 24 hours for it to resolve itself.

> You let your mind wander off to the delights of Makaian cuisine briefly before remembering there's more pressing issues at hand

> Miss Yuyuko nods and smiles warmly at your comment about her fan.  She seems particularly puzzled when you show her you can't touch anything other than the fan, prompting her to show you she shares the same problem by attempting to open a small drawer near her. "I'm so used to it I don't even notice anymore... Besides everything where I live is Spectral too and in Gensokyo I have little Youmu to help me with things like that"
> After finishing the last sentence Yuyuko appears to be deep in thought

> You approach Reimu who's still looking blankly at her hands and explain to her your interpretation of the situation.  When you finish she nods and you catch a glimpse of her face and she looks like she's both in disbelief and about to cry.

> When you mention the malicious energy and that you'd like to examine it she quietly responds "D-do whatever...  n-not like I care..."

> You feel like you've somehow retained Reimu's aura sensing and purification abilities from when you were summoned, so you get to work examining Reimu's magical energy, which unfortunately leaves you with more questions than answers.  There's clear evidence that some outside force was possessing her earlier, there's traces of foreign magical energy in her aura, however it is disappearing/healing fast and you reckon it will be all gone in the next 15 minutes.
> What puzzles you is how this even happened in the first place, possessing someone isn't as easy as casting a spell and hoping it hits.  The target needs to consent to fuse their magical energy with the caster's energy, and you doubt she'd agree on a whim.  You also doubt she could agree even if she wanted to, since her spirit was with Yuyuko according to her and you were controlling her body during the summoning ritual.
> Her magical energy otherwise is completely comprised of Spiritual Energy (Faith), much like yours.

> To Yuyuko: "Yet this is a first-time experience to me,I am not tweet accostumed".

> To Reimu : "I see...Possession by Foreign Magic...Nothing to worry about anymora and full recovery is by 15 minutes,but it still remains mysterious as to how it could have been achieved without consent nor prior interaction...

> Try to aura sense and generally feel the energies in the present environment to better identify them.

> Thoughtful pause,then say to both: " Do you think or find that this place has some similarity or relation with anything in Gensokyo or related?Nothing of the sorts regarding Makai"
Title: Re: Incident Mansion Quest
Post by: Tom on April 02, 2020, 09:28:10 AM
> To Yuyuko: "Yet this is a first-time experience to me,I am not tweet accostumed".

> To Reimu : "I see...Possession by Foreign Magic...Nothing to worry about anymora and full recovery is by 15 minutes,but it still remains mysterious as to how it could have been achieved without consent nor prior interaction...

> Try to aura sense and generally feel the energies in the present environment to better identify them.

> Thoughtful pause,then say to both: " Do you think or find that this place has some similarity or relation with anything in Gensokyo or related?Nothing of the sorts regarding Makai"
> Yuyuko looks anxiously at you and responds "Well I hope its only temporary"

> Reimu appears to be recovering from shock and nods at your explanation

> You try and further examine the aura but get no leads, it all appears to be centered around her, with no trails leading elsewhere

> Yuyuko doesn't respond but thinks about what you just mentioned.  The shrine maiden however responds "Oh this should be Remilia's mansion...  though where is everyone?  Usually there's a gate keeper and maid that unsuccessfully try and stop uninvited guests..."  letting out a little laugh at the mention of stopping uninvited guests
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 03, 2020, 02:13:49 AM
> Yuyuko looks anxiously at you and responds "Well I hope its only temporary"

> Reimu appears to be recovering from shock and nods at your explanation

> You try and further examine the aura but get no leads, it all appears to be centered around her, with no trails leading elsewhere

> Yuyuko doesn't respond but thinks about what you just mentioned.  The shrine maiden however responds "Oh this should be Remilia's mansion...  though where is everyone?  Usually there's a gate keeper and maid that unsuccessfully try and stop uninvited guests..."  letting out a little laugh at the mention of stopping uninvited guests

> " Remilia ? And we are in a guarded mansion? Then sooner or later we should hopefully meet someone or be found by someone who could charitably "enlighten" our situation far better than that chandelier,seeing as I have also come across more doors on that upper floor "

> Point to the upper floor .
Title: Re: Incident Mansion Quest
Post by: Tom on April 05, 2020, 09:34:43 PM
> " Remilia ? And we are in a guarded mansion? Then sooner or later we should hopefully meet someone or be found by someone who could charitably "enlighten" our situation far better than that chandelier,seeing as I have also come across more doors on that upper floor "

> Point to the upper floor .

> Reimu looks upstairs and says "Well yes, if I recall we were invited here... "
> Yuyuko responds "Indeed, little Youmu and I were also invited, we each received an over-the-top golden invitation statue a few days ago"

> She continues "Well it doesn't hurt to explore on our own~  We might run into someone faster that way"

> Reimu points at the large double door on the main floor with the barrier pulsing over it "My intuitions telling me to look at that barrier blocking the doors on this floor, it doesn't seem like something the Scarlet Mansion residents would invest time into... Marisa is the only one who they have trouble keeping out, and she'd rather make a new entrance than try and use an existing one... haha"

> Looks like Yuyuko and you will be exploring the upper floor
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 06, 2020, 01:11:24 AM
> Reimu looks upstairs and says "Well yes, if I recall we were invited here... "
> Yuyuko responds "Indeed, little Youmu and I were also invited, we each received an over-the-top golden invitation statue a few days ago"

> She continues "Well it doesn't hurt to explore on our own~  We might run into someone faster that way"

> Reimu points at the large double door on the main floor with the barrier pulsing over it "My intuitions telling me to look at that barrier blocking the doors on this floor, it doesn't seem like something the Scarlet Mansion residents would invest time into... Marisa is the only one who they have trouble keeping out, and she'd rather make a new entrance than try and use an existing one... haha"

> Looks like Yuyuko and you will be exploring the upper floor

> If we are being too formal and polite in addressing new acquaintances than our usual,drop the honoric " Miss".

> To Reimu " Your intuition and offer to help are both very welcome ,miss Reimu".

> To Yuyuko :" An over-the-top golden invitation statue... Anyhow,Miss Yuyuko,shall we begin to explore what and who lie beyond the 3 Doors on the Upper Floor ?"

> Fly to the Upper Floor with Miss Yuyuko in tow ask:"Miss Yuyuko,would you mind if I continue borrowing your Ghostly Fan which you kindly lent me since it is my only mean ,if need be ,to defend&attack?
 Naturally if it does not serve the same purpose for you".

> " It would be best that the 2 of us  explore together to be on the safe side,until things change for the better, and I would start with the Left Single Door ,do we agree ".

> If agreed,go for the Leftmost Single Door ,examine it,try to sense what is beyond and, if nothing feels off,go through it in a pair.

Title: Re: Incident Mansion Quest
Post by: Tom on April 06, 2020, 10:33:05 AM
> If we are being too formal and polite in addressing new acquaintances than our usual,drop the honoric " Miss".

> To Reimu " Your intuition and offer to help are both very welcome ,miss Reimu".

> To Yuyuko :" An over-the-top golden invitation statue... Anyhow,Miss Yuyuko,shall we begin to explore what and who lie beyond the 3 Doors on the Upper Floor ?"

> Fly to the Upper Floor with Miss Yuyuko in tow ask:"Miss Yuyuko,would you mind if I continue borrowing your Ghostly Fan which you kindly lent me since it is my only mean ,if need be ,to defend&attack?
 Naturally if it does not serve the same purpose for you".

> " It would be best that the 2 of us  explore together to be on the safe side,until things change for the better, and I would start with the Left Single Door ,do we agree ".

> If agreed,go for the Leftmost Single Door ,examine it,try to sense what is beyond and, if nothing feels off,go through it in a pair.
> The shrine maiden happily nods at your complement

> Yuyuko look at her fan and thinks for a moment "Well I wouldn't lend it to anyone usually, not even little Youmu.  However your situation is rather dire, without it you'd be unable to interact with anything and there's no greater despair than encountering an unfortunate event and being unable to anything other than watch it unfold..."

> You hadn't given it much thought until now but she's absolutely right about that...  You're so used to having everything done with the flick of a wrist you don't even know how to feel about this...

> Yuyuko notices you being deep in thought and points upstairs  "I find it's best to focus on  what we *do* know instead of what we *don't*.  Like we *do* know there's 3 doors here waiting to be opened~"

> You agree and proceed up to the leftmost door.

> Your intuition doesn't seem to be telling you anything about this door so you doubt it's dangerous

> You try the handle and it lets our a slight squeak as you slowly and quietly open the door, enough to stick a finger through and find a small hallway, with two doors on the left and three on your right.

> One thing your intuition has been noticing is a consistent lack of windows in this mansion, you wonder why onr would leave out such an integral part of any building...  The main hall where you live in Makai is lined with beautiful stained glass windows so all can enjoy Makai's perpetual sunrise, which gives the sky it's signature orange color
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 07, 2020, 09:59:39 PM
> The shrine maiden happily nods at your complement

> Yuyuko look at her fan and thinks for a moment "Well I wouldn't lend it to anyone usually, not even little Youmu.  However your situation is rather dire, without it you'd be unable to interact with anything and there's no greater despair than encountering an unfortunate event and being unable to anything other than watch it unfold..."

> You hadn't given it much thought until now but she's absolutely right about that...  You're so used to having everything done with the flick of a wrist you don't even know how to feel about this...

> Yuyuko notices you being deep in thought and points upstairs  "I find it's best to focus on  what we *do* know instead of what we *don't*.  Like we *do* know there's 3 doors here waiting to be opened~"

> You agree and proceed up to the leftmost door.

> Your intuition doesn't seem to be telling you anything about this door so you doubt it's dangerous

> You try the handle and it lets our a slight squeak as you slowly and quietly open the door, enough to stick a finger through and find a small hallway, with two doors on the left and three on your right.

> One thing your intuition has been noticing is a consistent lack of windows in this mansion, you wonder why onr would leave out such an integral part of any building...  The main hall where you live in Makai is lined with beautiful stained glass windows so all can enjoy Makai's perpetual sunrise, which gives the sky it's signature orange color

> Keep the door open enough for Miss Yuyuko to look into it as well

> Note what is should be there and what should not .

> Exchange glances with Miss Yuyuko once we looked enough : " If this is the welcome we keep finding, coming across the charity of a map,or anything or anyone skilled with "exploring", is surely a good work ".

 > Keep open the door,go back to the foyer,stop a brief while to watch the situation on the lower floor,inspect and then open the rightmost door
Title: Re: Incident Mansion Quest
Post by: Tom on April 07, 2020, 10:14:01 PM
> Keep the door open enough for Miss Yuyuko to look into it as well

> Note what is should be there and what should not .

> Exchange glances with Miss Yuyuko once we looked enough : " If this is the welcome we keep finding, coming across the charity of a map,or anything or anyone skilled with "exploring", is surely a good work ".

 > Keep open the door,go back to the foyer,stop a brief while to watch the situation on the lower floor,inspect and then open the rightmost door
> Its hard for you to hold the door open using the butterfly fan on the door handle
> Yuyuko notices this and holds the door open for you, allowing you to take the fan out of the handle

> Taking a quick glance back at the foyer you notice Miss Reimu running her finger across the pulsing barrier on the door downstairs, a consistent glow seems to follow her hand around on the barrier

> You proceed into this new hallway and to the rightmost door and pry the handle open with your fan.

> From the slightly open door you and Yuyuko see what could qualify as a small library, with a couple bookshelves lining the walls, a great big mahogany table in the center and a lit fireplace in the back providing ample light.  On top of the fireplace hangs a painting of an elegant silver haired lady standing in front of what appears to be an endless lake in the sunset.  You also hear something slowly ticking, possibly an old grandfather clock
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 09, 2020, 05:17:12 PM
> Its hard for you to hold the door open using the butterfly fan on the door handle
> Yuyuko notices this and holds the door open for you, allowing you to take the fan out of the handle

> Taking a quick glance back at the foyer you notice Miss Reimu running her finger across the pulsing barrier on the door downstairs, a consistent glow seems to follow her hand around on the barrier

> You proceed into this new hallway and to the rightmost door and pry the handle open with your fan.

> From the slightly open door you and Yuyuko see what could qualify as a small library, with a couple bookshelves lining the walls, a great big mahogany table in the center and a lit fireplace in the back providing ample light.  On top of the fireplace hangs a painting of an elegant silver haired lady standing in front of what appears to be an endless lake in the sunset.  You also hear something slowly ticking, possibly an old grandfather clock

> " Thanks,Miss Yuyuko... ah, This looks more promising...but first we should give a initial lookover beyond the Main Door on this floor as well before deciding ...if we can open or safely pass through it ."

