>Your luck manipulation affects an area of about the size of a large house around a target
>Giving good luck would have things like a person noticing money, tools working longer than they should, malfunctions in alarm sensors, enemies near you suffering bad luck, beneficial accidents, etcetera
>Giving bad luck a person might find their clothes snagging on breakables, tripping on their own feet, their darts always missing the dartboard in the pub, small objects getting underfoot, jars not sealing, old floorboards giving way underfoot, etcetera
->Luck manipulation is weird because it feels like your manipulating something other than reality.
>"Huh, must be a head maid trait. Glamour?" Marisa asks.