> So we are unable to pass through the doors like the one we initially stumbled through  since being brought to the Mansion?

> Regardless,go to the Large Double Doors,examine and...

> ...try to quickly poke and retract a finger through them and then a whole hand .

>  Open&See, if unable,and with no issue, make an explaining gesture to Miss Yuyuko to Pass Through&See together.



Title: Re: Incident Mansion Quest
Post by: Tom on April 10, 2020, 07:46:43 AM
> " Thanks,Miss Yuyuko... ah, This looks more promising...but first we should give a initial lookover beyond the Main Door on this floor as well before deciding ...if we can open or safely pass through it ."

> So we are unable to pass through the doors like the one we initially stumbled through  since being brought to the Mansion?

> Regardless,go to the Large Double Doors,examine and...

> ...try to quickly poke and retract a finger through them and then a whole hand .

>  Open&See, if unable,and with no issue, make an explaining gesture to Miss Yuyuko to Pass Through&See together.
> Yuyuko peers through the gap in the door and examines the room

> You certainly think you can pass through doors, you're just so used to opening them instead

> Leaving Yuyuko to hold the door open and examine the room you return to the Foyer and go to the double doors in the middle of the upper floor.  You push your finger and hand through the door succesfully before trying to open it normally.  Annoyingly these double doors appear to have a round doorknobs, leaving you with nothing to pry at.

> You gesture to lady Yuyuko for help and she promptly hovers over before trying the handle only to find out its also locked.  You push your hand through to show what you've thought of and she nods in agreement.

>  She explains "I'll take Butterfly Fan while you float through it, it'll get stuck on the door otherwise" and after giving it to her she places it on the table with the vase to the side.  You note she also takes off her gloves before rejoining you at the door

> Holding your hand she leads you through the door with no resistance and find yourselves in a pitch black area behind it.  Strangely you can still make our the back side of the door, it's dimly lit seams and the walls behind you but *nothing* is visible ahead of you, even with your Hakurei Maiden's eyes

> "We sure could use some light in here" she exclaims after looking around
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 11, 2020, 12:30:59 AM
> Yuyuko peers through the gap in the door and examines the room

> You certainly think you can pass through doors, you're just so used to opening them instead

> Leaving Yuyuko to hold the door open and examine the room you return to the Foyer and go to the double doors in the middle of the upper floor.  You push your finger and hand through the door succesfully before trying to open it normally.  Annoyingly these double doors appear to have a round doorknobs, leaving you with nothing to pry at.

> You gesture to lady Yuyuko for help and she promptly hovers over before trying the handle only to find out its also locked.  You push your hand through to show what you've thought of and she nods in agreement.

>  She explains "I'll take Butterfly Fan while you float through it, it'll get stuck on the door otherwise" and after giving it to her she places it on the table with the vase to the side.  You note she also takes off her gloves before rejoining you at the door

> Holding your hand she leads you through the door with no resistance and find yourselves in a pitch black area behind it.  Strangely you can still make our the back side of the door, it's dimly lit seams and the walls behind you but *nothing* is visible ahead of you, even with your Hakurei Maiden's eyes

> "We sure could use some light in here" she exclaims after looking around

> No sounds or reflections either ? Nothing even if we expand our focus and concentrate ? The meaning of that dim light on the Inner Double Doors is...? Can we perceive what and who is back there in the Foyer from here?

> Do we have methods of lighting our way or seeing in the dark ?

> Whispering to Miss Yuyuko : "  For now we may only glimpse for reflections or trying hearing  sounds,especially since no particularities can be found or felt, before we decide to be leaving right back to the Foyer and eventually coming back  with a light-source indeed ,whenever we are coming back at this section of this... could sieving course be the closest thing to it  ?"




Title: Re: Incident Mansion Quest
Post by: Tom on April 11, 2020, 01:05:11 AM
> No sounds or reflections either ? Nothing even if we expand our focus and concentrate ? The meaning of that dim light on the Inner Double Doors is...? Can we perceive what and who is back there in the Foyer from here?

> Do we have methods of lighting our way or seeing in the dark ?

> Whispering to Miss Yuyuko : "  For now we may only glimpse for reflections or trying hearing  sounds,especially since no particularities can be found or felt, before we decide to be leaving right back to the Foyer and eventually coming back  with a light-source indeed ,whenever we are coming back at this section of this... could sieving course be the closest thing to it  ?"

> You perceive absolutely nothing ahead of you, in fact this reminds you of what happens when you leave Makai's boundaries and are in the void outside Makai
> The dim light behind you is the light from the Foyer that's visible through the seams (cracks) on the edges of the door

> You can normally see the outlines of shapes in pitch black darkness and naturally emit a dim light around you with your excess magical energy but it seems these effects don't happen while immaterial and summoned

> Miss Yuyuko responds "Maybe we should come back once we get the door open and can bring some light inside"
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 12, 2020, 07:32:41 PM
> You perceive absolutely nothing ahead of you, in fact this reminds you of what happens when you leave Makai's boundaries and are in the void outside Makai
> The dim light behind you is the light from the Foyer that's visible through the seams (cracks) on the edges of the door

> You can normally see the outlines of shapes in pitch black darkness and naturally emit a dim light around you with your excess magical energy but it seems these effects don't happen while immaterial and summoned

> Miss Yuyuko responds "Maybe we should come back once we get the door open and can bring some light inside"

//  8) HAPPY HOLY EASTER  ;D !!! //

> "I agree...It feels so void now...so let's to go back,pick up what whe have left,explore the right-most door starting by the books&library".

> Do as said and ,while on the way, look at Miss Reimu's progress

> Any particular feel ? Doors or No Doors ?
Title: Re: Incident Mansion Quest
Post by: Tom on April 12, 2020, 07:57:45 PM
//  8) HAPPY HOLY EASTER  ;D !!! //

> "I agree...It feels so void now...so let's to go back,pick up what whe have left,explore the right-most door starting by the books&library".

> Do as said and ,while on the way, look at Miss Reimu's progress

> Any particular feel ? Doors or No Doors ?

> Reimu doesn't appear to have made any visible progress, the barrier is still there and pulsing

> You return to outside the room you had opened the door to previously, you note the door is closed.
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 12, 2020, 08:12:42 PM
> Reimu doesn't appear to have made any visible progress, the barrier is still there and pulsing

> You return to outside the room you had opened the door to previously, you note the door is closed.

> Does this mean we left the door open,not closing and it still closed?

> After we and Miss Yuyuko have taken what we left behind , open it and start examing and exploring as previously mentioned.
Title: Re: Incident Mansion Quest
Post by: Tom on April 12, 2020, 08:35:40 PM
> Does this mean we left the door open,not closing and it still closed?

> After we and Miss Yuyuko have taken what we left behind , open it and start examing and exploring as previously mentioned.

> The doors appear to close automatically.  Being an architect you figure this is achieved by the rather crude method of angling it towards its closed position since there don't appear to be any mechanisms suggesting otherwise.

> Miss Yuyuko has already put her gloves back on, she promptly hands you the Butterfly Fan and reopens the door

> You enter the room you examined before and spot the grandfather clock you were hearing before, the short hand points at 8 and the long hand at 2.  Examining the desk reveals several writing instruments, ink, a letter opener in the shape of a blue knife and a lit candle on a small dish.  On the bookshelves you see various books some of which you recognize to be related to space and time manipulation magic.

> Yuyuko seems to be fiddling around with the drawers on the desk, some of which appear to be jammed.
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 12, 2020, 09:20:13 PM
> The doors appear to close automatically.  Being an architect you figure this is achieved by the rather crude method of angling it towards its closed position since there don't appear to be any mechanisms suggesting otherwise.

> Miss Yuyuko has already put her gloves back on, she promptly hands you the Butterfly Fan and reopens the door

> You enter the room you examined before and spot the grandfather clock you were hearing before, the short hand points at 8 and the long hand at 2.  Examining the desk reveals several writing instruments, ink, a letter opener in the shape of a blue knife and a lit candle on a small dish.  On the bookshelves you see various books some of which you recognize to be related to space and time manipulation magic.

> Yuyuko seems to be fiddling around with the drawers on the desk, some of which appear to be jammed.


> "Miss Yuyuko,would it be possible to unjam those drawers by getting The Fan very close to their sides ,accurately aiming&firing  shoots at them,1 side at a time,while still doing just little damage?"

> If positive,get very close to aim at and accurately fire on one side of the unjammed drawers,then the next until they are safely opened but stop if it is too damaging or it is not effective.

> If not,is the blue knife letter-opener sturdy and slim enough for Miss Yuyuko to help her prying them open ?


Title: Re: Incident Mansion Quest
Post by: Tom on April 13, 2020, 01:55:01 AM

> "Miss Yuyuko,would it be possible to unjam those drawers by getting The Fan very close to their sides ,accurately aiming&firing  shoots at them,1 side at a time,while still doing just little damage?"

> If positive,get very close to aim at and accurately fire on one side of the unjammed drawers,then the next until they are safely opened but stop if it is too damaging or it is not effective.

> If not,is the blue knife letter-opener sturdy and slim enough for Miss Yuyuko to help her prying them open ?

> "Well that fan only creates butterfly Danmaku, which would merely burn the wood"

> You point at the letter opener knife and Yuyuko nods, grabbing it and pushing into the seams of the drawer.
> She's sliding the knife left and right trying to unhook the latch keeping the drawer closed but she doesn't know exactly where it is making her approach quite difficult.
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 13, 2020, 07:31:41 PM
> "Well that fan only creates butterfly Danmaku, which would merely burn the wood"

> You point at the letter opener knife and Yuyuko nods, grabbing it and pushing into the seams of the drawer.
> She's sliding the knife left and right trying to unhook the latch keeping the drawer closed but she doesn't know exactly where it is making her approach quite difficult.

> Oh...then...Where is lock located ?

> " If nothing is found jamming it alongside the seams,a key could be located on the table or in the room and if not ...in there might be a regretful need to operate on the lock itself through that letter-opener...".

> Search first on the table and then in the room if there is anything akin to a key and if not...that letter opener should be thin enough to fit into it,right ?
Title: Re: Incident Mansion Quest
Post by: Tom on April 14, 2020, 01:42:20 AM
> Oh...then...Where is lock located ?

> " If nothing is found jamming it alongside the seams,a key could be located on the table or in the room and if not ...in there might be a regretful need to operate on the lock itself through that letter-opener...".

> Search first on the table and then in the room if there is anything akin to a key and if not...that letter opener should be thin enough to fit into it,right ?

> You don't know but you might be able to look by phasing through the desk

> You look around the room, nothing obvious.  It surely wouldn't be left out in the open, perhaps you need to think about where its owner would hide it

> Yuyuko notices what you're doing and says "Well I can take a guess as for who's room this is judging by the painting over the fireplace.  She's Lady Remilia's maid who's really good with being on-time"
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 15, 2020, 03:10:56 PM
> You don't know but you might be able to look by phasing through the desk

> You look around the room, nothing obvious.  It surely wouldn't be left out in the open, perhaps you need to think about where its owner would hide it

> Yuyuko notices what you're doing and says "Well I can take a guess as for who's room this is judging by the painting over the fireplace.  She's Lady Remilia's maid who's really good with being on-time"

> " I wonder when will encounter her then,even though I am unaware of her name,but if that is the case we should only concentrate in what is already opened and  take just a peek at what is locked unless we find something important or out-of-place or encountering her is far too delayed ".

> " For that matter,what is there in the open drawers ? "

> Are there any other door or passages in here ?
Title: Re: Incident Mansion Quest
Post by: Tom on April 15, 2020, 10:01:49 PM
> " I wonder when will encounter her then,even though I am unaware of her name,but if that is the case we should only concentrate in what is already opened and  take just a peek at what is locked unless we find something important or out-of-place or encountering her is far too delayed ".

> " For that matter,what is there in the open drawers ? "

> Are there any other door or passages in here ?

> Yuyuko happily responds "Best to ask for forgiveness instead of permission~" before sharply pulling on all the drawers.  The one to the side of the desk slides open, and reveals a large key inside.  It very ornately decorated and features a sun with twelve rays on one side and a moon with another twelve rays on its other side.  She picks it up and quickly tries it on the top desk drawer she was trying to open earlier but its too large to even fit in the keyhole.

> Not any immediately visible passages
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 17, 2020, 03:05:58 AM
> Yuyuko happily responds "Best to ask for forgiveness instead of permission~" before sharply pulling on all the drawers.  The one to the side of the desk slides open, and reveals a large key inside.  It very ornately decorated and features a sun with twelve rays on one side and a moon with another twelve rays on its other side.  She picks it up and quickly tries it on the top desk drawer she was trying to open earlier but its too large to even fit in the keyhole.

> Not any immediately visible passages

> Content reply: " Ah,in these situations or close by I agree with you Miss Yuyuko and indeed you have been rewarded with that Large Sun Decorated Key ".

> "It could be a fit for the Large Door on the Upper Foyer ,but if not that even for the Lowe Foyer One or an unknown one..."

> "Anyhow,I am going to see what is inside the locked top drawer ".

> " In the meantime,could you please check if there is something else of use we may carry ,besides the knife-letter-opener, or gives hints for our adventure on the table and around it?Maybe a letter,a note orcsigns of them since the Head Maid seems to have written the invotations here...."

> After response,pass through the top drawer with our face,look at what is inside with no issues since we can see in the dark.



Title: Re: Incident Mansion Quest
Post by: Tom on April 17, 2020, 05:11:51 AM
> Content reply: " Ah,in these situations or close by I agree with you Miss Yuyuko and indeed you have been rewarded with that Large Sun Decorated Key ".

> "It could be a fit for the Large Door on the Upper Foyer ,but if not that even for the Lowe Foyer One or an unknown one..."

> "Anyhow,I am going to see what is inside the locked top drawer ".

> " In the meantime,could you please check if there is something else of use we may carry ,besides the knife-letter-opener, or gives hints for our adventure on the table and around it?Maybe a letter,a note orcsigns of them since the Head Maid seems to have written the invotations here...."

> After response,pass through the top drawer with our face,look at what is inside with no issues since we can see in the dark.

> She laughs "It seems we think alike~" and happily twirls the key around her fingers

> You take a peek inside the drawer and see a dimly glowing pocket watch among several small palm sized booklets.

> Yuyuko also takes a look inside  "She's never late and that's why~"
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 19, 2020, 02:21:08 PM
> She laughs "It seems we think alike~" and happily twirls the key around her fingers

> You take a peek inside the drawer and see a dimly glowing pocket watch among several small palm sized booklets.

> Yuyuko also takes a look inside  "She's never late and that's why~"

// Shinki's Analytics and Prompts in Progress in a Double-Novelty Adventure //

> Search for the lock as well.

> Booklets of what kind and description?

> That Pocket Watch has it own kind of specialty...are we able to discern it?

> " That one-of-a-kind Pocketwatch is a proof of her peerless punctuality,I surmise?
Title: Re: Incident Mansion Quest
Post by: Tom on April 20, 2020, 02:34:28 AM
// Shinki's Analytics and Prompts in Progress in a Double-Novelty Adventure //

> Search for the lock as well.

> Booklets of what kind and description?

> That Pocket Watch has it own kind of specialty...are we able to discern it?

> " That one-of-a-kind Pocketwatch is a proof of her peerless punctuality,I surmise?
> The booklets are closed and you don't have a way of opening them, their size resembles journals used for trade bookkeeping in Makai.  They seem unimportant when compared to that pocket watch though.

> The pocket watch does appear to have some additional magical function since its softly glowing but can't discern it in your current summoned form.  Being outside Makai also isn't helping.

> Yuyuko chuckles "Indeed, she has always achieved Perfect Elegance in everything she does" then lowers her voice "However in my eyes the journey is more important than the destination, which is why she could never equal little Youmu~".

> You look around the room for a lock and perhaps by intuition happen to look at the ticking grandfather clock and notice that the dial on the clock has the same 12 pointed sun and moon on it, with each ray leading to a number.  It appears to have a lock the glass cover in front of the pendulum, and you suppose the key would fit in its keyhole.
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 20, 2020, 08:55:27 PM
> The booklets are closed and you don't have a way of opening them, their size resembles journals used for trade bookkeeping in Makai.  They seem unimportant when compared to that pocket watch though.

> The pocket watch does appear to have some additional magical function since its softly glowing but can't discern it in your current summoned form.  Being outside Makai also isn't helping.

> Yuyuko chuckles "Indeed, she has always achieved Perfect Elegance in everything she does" then lowers her voice "However in my eyes the journey is more important than the destination, which is why she could never equal little Youmu~".

> You look around the room for a lock and perhaps by intuition happen to look at the ticking grandfather clock and notice that the dial on the clock has the same 12 pointed sun and moon on it, with each ray leading to a number.  It appears to have a lock the glass cover in front of the pendulum, and you suppose the key would fit in its keyhole.

// Likely to be excessive precautions but just in case... ;) //

> " Indeed  the journey of how one has proceedd to mature and improve could be more important than the  destination itself as long as both hold their just and unified importance ".

> Beckon Yuyuko to the grandfafther clock and point closely to the dial :" Ah!Good for us to have found both the Sun&Moon Key and its Lock right here so it can be opened right now but at the same time I am still taking a little precaution,just in the off-chance, for the both of us while you open it ..."

> Stay hovering behind and above Yuyuko while she opens the lock to have a good view and vantage point, with the Butterfly Fan ready just in case.
Title: Re: Incident Mansion Quest
Post by: Tom on April 22, 2020, 03:15:58 AM

// Likely to be excessive precautions but just in case... ;) //

> " Indeed  the journey of how one has proceedd to mature and improve could be more important than the  destination itself as long as both hold their just and unified importance ".

> Beckon Yuyuko to the grandfafther clock and point closely to the dial :" Ah!Good for us to have found both the Sun&Moon Key and its Lock right here so it can be opened right now but at the same time I am still taking a little precaution,just in the off-chance, for the both of us while you open it ..."

> Stay hovering behind and above Yuyuko while she opens the lock to have a good view and vantage point, with the Butterfly Fan ready just in case.

> She smiles at your reponse

> You ready the butterfly fan just in case something happens

> She looks at the clock "Oh I see!  Lets see if it works~"  She puts the key into the clock and the door pops open revealing 2 golden weights and a ticking pendulum inside.  Interestingly a third weight seems to be missing but the clock is still functioning.  The two other weights have little markings on them, the one on the left has a "^" marking on it, and the other has a bell with a 12 pointed star marking on it.  On the hook the third weight would have hung from instead hangs a key, which looks like it would fit in a regular door.

> Yuyuko picks up the key and laughs "Leave it to Sakuya to hide a key in a clock~"
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 22, 2020, 02:20:33 PM
> She smiles at your reponse

> You ready the butterfly fan just in case something happens

> She looks at the clock "Oh I see!  Lets see if it works~"  She puts the key into the clock and the door pops open revealing 2 golden weights and a ticking pendulum inside.  Interestingly a third weight seems to be missing but the clock is still functioning.  The two other weights have little markings on them, the one on the left has a "^" marking on it, and the other has a bell with a 12 pointed star marking on it.  On the hook the third weight would have hung from instead hangs a key, which looks like it would fit in a regular door.

> Yuyuko picks up the key and laughs "Leave it to Sakuya to hide a key in a clock~"

> Serenely : " It certainly shows she has taken effort to secure an aid,which should not be the only one to discover, the Mansion's "guests" of the present in her own characteristic manner".

> After seeing their locks, would that key be too big for the one in the drawer and too small for the "Main Doors" on this Floor's Foyer ?

> Look another time for any remotely useful utensil in the room.

> Look if there is anyhing that has been written and/or signed ?

Title: Re: Incident Mansion Quest
Post by: Tom on April 23, 2020, 04:36:06 AM
> Serenely : " It certainly shows she has taken effort to secure an aid,which should not be the only one to discover, the Mansion's "guests" of the present in her own characteristic manner".

> After seeing their locks, would that key be too big for the one in the drawer and too small for the "Main Doors" on this Floor's Foyer ?

> Look another time for any remotely useful utensil in the room.

> Look if there is anyhing that has been written and/or signed ?
> The key would be too small for any of the double doors you've seen.  Its looks to be the right size for doors similar to the one the room you're in has.

> Other than the letter opener knife you don't see any other immediately useful utensils.  Not that they'd be of any use in your current state

> You don't see any writing anywhere in the room

> Yuyuko looks excitedly at you "If there's a key there's bound to be a door somewhere~!"
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 24, 2020, 11:17:52 PM
> The key would be too small for any of the double doors you've seen.  Its looks to be the right size for doors similar to the one the room you're in has.

> Other than the letter opener knife you don't see any other immediately useful utensils.  Not that they'd be of any use in your current state

> You don't see any writing anywhere in the room

> Yuyuko looks excitedly at you "If there's a key there's bound to be a door somewhere~!"

> To Yuyuko smiling : " Yes,both letter-opener knife and this key are bound to find their  utility in the doors and rooms from the leftmost corridor onward ,so  let us go there after we give a little heads-up to Miss Reimu and receive one from her ".

> Exit and close door then fly down to Reimu.

> Greet Reimu and give her a brief heads-up of our early exploration and findings to her .

> Ask a brief heads-up on her end ,especially ask for any news and recommendations.

> Fly up to Upper Foyer,Normally Open Leftmost Door,Inspect the 2 Doors .

> If 1 seems or feels odd or peculiar ,try to open that 1 otherwise the closest one,w

> If locked, let Yuyuko try and open that door with Sun&Moon Key.

> Only after an early check from outside the opened room , let both ourselves and Yuyuko enter.
Title: Re: Incident Mansion Quest
Post by: Tom on April 25, 2020, 06:59:09 AM
> To Yuyuko smiling : " Yes,both letter-opener knife and this key are bound to find their  utility in the doors and rooms from the leftmost corridor onward ,so  let us go there after we give a little heads-up to Miss Reimu and receive one from her ".

> Exit and close door then fly down to Reimu.

> Greet Reimu and give her a brief heads-up of our early exploration and findings to her .

> Ask a brief heads-up on her end ,especially ask for any news and recommendations.

> Fly up to Upper Foyer,Normally Open Leftmost Door,Inspect the 2 Doors .

> If 1 seems or feels odd or peculiar ,try to open that 1 otherwise the closest one,w

> If locked, let Yuyuko try and open that door with Sun&Moon Key.

> Only after an early check from outside the opened room , let both ourselves and Yuyuko enter.
> Yuyuko shoots a quick glance at the letter opener before leaving to return to the Foyer

> Arriving at the lower Foyer you find Reimu sitting with her back against the barrier looking disappointed
> "I've tried dispelling it with my secret technique but nothing happens!" she complains
> "Its not that something is blocking my ability but it seems another barrier gets created the moment it gets dispelled"
> She taps her finger on the barrier and waves ripple through it, otherwise nothing happens
> "See?"

> Yuyuko says "What if some other magical construct is protecting this barrier and recreating it when it goes down?  I recall little Youmu asking if something like that existed after the blossoms incident.  Maybe some enterprising soul invented it since~"

> A self healing barrier?  That sounds vaguely familiar but you can't exactly place your finger on it.  You certainly can create one but never saw the point in doing so as one would simply have to target the self healing aspect of it before targeting the actual barrier.  The only self healing barrier you've ever made or seen is the one around Makai and that's only because you yourself are the self sealing aspect of it

> Stopping the parse here since Reimu and Yuyuko have revealed information about the barrier
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 25, 2020, 11:13:37 PM
> Yuyuko shoots a quick glance at the letter opener before leaving to return to the Foyer

> Arriving at the lower Foyer you find Reimu sitting with her back against the barrier looking disappointed
> "I've tried dispelling it with my secret technique but nothing happens!" she complains
> "Its not that something is blocking my ability but it seems another barrier gets created the moment it gets dispelled"
> She taps her finger on the barrier and waves ripple through it, otherwise nothing happens
> "See?"

> Yuyuko says "What if some other magical construct is protecting this barrier and recreating it when it goes down?  I recall little Youmu asking if something like that existed after the blossoms incident.  Maybe some enterprising soul invented it since~"

> A self healing barrier?  That sounds vaguely familiar but you can't exactly place your finger on it.  You certainly can create one but never saw the point in doing so as one would simply have to target the self healing aspect of it before targeting the actual barrier.  The only self healing barrier you've ever made or seen is the one around Makai and that's only because you yourself are the self sealing aspect of it

> Stopping the parse here since Reimu and Yuyuko have revealed information about the barrier

//Much appreciated  :D//

> To Reimu , serenely : " It might look formidable but the weakness of such a barrier would be disabling the self-healing part of it ,as soon as it is found ,before acting on the barrier itself ".

> Is it possible to discern and locate the self-healing aspect of it if one analyzes the original barrier or use it as some sort of tracing beacon ?
Title: Re: Incident Mansion Quest
Post by: Tom on April 26, 2020, 01:37:07 AM
//Much appreciated  :D//

> To Reimu , serenely : " It might look formidable but the weakness of such a barrier would be disabling the self-healing part of it ,as soon as it is found ,before acting on the barrier itself ".

> Is it possible to discern and locate the self-healing aspect of it if one analyzesthe orignal barrier or use it as some sort of tracing beacon ?
> Reimu replies "I agree, I've only ever seen this type of magic before in the Hakurei barrier, whoever made such a compact barrier has to be nothing short of a magical genius.  I'll keep working on figuring out its secrets, why don't you look around for the self healing component?"

> You easily could normally but not in your summoned form.  // You could try interacting with the barrier however you'll have to be specific in your actions to get a result.
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 26, 2020, 03:52:21 PM
> Reimu replies "I agree, I've only ever seen this type of magic before in the Hakurei barrier, whoever made such a compact barrier has to be nothing short of a magical genius.  I'll keep working on figuring out its secrets, why don't you look around for the self healing component?"

> You easily could normally but not in your summoned form.  // You could try interacting with the barrier however you'll have to be specific in your actions to get a result.
> Reimu replies "I agree, I've only ever seen this type of magic before in the Hakurei barrier, whoever made such a compact barrier has to be nothing short of a magical genius.  I'll keep working on figuring out its secrets, why don't you look around for the self healing component?"

> You easily could normally but not in your summoned form.  // You could try interacting with the barrier however you'll have to be specific in your actions to get a result.

> " Let me see,with your permission, is something could be done in that respect..."

> Extend an hand closer and closer to the Barrier...

> ...if Reimu allows it and no danger is sensed,touch it and try to envision the "other end" of it or "strings" extending from it.
Title: Re: Incident Mansion Quest
Post by: Tom on April 27, 2020, 02:54:38 PM

> " Let me see,with your permission, is something could be done in that respect..."

> Extend an hand closer and closer to the Barrier...

> ...if Reimu allows it and no danger is sensed,touch it and try to envision the "other end" of it or "strings" extending from it.

> Reimu shows now signs of objecting and your intuition senses no danger, it's just a barrier

> You place your hand on he barrier and ripples form as if you had placed your hand in a perfectly flat lake.

> You try and sense the other end of it and envision strings and nothing appears to happen initially, before the pattern of the waves slowly changes, surprising you

> Yuyuko approaches it and looks at it from the side "Indeed some waves are taller than before"
> You got to give Yuyuko credit, she's more observant than you think, it would've taken you a while to notice the amplitude change

> You still don't see an obvious pattern like an arrow or straight line, just a sea of rippling and merging waves, some of which are now taller than before
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 28, 2020, 04:32:58 AM
> Reimu shows now signs of objecting and your intuition senses no danger, it's just a barrier

> You place your hand on he barrier and ripples form as if you had placed your hand in a perfectly flat lake.

> You try and sense the other end of it and envision strings and nothing appears to happen initially, before the pattern of the waves slowly changes, surprising you

> Yuyuko approaches it and looks at it from the side "Indeed some waves are taller than before"
> You got to give Yuyuko credit, she's more observant than you think, it would've taken you a while to notice the amplitude change

> You still don't see an obvious pattern like an arrow or straight line, just a sea of rippling and merging waves, some of which are now taller than before

// Am I attemtping  :P Pseudo-Amateur  radio-telegraphy-spatial-vibration mapping-sourcing by (fiction) "godly clarvoyance" ?  ::) Perphaps so...Perhaps so  ??? //

> Pensively with hints of focus and satisfaction to both Reimu and Yuyuko   : " Miss Yuyuko is very rightly observant of the possible evidence and pointers  in the amplitude of these rippling waves on this while I might be able to tie-in someways up to the "Self-Regenerating Aspect "

> Trace with the  finger(s) of the other hand while stile employing the other in a more precise tracing .

>Try to cut or envision a portion discernful of a pattern where&when the ampliest waves are more acute and enlaring  by a merge  ,or even just by multiple criss-crossing over and over ,or by finding a somehow stable or level-headness or indication -likein the "outstanding ripples " relaying them  step by step both with our  High-Sense of  of the Architecture Layouts, Inner-Building Directions ,Intuition and Aura-Sensing.

> Tell to Reimu and Yuyuko which steps are ,when assured, yelding some pointers and those pointers .
Title: Re: Incident Mansion Quest
Post by: Tom on April 29, 2020, 08:56:15 AM
// Am I attemtping  :P Pseudo-Amateur  radio-telegraphy-spatial-vibration mapping-sourcing by (fiction) "godly clarvoyance" ?  ::) Perphaps so...Perhaps so  ??? //

> Pensively with hints of focus and satisfaction to both Reimu and Yuyuko   : " Miss Yuyuko is very rightly observant of the possible evidence and pointers  in the amplitude of these rippling waves on this while I might be able to tie-in someways up to the "Self-Regenerating Aspect "

> Trace with the  finger(s) of the other hand while stile employing the other in a more precise tracing .

>Try to cut or envision a portion discernful of a pattern where&when the ampliest waves are more acute and enlaring  by a merge  ,or even just by multiple criss-crossing over and over or by finding a somehow stable levele-headness in the "outstabding ripples are"  or some sort of clear-ish funnels or similar , relaying them  step by step both with our  High-Sense of  of the Architecture Layouts, Inner-Building Directions ,Intuition and Aura-Sensing

> Tell to Reimu and Yuyuko which steps are ,when assured, yelding some pointers and those pointers .
> You run your finger along the waves and notice that wherever they merge they become twice as high as everywhere else.

> You try and discern a pattern and notice that the points at which the waves merge start from where your first hand to touch the barrier is and continue diagonally upwards towards the top right corner of the barrier, however these peaks appear to move ever so slightly every now and then.  Your other hand doesn't appear to the affecting the barrier currently.

> Reimu is impressed with you figuring out on your first attempt what she couldn't "I see you have a Shrine Maiden's intuition and abilities but the knowledge and experience of Makai's Creator, a match made in heav-pandaemonium I mean"

> Yuyuko chuckles at that remark
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on April 30, 2020, 07:43:07 PM
> You run your finger along the waves and notice that wherever they merge they become twice as high as everywhere else.

> You try and discern a pattern and notice that the points at which the waves merge start from where your first hand to touch the barrier is and continue diagonally upwards towards the top right corner of the barrier, however these peaks appear to move ever so slightly every now and then.  Your other hand doesn't appear to the affecting the barrier currently.

> Reimu is impressed with you figuring out on your first attempt what she couldn't "I see you have a Shrine Maiden's intuition and abilities but the knowledge and experience of Makai's Creator, a match made in heav-pandaemonium I mean"

> Yuyuko chuckles at that remark

> " I can at least attempt this to help...now, the focus point does seem to be at the right-upper corner..."

> If we move the hand diagonally up to the right corner of the barrier ,does the pattern remains constant or does it shift particularly ?

> To our discernment does this reveal the point of origin of the self-healing aspect within the barrier or it is a link pointer to it in the that direction?
Title: Re: Incident Mansion Quest
Post by: Tom on April 30, 2020, 09:54:00 PM
> " I can at least attempt this to help...now, the focus point does seem to be at the right-upper corner..."

> If we move the hand diagonally up to the right corner of the barrier ,does the pattern remains constant or does it shift particularly ?

> To our discernment does this reveal the point of origin of the self-healing aspect within the barrier or it is a link pointer to it in the that direction?
> You run your hand diagonally up to the right corner of the barrier and that part of the border slowly gains a blue hue.
[eattachment=1]

> You estimate that's the direction from which its receiving magical energy from, it can't possibly be receiving energy from its own corner.

> Yuyuko comments "Well its a little vague but its a start ... I guess?"
> She pulls out another butterfly fan from her sleeve, twirls it around and points in the direction revealed.
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on May 01, 2020, 12:09:01 AM
> You run your hand diagonally up to the right corner of the barrier and that part of the border slowly gains a blue hue.
[attachment=3]
> You estimate that's the direction from which its receiving magical energy from, it can't possibly be receiving energy from its own corner.

> Yuyuko comments "Well its a little vague but its a start ... I guess?"
> She pulls out another butterfly fan from her sleeve, twirls it around and points in the direction revealed.

> " This shifting color as well might yield another clue ,even if we need to be patient to fully uncover it..."

> "...Might it have anything in common with the aura or nature with that adverse being enganging in that untoward manipulative violence ?"

> Any similiarities or traces ?

> Does that directional focal point reveal  a new area or highlight an old one according to...

[attachment=2]
[attachment=1]

Title: Re: Incident Mansion Quest
Post by: Tom on May 01, 2020, 01:03:22 AM
> " This shifting color as well might yield another clue even if we need patient to fully uncover it..."

> "...Might it have anything in common with the aura or nature with that adverse being enganging in that untoward manipulative vioence ?"

> Any similiarities or traces ?

> Does that directional focal point reveal  a new area or highlight an old one according to...

[attachment=2]
[attachment=1]



> Yuyuko responds "Indeed~"

> Reimu feels the barrier "Oh now that you mention it yes, it feels like there might be a hint of that manipulative energy seeping into the barrier from whatever that self healing component is"

> You can feel those distant traces of similarity too

> That line points to the rightmost door of the Upper Foyer
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on May 02, 2020, 10:23:56 PM
> Yuyuko responds "Indeed~"

> Reimu feels the barrier "Oh now that you mention it yes, it feels like there might be a hint of that manipulative energy seeping into the barrier from whatever that self healing component is"

> You can feel those distant traces of similarity too

> That line points to the rightmost door of the Upper Foyer

> Remember that Magical Pocket-Watch in the closed drawer...

> " Well,that way I and Miss Yuyuko have found a hidden key that shall help in the exploration and investigation from the leftmost door onwards,in the same room of Miss Remilia's Head Maid we also found that Magical Pocket-Watch of hers but it is closed in a desk drawer - point the next part out only if no similarities or familiarities are detected between the 2  - but there do not seem to be familiarity of similarity between the 2, so it is very likely that is beyond her room and in the same direction.."

> If instead they were detected,point it out so.
Title: Re: Incident Mansion Quest
Post by: Tom on May 03, 2020, 03:43:51 AM
> Remember that Magical Pocket-Watch in the closed drawer...

> " Well,that way I and Miss Yuyuko have found a hidden key that shall help in the exploration and investigation from the leftmost door onwards,in the same room of Miss Remilia's Head Maid we also found that Magical Pocket-Watch of hers but it is closed in a desk drawer - point the next part out only if no similarities or familiarities are detected between the 2  - but there do not seem to be familiarity of similarity between the 2, so it is very likely that is beyond her room and in the same direction.."

> If instead they were detected,point it out so.
> You remember the pocket watch, the blue hue on the barrier pulses as you remember it

> The barrier line points upwards right, not upwards left so it doesn't seem to have any relation to her watch or her room

[eattachment=1]

> You explain about the key you found and the watch. 
> Reimu thinks for a moment "I might be able to get that drawer open for you" before shaking her sleeves from which needles of various lengths and diameters fall out and clatter onto the ground

> She quickly picks them up and hurries up to the room you mentioned leaving Yuyuko and you in the lower Foyer
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on May 03, 2020, 07:56:56 PM
> You remember the pocket watch, the blue hue on the barrier pulses as you remember it

> The barrier line points upwards right, not upwards left so it doesn't seem to have any relation to her watch or her room

[eattachment=1]

> You explain about the key you found and the watch. 
> Reimu thinks for a moment "I might be able to get that drawer open for you" before shaking her sleeves from which needles of various lengths and diameters fall out and clatter onto the ground

> She quickly picks them up and hurries up to the room you mentioned leaving Yuyuko and you in the lower Foyer

//   :-[ Better have my sense of direction&orientation before the exploration  8) truly begins //

> " Such pure eagerness to help is ,honestly, to be lauded"

> Beckon Yuyuko and follow Reimu to the room.

> On our way up,glance back to the door of the room where we initially awoke.

> What did we find or was consipicous when we were there?

Title: Re: Incident Mansion Quest
Post by: Tom on May 05, 2020, 02:52:24 PM
//   :-[ Better have my sense of direction&orientation before the exploration  8) truly begins //

> " Such pure eagerness to help is ,honestly, to be lauded"

> Beckon Yuyuko and follow Reimu to the room.

> On our way up,glance back to the door of the room where we initially awoke.

> What did we find or was consipicous when we were there?
> You and Yuyuko follow Reimu up to the room and you find that she already has the drawer open and is looking inside.  On the way up you glance at the door of the small room under the stairs you woke up in, nothing of note.
> You hurry over to the desk to look inside and besides Reimu's needles you see the pocket watch itself.

> Reimu picks it up and starts inspecting it closely and feeling its weight.  You swear you hear her whisper "expensive..."
> Yuyuko is poking around the drawer for anything else of interest

> While Reimu is fiddling around with the watch you hear her click the button on it and everything turns black and white momentarily before she clicks it again.
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on May 07, 2020, 10:46:10 PM
> You and Yuyuko follow Reimu up to the room and you find that she already has the drawer open and is looking inside.  On the way up you glance at the door of the small room under the stairs you woke up in, nothing of note.
> You hurry over to the desk to look inside and besides Reimu's needles you see the pocket watch itself.

> Reimu picks it up and starts inspecting it closely and feeling its weight.  You swear you hear her whisper "expensive..."
> Yuyuko is poking around the drawer for anything else of interest

> While Reimu is fiddling around with the watch you hear her click the button on it and everything turns black and white momentarily before she clicks it again.

> Besides everything in black and white did we notice or felt something?

> Report it to Reimu to receive further explanation.

> To Reimu :"There it is and it really it really an unique magical pocketwatch one with uniqu since when you clicked its button ,it between the 1st and 2nd time , everything around us turned black and white - add what else of peculiar we did notice if any - especially..."
Title: Re: Incident Mansion Quest
Post by: Tom on May 08, 2020, 08:23:42 PM
> Besides everything in black and white did we notice or felt something?

> Report it to Reimu to receive further explanation.

> To Reimu :"There it is and it really it really an unique magical pocketwatch one with uniqu since when you clicked its button ,it between the 1st and 2nd time , everything around us turned black and white - add what else of peculiar we did notice if any - especially..."
> Reimu looks surpsised "Huh!?  You were able to see it?"

> Yuyuko looks confused "What black and white?  Nothing happened when you clicked it?"

> Reimu click the watch again and everything turns black and white and she waves
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on May 10, 2020, 02:37:47 PM
> Reimu looks surpsised "Huh!?  You were able to see it?"

> Yuyuko looks confused "What black and white?  Nothing happened when you clicked it?"

> Reimu click the watch again and everything turns black and white and she waves

> Take note of Yuyuko and the sorroundings to perceive what effectively changed.

> Approach Reimu with Pocket-Watch waving as well.

> " Another point of interest is that , a little while ago ,the blue hue on The Barrier pulsed when I was examining it at the exact moment I remembered that Pocket-Watch"
Title: Re: Incident Mansion Quest
Post by: Tom on May 11, 2020, 10:05:42 AM
> Take note of Yuyuko and the sorroundings to perceive what effectively changed.

> Approach Reimu with Pocket-Watch waving as well.

> " Another point of interest is that , a little while ago ,the blue hue on The Barrier pulsed when I was examining it at the exact moment I remembered that Pocket-Watch"
> Yuyuko appears to be staring into the abyss... or atleast not paying attention to you.

> When you talk it startles Reimu and she responds "Y-yeah I noticed the hue, though how are you moving?  T-time is supposed to be stopped"  she demonstrates this by throwing the letter opener at you which startles you into jumping back but it stops in mid air when it leaves her hand
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on May 13, 2020, 06:11:39 PM
> Yuyuko appears to be staring into the abyss... or atleast not paying attention to you.

> When you talk it startles Reimu and she responds "Y-yeah I noticed the hue, though how are you moving?  T-time is supposed to be stopped"  she demonstrates this by throwing the letter opener at you which startles you into jumping back but it stops in mid air when it leaves her hand

> Try to touch the letter opener.

> What changes can we perceive at this moment?

> " I am not sure...Perhaps an overlapping of particular conditions or a deep unfamiliarity with it?

> " Well,finding that Pocket-Watch this early and the effective familiarity in using it ...I wonder if it has been placed as a boon by the owner for us until we deliver it back ?"
Title: Re: Incident Mansion Quest
Post by: Tom on May 14, 2020, 03:55:57 AM
> Try to touch the letter opener.

> What changes can we perceive at this moment?

> " I am not sure...Perhaps an overlapping of particular conditions or a deep unfamiliarity with it?

> " Well,finding that Pocket-Watch this early and the effective familiarity in using ir ...I wonder if it has been placed as a boon by the owner for us until we deliver it back ?"
> Your hand goes through the letter opener, it seems it would have been harmless even if it didn't stop moving

> You can sense that time is being manipulated, you have an ability that can achieve the same effect in Makai but the underlying principle is different.  You figure that might be why it doesn't affect you though...

> Reimu looks at you a little worried "You believe its a test or a trap?" and quickly clicks it again letting time flow once more
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on May 17, 2020, 05:10:29 AM
> Your hand goes through the letter opener, it seems it would have been harmless even if it didn't stop moving

> You can sense that time is being manipulated, you have an ability that can achieve the same effect in Makai but the underlying principle is different.  You figure that might be why it doesn't affect you though...

> Reimu looks at you a little worried "You believe its a test or a trap?" and quickly clicks it again letting time flow once more

> Your hand goes through the letter opener, it seems it would have been harmless even if it didn't stop moving

> You can sense that time is being manipulated, you have an ability that can achieve the same effect in Makai but the underlying principle is different.  You figure that might be why it doesn't affect you though...

> Reimu looks at you a little worried "You believe its a test or a trap?" and quickly clicks it again letting time flow once more

> Pause  and look pensively both Reimu and Yuyuko  : " It is somehow double-edged and situational ; a sort of "test" because it has been found and extracted by us in cooperation,in a reachable room and an early 1 with early-on utility at that,so it is not a necessarily malevolent or trapping ,but on the contrary it is more on on the positive outlook ; however as 1 or as a group we could run into the "trap or hinderance or hard-test sections of it" in scenarios such as if the Time Stop manipulation is ever over-employed or if  it conceals rather than helps  ,also  considering the "surprises" since 1 out of 2 among us is excluded and I am unable to use it directly in My Ghostly Summoned Stae,or if the Time Pocket-Watch itself is ever snatched and counter-used ..."

Measured cheerfulness : "... BUT It still is on the positive outlook ,even immediately so in order to better pin-point the Self-Healing Component of that  Barrier and maybe even some direction to the Rascal Possessor Being seeing some of those energy traces are pasted-in . "

> If there are no objections or obstacles, go  back to the Main Floor Foyer Double Barrier Door and trace again with now the Time Pocket Watch held close to it by Reimu // related previous Post slightly polished  :cirnotan: //, BOTH for the Self Healing Component and the Manipulative Energy. 

> Ask&Try to do the same during a Time Stop explaining it is a trial to see whether the Barrier Energies are Active  Outside Of Time and whether the " Directions" are improving .
Title: Re: Incident Mansion Quest
Post by: Tom on May 19, 2020, 07:01:45 PM
> Pause  and look pensively both Reimu and Yuyuko  : " It is somehow double-edged and situational ; a sort of "test" because it has been found and extracted by us in cooperation,in a reachable room and an early 1 with early-on utility at that,so it is not a necessarily malevolent or trapping ,but on the contrary it is more on on the positive outlook ; however as 1 or as a group we could run into the "trap or hinderance or hard-test sections of it" in scenarios such as if the Time Stop manipulation is ever over-employed or if  it conceals rather than helps  ,also  considering the "surprises" since 1 out of 2 among us is excluded and I am unable to use it directly in My Ghostly Summoned Stae,or if the Time Pocket-Watch itself is ever snatched and counter-used ..."

Measured cheerfulness : "... BUT It still is on the positive outlook ,even immediately so in order to better pin-point the Self-Healing Component of that  Barrier and maybe even some direction to the Rascal Possessor Being seeing some of those energy traces are pasted-in . "

> If there are no objections or obstacles, go  back to the Main Floor Foyer Double Barrier Door and trace again with now the Time Pocket Watch held close to it by Reimu // related previous Post slightly polished  :cirnotan: //, BOTH for the Self Healing Component and the Manipulative Energy. 

> Ask&Try to do the same during a Time Stop explaining it is a trial to see whether the Barrier Energies are Active  Outside Of Time and whether the " Directions" are improving .

> Yuyuko thinks for a moment "Oh my, this day just keeps getting more interesting~" which results in a glare from Reimu

> Reimu agrees that trying the barrier again would be a good idea

> You all return to the lower foyer and try focusing the barrier again, the same pattern as before appears on it and Reimu holds up the pocket watch.  The blue hue intensifies and the line pointing towards the upper right corner becomes clearer.  You estimate its pointing behind the upper right door of the foyer, it also appears to be shifting slightly back and forth.
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on May 21, 2020, 09:19:59 PM
> Yuyuko thinks for a moment "Oh my, this day just keeps getting more interesting~" which results in a glare from Reimu

> Reimu agrees that trying the barrier again would be a good idea

> You all return to the lower foyer and try focusing the barrier again, the same pattern as before appears on it and Reimu holds up the pocket watch.  The blue hue intensifies and the line pointing towards the upper right corner becomes clearer.  You estimate its pointing behind the upper right door of the foyer, it also appears to be shifting slightly back and forth.

> Ask Reimu to briefly use the Pocket Watch,if she she has not already  and let us compare if the directions become even more discernible than before.

> Visualizing that hallway we saw before beyond the upper door right door ,can it be deduced if it points to its right,left or straight on in the middle?



Title: Re: Incident Mansion Quest
Post by: Tom on May 22, 2020, 01:04:25 AM
> Ask Reimu to briefly use the Pocket Watch,if she she has not already  and let us compare if the directions become even more discernible than before.

> Visualizing that hallway we saw before beyond the upper door right door ,can it be deduced if it points to its right,left or straight on in the middle?
> You tell Reimu to click the watch and everything turns black and white
> The line is even clearer than before, pointing under the door (essentially behind it)

> She clicks the watch again and the flow of time resumes

> Yuyuko nods in understanding and whistles some song you're unfamiliar with.  Its as if she knows what you and Reimu are thinking
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on May 23, 2020, 12:31:40 AM
> You tell Reimu to click the watch and everything turns black and white
> The line is even clearer than before, pointing under the door (essentially behind it)

> She clicks the watch again and the flow of time resumes

> Yuyuko nods in understanding and whistles some song you're unfamiliar with.  Its as if she knows what you and Reimu are thinking

// " Yuyuko... its as if she knows what you and Reimu are thinking" ... Well Yuuko  and Satori have a kind-of similar color scheme and thus some "communion" in fashion sense and in... Wait a Minute  :shock: ...!  //

> Look up to the Upper Rightmost Door and then to Reimu and Yuyuko :" If I am not mistaken we seem reasonably ready and assured to be heading to that the Right Upper Door,Its Hallway and its 2 Doors...if nothing has changed from when I and Miss Yuyuko took a peek. "

Title: Re: Incident Mansion Quest
Post by: Tom on May 23, 2020, 04:35:00 AM
// " Yuyuko... its as if she knows what you and Reimu are thinking" ... Well Yuuko  and Satori have a kind-of similar color scheme and thus some "communion" in fashion sense and in... Wait a Minute  :shock: ...!  //

> Look up to the Upper Rightmost Door and then to Reimu and Yuyuko :" If I am not mistaken we seem reasonably ready and assured to be heading to that the Right Upper Door,Its Hallway and its 2 Doors...if nothing has changed from when I and Miss Yuyuko took a peek. "

> Reimu responds "That seems to be where all the evidence is pointing towards ... literally"
> Yuyuko is already at the door

> The door seems just like the one on the left side, with a wooden frame with two intricately decorated columns around it.

> Yuyuko takes initiative and opens it, revealing a shorter hallway than on the left, with only two doors behind it, one to the right and one directly in the back of it.  As she opened it you swear the atmosphere got tenser.  A faint light is glowing under the bottom of the door in the back, there must be light in the room behind it.
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on May 23, 2020, 11:41:12 PM
> Reimu responds "That seems to be where all the evidence is pointing towards ... literally"
> Yuyuko is already at the door

> The door seems just like the one on the left side, with a wooden frame with two intricately decorated columns around it.

> Yuyuko takes initiative and opens it, revealing a shorter hallway than on the left, with only two doors behind it, one to the right and one directly in the back of it.  As she opened it you swear the atmosphere got tenser.  A faint light is glowing under the bottom of the door in the back, there must be light in the room behind it.


> " There is a feeling that the atmosphere just got tenser as the door has been opened ...this did not happen the first time around but now wehave made some more "discoveries" ...let us be prepared "

> Prepare the Butterfly Fan.

> Ask Yuyuko if any of the lock on the doors match the Sun&Moon Key,but tell her not to open it yet and instead come personally closer to it and perceive what could lie beyond it,relay the findings to Yuyuko and Reimu.

> If none matches it ,"inspect" starting from the Door In The Back With Faint Glow.
Title: Re: Incident Mansion Quest
Post by: Tom on June 02, 2020, 05:29:00 AM
> " There is a feeling that the atmosphere just got tenser as the door has been opened ...this did not happen the first time around but now wehave made some more "discoveries" ...let us be prepared "

> Prepare the Butterfly Fan.

> Ask Yuyuko if any of the lock on the doors match the Sun&Moon Key,but tell her not to open it yet and instead come personally closer to it and perceive what could lie beyond it,relay the findings to Yuyuko and Reimu.

> If none matches it ,"inspect" starting from the Door In The Back With Faint Glow.
// Sorry for the slow progression but I've been busy working on the 15.5 AoCF netplay patch

> You ready the butterfly fan by holding it out in front of you

> Yuyuko shakes her head pointing at you to be quiet

> As you come closer to the door you notice its not completely shut but just loosely closed.

> You inspect the door closely and notice it looks identical to nearly every other single door you've encountered so far, elegantly designed and built to last.  You might "borrow" this design and rebuild it back home, Makai could always use more variety.

> While you were thinking about Makai the door suddenly shuts itself and the light coming from the cracks completely disappears.  Reimu looks at it in confusion and raises her staff into an attack position but hesitates to open it.
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on June 03, 2020, 04:26:49 PM
// Sorry for the slow progression but I've been busy working on the 15.5 AoCF netplay patch

> You ready the butterfly fan by holding it out in front of you

> Yuyuko shakes her head pointing at you to be quiet

> As you come closer to the door you notice its not completely shut but just loosely closed.

> You inspect the door closely and notice it looks identical to nearly every other single door you've encountered so far, elegantly designed and built to last.  You might "borrow" this design and rebuild it back home, Makai could always use more variety.

> While you were thinking about Makai the door suddenly shuts itself and the light coming from the cracks completely disappears.  Reimu looks at it in confusion and raises her staff into an attack position but hesitates to open it.

// Many Thanks ! Especially For Your Solid Work :faith: that comes first with that (?)  :faith: http://lunarcast.net/aocf.php (?) //

> We could really "borrow" or re-elaborate this design or "decoration"  for Makai ,but firstly...

> ...try to open & push the door with it with the Butterfly Flan,signal to our 2 companions for help if it gives resistance but otherwise signal it is locked.

> If we can enter,make gesture to wait  while floating on the right aside of the treshold and observing  and staying fairly alert to back out if there could "some manner of untoward" ,but if ,so far , the coast is cleared signal with gestures to slowly advance & watch for it .

> Especially on " That Light " or " Any Presence "... tracings,connections or residuals ?
Title: Re: Incident Mansion Quest
Post by: Tom on June 04, 2020, 04:18:21 AM
// Many Thanks ! Especially For Your Solid Work :faith: that comes first with that (?)  :faith: http://lunarcast.net/aocf.php (?) //

> We could really "borrow" or re-elaborate this design or "decoration"  for Makai ,but firstly...

> ...try to open & push the door with it with the Butterfly Flan,signal to our 2 companions for help if it gives resistance but otherwise signal it is locked.

> If we can enter,make gesture to wait  while floating on the right aside of the treshold and observing  and staying fairly alert to back out if there could "some manner of untoward" ,but if ,so far , the coast is cleared signal with gestures to slowly advance & watch for it .

> Especially on " That Light " or " Any Presence "... tracings,connections or residuals ?
> The thought of sending one home with a well placed portal comes to mind but you remember you can barely open them...

> You attempt to pry the door open with the butterfly fan but Reimu gets the idea and throws it open revealing a small sitting room with a round table in the center.  A steaming tea kettle is sitting in the center of the table and what appears to be a maid is sitting on the other side slowly sipping on a cup.  She notices Reimu pointing her staff at her but ignores her instead while spinning a knife on her finger.  She bears a striking resemblance to your Yumeko, only silver haired and more mature looking.  One thing that stands out is her red eyes and piercing glare.

> Your intuition is sensing a slight hint of a familiar aura...
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on June 04, 2020, 03:58:27 PM
> The thought of sending one home with a well placed portal comes to mind but you remember you can barely open them...

> You attempt to pry the door open with the butterfly fan but Reimu gets the idea and throws it open revealing a small sitting room with a round table in the center.  A steaming tea kettle is sitting in the center of the table and what appears to be a maid is sitting on the other side slowly sipping on a cup.  She notices Reimu pointing her staff at her but ignores her instead while spinning a knife on her finger.  She bears a striking resemblance to your Yumeko, only silver haired and more mature looking.  One thing that stands out is her red eyes and piercing glare.

> Your intuition is sensing a slight hint of a familiar aura...

> So actually are still capable enough of opening small and brief Portal to Makai ?

> Keep eyes on her,take a few smalls step forward , be ready with the Butterfly Flan but do brandish yet.

> If the situation remains MOSTLY-relaxed,do a small curtsy and say peacefully while gauging reactions: " Greetings ,miss, are you Miss Remilia's head maid who I have been told is " never late " and,more importantly, were you waiting for us as an help to resolve the issues of our mysterious spiriting-away here  ? "

> Focus on which familiar aura can we link her slight hint to .
Title: Re: Incident Mansion Quest
Post by: Tom on June 05, 2020, 04:59:20 AM
> So actually are still capable enough of opening small and brief Portal to Makai ?

> Keep eyes on her,take a few smalls step forward , be ready with the Butterfly Flan but do brandish yet.

> If the situation remains MOSTLY-relaxed,do a small curtsy and say peacefully while gauging reactions: " Greetings ,miss, are you Miss Remilia's head maid who I have been told is " never late " and,more importantly, were you waiting for us as an help to resolve the issues of our mysterious spiriting-away here  ? "

> Focus on which familiar aura can we link her slight hint to .
> You haven't attempted it but you estimate all you'll get is a spark or two where the portal would have opened with your current ability.  You certainly still feel like you have capacity and ability to do so, but lack sufficient magical energy to bind dimensions.  Its like there either isn't any magical energy in the environment around you or your current form is unsuitable for channeling energy

> She nods slowly until you mention spiriting away, when her eyes flash red, time stops and she approaches you.

> You're now certain this aura is similar to the one you traced on Reimu when she almost exterminated Yuyuko.

> Since you're standing still she hasn't noticed that her ability is not affecting you
Title: {Corrected Player-Reply}Incident Mansion Quest
Post by: Branneg Xy on June 07, 2020, 01:32:04 AM
> You haven't attempted it but you estimate all you'll get is a spark or two where the portal would have opened with your current ability.  You certainly still feel like you have capacity and ability to do so, but lack sufficient magical energy to bind dimensions.  Its like there either isn't any magical energy in the environment around you or your current form is unsuitable for channeling energy

> She nods slowly until you mention spiriting away, when her eyes flash red, time stops and she approaches you.

> You're now certain this aura is similar to the one you traced on Reimu when she almost exterminated Yuyuko.

> Since you're standing still she hasn't noticed that her ability is not affecting you

//Sorry to whoever is reding the too  long-winded and over-detailed ... it is to avoid fortgetfulness and mistime for the tactics and strategies....  which I already trimmed down... to sort of an extent ...which it is still going  to  need improvements to be put into practice in that aspect and more  ,such as the breaking down of a longer compatible post by smaller posts with better timing for  alongside the I am fully willing to try & refine  more trims  :cirnotan:  :meiling:  //

> What covers are in the room ,especially those apt for phasing-in except  for the Fan, not in range of Reimu & Yuyuko,but do not forget to...

> ...act like we are frozen in time while let the possessed head-maid,or rather " The Possessing Entity" in her ,come closer and covertly gauge & adjust aim , firing,manoeuvring ,dodging ranges also considering them right now with is Reimu fairly close by and  Yuyuko furher away to "protect " while later it could turn in a 3  vs 1 or 2 vs 1but...

> ... take action immediately ,do not dally too much in either case,if the distance is being close too much or if we can't keep up the act or if its behaviour start changing or we as ready as possible , by...

> ... firing Barrage of Butterfly Shots between Focused and Spread-Out ,switching to favor either one depending by the target's movements,while also extending our Fan-less arm with an open palm behind the Ghostly-Butterflies as Pretend-Firing  , and at the same time...

>... circle-strafe to dodge around any reprisal in the direction with the better cover and the least chance of involving Reimu and/or Yuyuko with the Special "Tactical Cover of  ...

> ....phasing through the floor as far as down as possible ,while  having enough Visuals & Hearing and space to manoeuver around the Buterfly Fan , when faced with high-shoots whilst speedily weave around & fly up to avoid the adjusting low-shoots , "phasing-in the covers " is good whenever there is a need to block & dodge and to open breakways by surrounding enemy ,but stay sure to...

> try and impart on our ,after switching to a wider radius if necessary, shots homing effect and/or an increase of rate-of-fire,homing in the case space-reduction & trapping  and rate-of-fire for increasing  damage and pressure ,and stand ready to...

>...warn Reimu and Yuyuko about the " Possessor Entity ",it hijacking a Time-Stop ability,when the latter ceases, to sorround it 3-ways .
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on June 10, 2020, 10:16:33 PM
My long post can also be cleared up by breaking it down by the various commands, at the coherent discretion of the parser with the player re-entering them ,eventually adapted to the changeability of the scenario ; it is no issue if that is causing difficulties.
Title: Re: Incident Mansion Quest
Post by: Tom on June 12, 2020, 05:55:45 AM
//Sorry to whoever is reding the too  long-winded and over-detailed ... it is to avoid fortgetfulness and mistime for the tactics and strategies....  which I already trimmed down... to sort of an extent ...which it is still going  to  need improvements to be put into practice in that aspect and more  ,such as the breaking down of a longer compatible post by smaller posts with better timing for  alongside the I am fully willing to try & refine  more trims  :cirnotan:  :meiling:  //

> What covers are in the room ,especially those apt for phasing-in except  for the Fan, not in range of Reimu & Yuyuko,but do not forget to...

> ...act like we are frozen in time while let the possessed head-maid,or rather " The Possessing Entity" in her ,come closer and covertly gauge & adjust aim , firing,manoeuvring ,dodging ranges also considering them right now with is Reimu fairly close by and  Yuyuko furher away to "protect " while later it could turn in a 3  vs 1 or 2 vs 1but...

> Cover?  Who needs cover when you can just phase through the walls, the floor or even the ceiling...
> Well there's the table she was sitting at, two cupboards with expensive looking china at the two far (from the door) corners of the room.

> Sakuya Attacks! // <-- This means you're now in a fight

> She slowly approaches and looks at you closely before her eyes flash red and she mutters "demon"

> Countless blue knives materialize around her and she throws some larger looking red ones but they all stop the moment they leave her hand.

> ... take action immediately ,do not dally too much in either case,if the distance is being close too much or if we can't keep up the act or if its behaviour start changing or we as ready as possible , by...

> ... firing Barrage of Butterfly Shots between Focused and Spread-Out ,switching to favor either one depending by the target's movements,while also extending our Fan-less arm with an open palm behind the Ghostly-Butterflies as Pretend-Firing  , and at the same time...

>... circle-strafe to dodge around any reprisal in the direction with the better cover and the least chance of involving Reimu and/or Yuyuko with the Special "Tactical Cover of  ...

> ....phasing through the floor as far as down as possible ,while  having enough Visuals & Hearing and space to manoeuver around the Buterfly Fan , when faced with high-shoots whilst speedily weave around & fly up to avoid the adjusting low-shoots , "phasing-in the covers " is good whenever there is a need to block & dodge and to open breakways by surrounding enemy ,but stay sure to...

> try and impart on our ,after switching to a wider radius if necessary, shots homing effect and/or an increase of rate-of-fire,homing in the case space-reduction & trapping  and rate-of-fire for increasing  damage and pressure ,and stand ready to...

>...warn Reimu and Yuyuko about the " Possessor Entity ",it hijacking a Time-Stop ability,when the latter ceases, to sorround it 3-ways .

> Time resumes but thanks to you noticing the knives she placed you promptly make a perfect dodge to just above the floor while firing a quick round of butterflies from the fan
> Sakuya looks somewhat surpised after your pre-emptive dodge

> Staying just above the floor you circle around behind her but she tracks you and is ready to throw more knives

> Reimu and Yuyuko haven't yet realized whats going on
Title: (Polished & Resumed) Incident Mansion Quest
Post by: Branneg Xy on June 13, 2020, 02:17:11 AM
(Polished & Resumed)
> Cover?  Who needs cover when you can just phase through the walls, the floor or even the ceiling...
> Well there's the table she was sitting at, two cupboards with expensive looking china at the two far (from the door) corners of the room.
   ::


> Sakuya Attacks! // <-- This means you're now in a fight

> She slowly approaches and looks at you closely before her eyes flash red and she mutters "demon"

> Countless blue knives materialize around her and she throws some larger looking red ones but they all stop the moment they leave her hand.

> Time resumes but thanks to you noticing the knives she placed you promptly make a perfect dodge to just above the floor while firing a quick round of butterflies from the fan
> Sakuya looks somewhat surpised after your pre-emptive dodge

> Staying just above the floor you circle around behind her but she tracks you and is ready to throw more knives

> Reimu and Yuyuko haven't yet realized whats going on

> And yet,we are unable to phase through and carry, or equivalents,Yuyuko's Ghostly Butterfly ,without having it snagged"... or might we feel or notice anything different about that ?

 :point: :bigpower:
>Warn Reimu and Yuyuko,repeating if necessary about the " Possessor Entity " in the head-maid,that it just used Time-Manipulation and we are its main target  ...

>  .suggest to sorround and pincer and act upon it...
,
> ...give "Clear hints to the "room" that if only we had more " Clock Timers " on hand.

>  Do not be distracted ...rather,also by the "incorporeality and that we have no magic of our own to be tracked,  " aim for asurprising-increase of barrages of Butterfly Shots ALTERNATING AND MIXED WITH ,if feasible,Assorted Shots AND Lasers AND Lasery Beams...

> ...at the same time,while avoiding friendly fire on both ends,
try and impart an " homing effect ", if unable try for "curving" ,if no dice "weaving"

>... continue adaptively  circle-strafing to dodge around The Adversary adjust by the angle,size,trajectory,landing point of the knives while being helped along by doing...

> ... Phasing Through the floor & ceiling as down & up as possible while still being in the room ,having visuals and hold of the Fan "..
> ... Specifically do the " Phasing Up&Down " whenever they are useful to better
dodge,adapt and counter-attack against the Corresponding High & Low Barrages.
Title: Re: Incident Mansion Quest
Post by: Tom on June 14, 2020, 10:33:28 PM
(Polished & Resumed)
> And yet,we are unable to phase through and carry, or equivalents,Yuyuko's Ghostly Butterfly ,without having it snagged"... or might we feel or notice anything different about that ?

 :point: :bigpower:
>Warn Reimu and Yuyuko,repeating if necessary about the " Possessor Entity " in the head-maid,that it just used Time-Manipulation and we are its main target  ...

>  .suggest to sorround and pincer and act upon it...
,
> ...give "Clear hints to the "room" that if only we had more " Clock Timers " on hand.

>  Do not be distracted ...rather,also by the "incorporeality and that we have no magic of our own to be tracked,  " aim for asurprising-increase of barrages of Butterfly Shots ALTERNATING AND MIXED WITH ,if feasible,Assorted Shots AND Lasers AND Lasery Beams...

> ...at the same time,while avoiding friendly fire on both ends,
try and impart an " homing effect ", if unable try for "curving" ,if no dice "weaving"

>... continue adaptively  circle-strafing to dodge around The Adversary adjust by the angle,size,trajectory,landing point of the knives while being helped along by doing...

> ... Phasing Through the floor & ceiling as down & up as possible while still being in the room ,having visuals and hold of the Fan "..
> ... Specifically do the " Phasing Up&Down " whenever they are useful to better
dodge,adapt and counter-attack against the Corresponding High & Low Barrages.
> It would certainly get snagged, you don't know how this fan works but it seems to be both tangible and intangible simultaneously.  It'd be worth studying...

> You quickly shout to Reimu and Yuyuko about the possessor entity and they ready an attack from behind her

> You try and hint at the room across the hall where you found the pocket watch but you're unsure if Reimu understood you

> You quickly let loose a mess of butterflies by waving the fan and manage to land several hits.  Honestly with the amount of bullets the fan releases you'd have a tough time missing.  Now the shots themselves are another story, you'd have to be at practically point blank range for them to have an effect... 
> You try and will it to also shoot lasers but nothing interesting happens, it might not be able to or you might not know the technique.

> There is no friendly fire in danmaku battles (Bullets only hit whoever the caster wills them to hit)  // If you do want to intentionally hit an ally at some point you must explicitly ask for it.

> You start circle strafing away from where she's aiming but she makes a correct prediction and throws the red and blue knifes ahead of you.  Thanks to the wide spread you manage to weave through most of them but a blue one clips you near the shoulder though nothing happens, it merely passes through you.

> You continue shooting butterflies whenever you get the chance, and try to will a "homing" effect on them but nothing interesting happens.  Trying to will them to "curve" does seem to have an effect with them spreading out more in a slightly curved arc from where you were aiming.

> Reimu and Yuyuko unleash a barrage of needles and butterflies from behind her but miss as she decides to run at you holding two larger red knives!
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on June 14, 2020, 11:56:00 PM
> It would certainly get snagged, you don't know how this fan works but it seems to be both tangible and intangible simultaneously.  It'd be worth studying...

> You quickly shout to Reimu and Yuyuko about the possessor entity and they ready an attack from behind her

> You try and hint at the room across the hall where you found the pocket watch but you're unsure if Reimu understood you

> You quickly let loose a mess of butterflies by waving the fan and manage to land several hits.  Honestly with the amount of bullets the fan releases you'd have a tough time missing.  Now the shots themselves are another story, you'd have to be at practically point blank range for them to have an effect... 
> You try and will it to also shoot lasers but nothing interesting happens, it might not be able to or you might not know the technique.

> There is no friendly fire in danmaku battles (Bullets only hit whoever the caster wills them to hit)  // If you do want to intentionally hit an ally at some point you must explicitly ask for it.

> You start circle strafing away from where she's aiming but she makes a correct prediction and throws the red and blue knifes ahead of you.  Thanks to the wide spread you manage to weave through most of them but a blue one clips you near the shoulder though nothing happens, it merely passes through you.

> You continue shooting butterflies whenever you get the chance, and try to will a "homing" effect on them but nothing interesting happens.  Trying to will them to "curve" does seem to have an effect with them spreading out more in a slightly curved arc from where you were aiming.

> Reimu and Yuyuko unleash a barrage of needles and butterflies from behind her but miss as she decides to run at you holding two larger red knives!

>Respond by Unleashing a Focused Barrage upon her .

> Before we are reached,quickly phase through the floor in a manner enabling us to still keep track of the situation in the room  and immediately move at higher flying speed around her and at wider angle while keep firing, dodging accordingly for any incoming hits and low-shoots, until we reach Reimu & Yuyuko.

> Re-emerge and,of course still prepared to dodge&weave or phase through, join-in with their aimed barrages.

> Whisper high enough for Reimu to hear : " Miss Reimu,remember that you can use Time-Manipulation as well if you activate the head-maid's Pocket-Watch  ".
Title: Re: Incident Mansion Quest
Post by: Tom on June 17, 2020, 10:15:31 PM
>Respond by Unleashing a Focused Barrage upon her .

> Before we are reached,quickly phase through the floor in a manner enabling us to still keep track of the situation in the room  and immediately move at higher flying speed around her and at wider angle while keep firing, dodging accordingly for any incoming hits and low-shoots, until we reach Reimu & Yuyuko.

> Re-emerge and,of course still prepared to dodge&weave or phase through, join-in with their aimed barrages.

> Whisper high enough for Reimu to hear : " Miss Reimu,remember that you can use Time-Manipulation as well if you activate the head-maid's Pocket-Watch  ".

> You spawn a barrage of bullets as focused as can be with this fan and aim it at the charging maid.

> About a quarter of the bullets hit her which seem to slow her down and obscure her vision so you make a clean getaway by dashing circularly around her trying to get towards Reimu and Yuyuko.

> When she collides with the wall more than a hundred knives fly out in random directions, which fortunately spread out enough to not be too much of an issue other than restricting movement a little

> You whisper to Reimu about the pocket watch and she looks a little surprised, she must have forgotten all about it.

> The head maid throws some half hearted shots towards you before exclaiming Illusion World ~ "The World" - You don't know what it means, it doesn't sound like any Magic Incantation you've ever heard of in Makai but your intuition is telling you you're about to have a rough time.

Title: IMPROVED REOLY: Incident Mansion Quest
Post by: Branneg Xy on June 18, 2020, 12:04:49 AM
NEEDED SHARP EDITING,CORRECTING,ENLIGHTING" insert3d
> You spawn a barrage of bullets as focused as can be with this fan and aim it at the charging maid.

> About a quarter of the bullets hit her which seem to slow her down and obscure her vision so you make a clean getaway by dashing circularly around her trying to get towards Reimu and Yuyuko.

> When she collides with the wall more than a hundred knives fly out in random directions, which fortunately spread out enough to not be too much of an issue other than restricting movement a little

> You whisper to Reimu about the pocket watch and she looks a little surprised, she must have forgotten all about it.

> The head maid throws some half hearted shots towards you before exclaiming Illusion World ~ "The World" - You don't know what it means, it doesn't sound like any Magic Incantation you've ever heard of in Makai but your intuition is telling you you're about to have a rough time.

> FOR ALL THE DUEL WHENEVER FEASIBLE AND BENEFIC...Phase through and out of the floor,without Ghostly Butterfly Fan's Snagging, and then ceiling according to the Clouds of Knives Thickness and Sharpness of Movements&Positioning,and especially if they are Too Thick and/Or Sharp,opposing evasive maneuvers,counterattacks,opportunities,openings,team-working based on that AND  "safe-stream ,safe-spot,safe-patterning ".

> SITUATIONARY...Sutained & Unfocused & Curved, Danmaku,with our position angle-shifted for Curved Ones to hit, D but Focus-Switch&Un-Switch for those aforementionedOpenings or Opportunities or " Help Out Reimu or Yuyuko at risk ".

>  Before eventually moving away,though no daily-dallying since we are the main target ofTn The Enemy and close to both,Talk to Reimu at a volume JUST Louder Enough to reach Yuyuko  as well YET not  : "I am its Main Target and the " Incorporeality Countermeasures ,Surprises,Phase-ins and oute"are well viable Advantages and Pressuring points as long as kept not  predicatble, or  not that much within possibility,and liable to openings or turnabouts...

>... together with that,Miss Reimu, there is that Special Pocket-Watch by the Now Possessed Head-Maid that could really come in handy in your hands, since I am unaffected as well as we tried before,and do you or Miss Yuyuko have any particular advice in dealing with this Declared... Conjuring  ?"


 
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on July 04, 2020, 09:05:42 PM
 :cirnotan:(Copy-Pasted 3 Times Post by the Same Purpose).
Some "Debriefing or equivalent" WOULD and IS INDEED VERY APPRECIATED about 1 ,of your own Free Will : Updates;Hiatus;Continuation/Discontinuation;some sort of Re-Boot or Retcon;
;Q&A;Other Explanations,Announcements,Considerations,"Priorities and Important Matters(even as hints or inklings if Sensible Matters)" and... ;-)) Other Much Better Choices than Suggested by me...

A Best-Wishing and Best-Praying Thank You * 3 ,regardless :meiling:
Title: Re: Incident Mansion Quest
Post by: Tom on July 07, 2020, 09:27:36 PM
> FOR ALL THE DUEL WHENEVER FEASIBLE AND BENEFIC...Phase through and out of the floor,without Ghostly Butterfly Fan's Snagging, and then ceiling according to the Clouds of Knives Thickness and Sharpness of Movements&Positioning,and especially if they are Too Thick and/Or Sharp,opposing evasive maneuvers,counterattacks,opportunities,openings,team-working based on that AND  "safe-stream ,safe-spot,safe-patterning ".

> SITUATIONARY...Sutained & Unfocused & Curved, Danmaku,with our position angle-shifted for Curved Ones to hit, D but Focus-Switch&Un-Switch for those aforementionedOpenings or Opportunities or " Help Out Reimu or Yuyuko at risk ".

>  Before eventually moving away,though no daily-dallying since we are the main target ofTn The Enemy and close to both,Talk to Reimu at a volume JUST Louder Enough to reach Yuyuko  as well YET not  : "I am its Main Target and the " Incorporeality Countermeasures ,Surprises,Phase-ins and oute"are well viable Advantages and Pressuring points as long as kept not  predicatble, or  not that much within possibility,and liable to openings or turnabouts...

>... together with that,Miss Reimu, there is that Special Pocket-Watch by the Now Possessed Head-Maid that could really come in handy in your hands, since I am unaffected as well as we tried before,and do you or Miss Yuyuko have any particular advice in dealing with this Declared... Conjuring  ?"
> You will try and stay half phased in the floor or ceiling whenever you can.

> You throw an unfocused barrage towards Sakuya who is glowing blue

> Reaching Reimu you whisper slightly louder about the pocket watch which prompts her to search through her sleeves for it.

> As soon as she finds it everything stops just short of her clicking it.  The head maid takes her time to line up what looks like a hundred knives pointing towards the three of you.  She doesn't seem to have noticed Reimu holding the watch with her finger on the switch

> Sakuya likely still believes you are affected by her time stop as you haven't moved.  She's about to resume time any second now
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on July 09, 2020, 12:22:23 AM
> Press the Pocket-Watch's Switch in Reimu's Hand with the Fan.

> The Next moment alert her that the 100-Knives Onslaught and The Overall Attention of the Enemy is focused mainly on us  us in person,so marching reactions are the Way.

> Retailate by employing the Before Mentioned and Described Tactic-Strategy : Quickly Take the Attention away from the Area our Allies are in by   going and weaving around the Possessed Sakuya her and,according to the safe stream left by trajectory and patterning and positioning of ,her Barrage o' Knives  helped by " Phasing Through at Sustained Flying Speed "; more precisely navigate and phase around in a manner and along routes to try and expose  her sides and back  to Danmaku by Reimu & Yuyuko if she wants  to stay onto us.> The Strategy-Tactic is at the same Attack &Counterattack by " Adaptively  Switching between  Focused ,Unfocused,Curving Great Barrages according to the Opponent beginning to match her style with 1 of them but being countered".
Title: Re: Incident Mansion Quest
Post by: Tom on July 09, 2020, 09:33:12 PM
> Press the Pocket-Watch's Switch in Reimu's Hand with the Fan.

> The Next moment alert her that the 100-Knives Onslaught and The Overall Attention of the Enemy is focused mainly on us  us in person,so do react a


> Retailate by employing the Before Mentioned and Described Tactic-Strategy : Quickly Take the Attention away from the Area our Allies are in by   going and weaving around the Possessed Sakuya her and,according to the safe stream left by trajectory and patterning and positioning of ,her Barrage o' Knives  helped by " Phasing Through at Sustained Flying Speed "; more precisely navigate and phase around in a manner and along routes to try and expose  her sides and back  to Danmaku by Reimu & Yuyuko if she wants  to stay onto us.

> The Strategy-Tactic is at the same Attack &Counterattack by " Adaptively  Switching between  Focused ,Unfocused,Curving Great Barrages according to the Opponent beginning to match her style with 1 of them but being countered".
> You wait for a moment where the head maid turns her back to get out of the path of the knives and hit the switch on the watch with your fan (With a little difficulty as Reimu's finger had nearly pressed it).  Sakuya stops right where she was when time was first frozen.

> Reimu appears to be time stopped, you are the only one who can move.

// Canceling further actions since they worked on the assumption that Reimu wouldn't be busy.

Title: Re: Incident Mansion Quest
Post by: Branneg Xy on July 11, 2020, 07:56:36 AM

// SORRY LONG_POSTING AND (KIND OF)GLITCHING TEXTING
Before I post or anyone else with my thanks in " resurrection butterfly"(Oh Dear HEAVEN,the Proper Formatting/Re-Formatting can really suffer in some junctures...) "
> You wait for a moment where the head maid turns her back to get out of the path of the knives and hit the switch on the watch with your fan (With a little difficulty as Reimu's finger had nearly pressed it).  Sakuya stops right where she was when time was first frozen.

> Reimu appears to be time stopped, you are the only one who can move.

// Canceling further actions since they worked on the assumption that Reimu wouldn't be busy.

// See the next and clearer,more polished post,regarding "Interrupted Actions and Events still going on " //

> When "Time resumes" in the next moment "Time Resumes ",taking the opportunity involving the least distrtaction/loss of focus for anyone on our side,alert till Reimu&Yuyuko are aware :the 100-Knives Onslaught and Stouter Conjuring and Types are not little behind BUT The Overall Attention, Attacks and General Harming of the Enemy are focused mainly on us person HOWEVER Overlapping and Spread-Out Trajectories could verily happen :let the 3 of us make the best " Such  Ways and Timings".

>Retailate by employing the Before Mentioned and Described Tactic-Strategy : Quickly Take the Attention away from the Area our Allies are in by   going and weaving around (at least medium-ish distance) the Possessed Sakuya  and,according to the safe stream left by trajectory and patterning and positioning of ,her Barrage o' Knives  helped by " Phasing Through at Sustained Flying Speed "
; more precisely navigate,re-locate and dodge-weave around in a manner and along routes,those not endangered for (possibly)clear hits or charges
,with a certain attention and maneuvering for the Allies or even us in person  to try and have her sides, back or other blind-spots( e.g. in-transit but with lowered guard&combat shape)
: feasibly turning more dangerously counterproductive,but without a true risk of throwing any on our side off-balance, for it/her for those new angles and general angles so opposed to us .

> The Strategy-Tactic is at the same Attack &Counterattack by " Adaptively Switching between  Focused ,Unfocused,Curving Great Barrages according to the Opponent beginning to match her style with 1 of them but being countered ";great optional is Pair-playing and/or team-Playing but not a pre-requisite and attempting "only"whenever  there is a fair possibility.
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on July 12, 2020, 08:31:30 PM
// Well the Important point is in a Resumed form (related to "Incident mansion Quest but not the Brief Note of Font&Format w/Emoticons,etc. Glitches ) is that ... //

// ....having re-written my commands-actions in a more precise and eventuality detailed manner(my previous posts and this quote),however even in the original form the command-actions were expressed in a way that would not give way to " incomplete action thrown off or blocked (Reimu did not get free from the Time-Stop and so alerting her is Void,later I specified to do so when she is Freed and Not Side-Tracked but there was no expression nor meaning that....-> series of action depending on each other blocked(...all the combat-danmaku actions were dependant on that,they were not)
->external events going on"(regardless,but this is not the case, "challenged/in danger/at risk/etc." command-actions have to be questioned/delayed/potentially blocked/etc. by RP/CYOA-Reply/ies by the Parser/GM)...//

//...so  it would really appreciated and fair if Possessed!Sakuya was not just allowed to be setting-up  unimpeded The "Illusion World" Spellcard and even re-position herself ,especially since those are free&good hits to the nearby Time-Stopped Reimu and then Yuyuko...

...

>Retailate by employing the Before Mentioned and Described Tactic-Strategy : Quickly Take the Attention away from the Area our Allies are in by   going and weaving around (at least medium-ish distance) the Possessed Sakuya  and,according to the safe stream left by trajectory and patterning and positioning of ,her Barrage o' Knives  helped by " Phasing Through at Sustained Flying Speed "
; more precisely navigate,re-locate and dodge-weave around in a manner and along routes,those not endangered for (possibly)clear hits or charges
,with a certain attention and maneuvering for the Allies or even us in person  to try and have her sides, back or other blind-spots( e.g. in-transit but with lowered guard&combat shape)
: feasibly turning more dangerously counterproductive,but without a true risk of throwing any on our side off-balance, for it/her for those new angles and general angles so opposed to us .

> The Strategy-Tactic is at the same Attack &Counterattack by " Adaptively Switching between  Focused ,Unfocused,Curving Great Barrages according to the Opponent beginning to match her style with 1 of them but being countered ";great optional is Pair-playing and/or team-Playing but not a pre-requisite and attempting "only"whenever  there is a fair possibility.
Title: Re: Incident Mansion Quest
Post by: Tom on July 17, 2020, 05:47:29 PM
// The actions were canceled because you've gotten into a favorable situation, and you might want to capitalize on it.
// I might not have explained it well enough, basically everyone is timestopped indefinitely except you, you have free reign to do whatever you want now basically.  Time won't resume on its own since neither Sakuya or Reimu are available.

// So you might want to review the actions since they rely on the premise that time will resume
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on July 17, 2020, 11:05:26 PM
// The actions were canceled because you've gotten into a favorable situation, and you might want to capitalize on it.
// I might not have explained it well enough, basically everyone is timestopped indefinitely except you, you have free reign to do whatever you want now basically.  Time won't resume on its own since neither Sakuya or Reimu are available.

// So you might want to review the actions since they rely on the premise that time will resume


// Now I (-> :cirnotan: ) understand completely, thanks for your great patience :extend: with me //

// Somehow "fixed version //

//Forgive me if any font type,size,or HTML tags related is off in my post: they are still glitching (explained more thouroughly in the "Resurrection Butterfly " section)//


>Retailate by quickly firing an accurate&focused burst at Possessed!Sakuya then immediately,similar to the bedore-mentioned tactic-strategy, go around her Launching Great Bursts at her in a manner she has a need to re-orient herself but she is harried to do so properly while keeping the guard up to avoid the sure-coming reprisals with evasive maneuvers.according to her orientation,the safe stream(s)left by trajectory and patterning and positioning of  "her Barrage o' Knives  ", without forgeting to get helped by " Phasing Through at Sustained Flying Speed " ; more precisely navigate,re-locate and dodge-weave around in a manner and along routes,those not endangered for (possibly)clear hits or charges ,not putting the Allies in immediate danger while trying and having her sides, back or other blind-spots,at those times

> The Strategy-Tactic is at the same Attack &Counterattack by " Adaptively Switching between  Focused ,Unfocused,Curving Great Barrages according to the Opponent beginning to read&match
1 of them but being countered before succeeding by switching to another 1 ;ultimately arrange them so the the "safer paths" push Possessed!Sakuya dangerously into the Barrages of our Allies.
Title: Re: Incident Mansion Quest
Post by: Tom on July 27, 2020, 03:08:03 PM

// Now I (-> :cirnotan: ) understand completely, thanks for your great patience :extend: with me //

// Somehow "fixed version //

//Forgive me if any font type,size,or HTML tags related is off in my post: they are still glitching (explained more thouroughly in the "Resurrection Butterfly " section)//


>Retailate by quickly firing an accurate&focused burst at Possessed!Sakuya then immediately,similar to the bedore-mentioned tactic-strategy, go around her Launching Great Bursts at her in a manner she has a need to re-orient herself but she is harried to do so properly while keeping the guard up to avoid the sure-coming reprisals with evasive maneuvers.according to her orientation,the safe stream(s)left by trajectory and patterning and positioning of  "her Barrage o' Knives  ", without forgeting to get helped by " Phasing Through at Sustained Flying Speed " ; more precisely navigate,re-locate and dodge-weave around in a manner and along routes,those not endangered for (possibly)clear hits or charges ,not putting the Allies in immediate danger while trying and having her sides, back or other blind-spots,at those times

> The Strategy-Tactic is at the same Attack &Counterattack by " Adaptively Switching between  Focused ,Unfocused,Curving Great Barrages according to the Opponent beginning to read&match
1 of them but being countered before succeeding by switching to another 1 ;ultimately arrange them so the the "safer paths" push Possessed!Sakuya dangerously into the Barrages of our Allies.

> You send direct and focused bursts towards (Posessed?) Sakuya which freeze a few moments after they are created.  You're certain they will force Sakuya to reposition once time resumes.
> You weave around her stopped knife barrage and get out of the path of all the knives
> The fan gets caught on a few knives which reorients them randomly.
Title: Re: Incident Mansion Quest
Post by: Branneg Xy on July 28, 2020, 08:12:27 PM
> You send direct and focused bursts towards (Posessed?) Sakuya which freeze a few moments after they are created.  You're certain they will force Sakuya to reposition once time resumes.
> You weave around her stopped knife barrage and get out of the path of all the knives
> The fan gets caught on a few knives which reorients them randomly.

> Our Position,Reimu's and Yuyuko's related to Possessed!Sakuya and her Barrage o' Knives ?

> Keep Up the Barrages to box her in and throw her off even further ,perfecting them according to those positions.

> Do Not let the guard down for retailations,once Time is Resumed,toward both us and our allies.
Title: !!!...Incident Mansion Quest...!!!
Post by: Branneg Xy on August 19, 2020, 03:40:17 AM
// I ,but there are also readers/viewers lay still and moving in Patient Eagerness for the Sequel ! //