Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Topic started by: Tom on February 09, 2024, 08:28:45 AM

Title: Seija Quest 4
Post by: Tom on February 09, 2024, 08:28:45 AM
> Seija Quest Part 4

> You're Seija Kijin the rebellious Amanojaku.

> Tonight you were supposed to be accompanying Shinmyoumaru to the Full Moon Festival at the Hakurei Shrine, to help her feel a little more comfortable around these powerful and influential humans and Youkai.  She's pretty much your only ally in Gensokyo who hasn't forgotten you after your exile so you accepted helping her, even though you're an Amanojaku.

> However while walking up the long stairway to the Hakurei Shrine you spotted one of Aya's newspapers under the shrine's gate and the headline caught your attention, it read:

                             A Competition among Gensokyans
                                      To Fulfill all Ten Desires
Wealth? Knowledge? Prestige? Magic? Longevity? Any one of them can be yours~
Whoever can successfully cause an Incident without being caught will have their
greatest wish fulfilled~!
Everyone interested should gather at the Hakurei Shrine Grounds at Sunset.

Also in this Bunbunmaru issue:
>Another year of excellent crop yields thanks to Minoriko's blessings. (Page 2)
>The Kraken confirmed!?  Eyewitness reports from fishermen about strange sightings
under Misty Lake's surface! (Page 3)
>Reading Tarot Cards 101!  5 cards link you to your past, present and future, according
to an expert.  But which cards provide the highest accuracy of readings?  We compare results
from 5 different sets of cards across 30 individuals. (Page 4)
>An exclusive interview with Village Physician Unshou about the health benefits of
smoked herring, a village delicacy. (Page 5)


> The details about this competition were revealed during the Full Moon Festival.  A doll named Iris claimed that incidents have become mere nuisances and troublemakers are only dealt a simple slap on the wrist for causing them by a weak, misled by Youkai Hakurei Maiden.  Iris has promised that whoever causes a successful unresolved incident will get their greatest wish fulfilled, thus sparking conflict among the major forces in Gensokyo.

> The first incident happened shortly after Iris' announcement when the Hakurei Shrine was thoroughly destroyed by Mima with the assistance of Marisa and Yuuka.
// Since this quest is "chapter-ized" into different incidents full summaries won't be included for each one, though they are linked below:
> First Incident - The Hakurei Shrine destroyed once more: Thread 1 Thread 2
> Investigating - The mysterious doll named "Iris": Thread 3

> After the incident's conclusion Seija invited Reimu to spend the night at the Shining Needle Castle as Iris repaired the Hakurei Shrine.
> Following concerns from the librarian and princess, Mokou spent the next day investigating Alice for a possible connection to the doll Iris.  This unfortunately was inconclusive though some potentially interesting communications were found.
> After having met the librarian Patchouli during the Full Moon Festival (and subsequent incident) she quickly took interest in you and invited you to visit her at the Scarlet Devil Mansion's library.
> At the Scarlet Mansion's library you helped Patchouli learn about your magical "swapping" abilities, and in return she gave you a necklace with a crimson gem that appears to amplify your power.  You then met the "young mistress" Flandre for a duel arranged by the librarian, which you where you came into possession of a sword named "Excalibur".
> Upon leaving the Scarlet mansion you ran into a short blonde girl named Rumia who was really impressed with your duel against Flandre and really, really wanted to meet her!  After escorting her to the mansion for a playdate with Flandre you decided to head back to the Hakurei Shrine, only to find it empty.
> Deciding it was time to undo the size & location "swap" with Mokou you had performed earlier (to find out more about Iris), you wrote down a message telling her to rendezvous at the Hakurei Shrine to share findings.

> After undoing the swap you found yourself in a stormy foreign world, following a shadow you later came to know as "Sariel".  Not only is she exceptionally tall with *six wings* but she also claims to be a sort of "bounty hunter" that slays demons and mages!  Sariel agreed to help you return to your world, if in exchange she could search for any demon fugitives hiding there.  On the way back you accidentally found stumbled upon the Oni's Ancient City and had to trade your way up to something the bridge princess would consider "adequate payment" to permit you to leave.  In the Ancient City you visited Momoyo's Mining & Gem store, and purchased an odd metallic cylinder with a wheel and a red crystal that shoots real fireballs when struck against something.
> During your time with Sariel you learned that she used to work together with a powerful partner who disappeared long ago while hunting a powerful demon.  The only thing left was a sword with mysterious symbols on it.  Intrigued by her story you decided to help investigate and took a picture of the blade using your Tengu Camera so you could make further inquiries.

> Upon leaving the Ancient City you emerged from a cave behind the Hakurei Shrine which had a sign reading "Cave to the Ancient City".  Upon closer inspection Sariel noticed that the "Ancient City" part appeared to be nailed on top of an older sign, which when made semitransparent (using your inversion ability) revealed that the old sign read "Hell & Makai".

> You then decided to travel towards the Human Village to visit Suzunaan and met Meiling the Scarlet Mansion's gatekeeper.  After showing her the picture of the mysterious blade she suggested visiting the Scarlet Mansion's head maid, who is apparently "quite the knife collector".
> At the Human Village you ran into Tenshi, who tried to convince you take a step into to the village casino to "find your fortune".
> Wanting to avoid getting sidetracked you politely declined and headed off towards Suzunaan, who identified the script on the knife as an ancient Western script which spelled "Darkness".
> On the way out of the village you popped into the blacksmith's workshop where you met Kogasa.  Upon showing her the sword given to you by Patchouli she was immediately impressed by the foreign craftsmanship and wished to study it some more.  You then learned it may in fact be a legendary sword from West known by many names such as "The Sword of Light" or "Excalibur".

> Wishing to introduce Sariel to Shinmyoumaru without revealing the Shining Needle Castle's location you decided to repeat the "swap trick" you performed earlier with Reimu to instantly transport her to the castle.  Only this time Sariel is thinking with portals and has a trick up her sleeve to save you the return trip!
> While waiting for you to reach the castle Sariel observed the puppeteer Alice, accompanied by two dolls named "Shanghai" and "Hourai" making an 'illicit exchange' with a third small figure.  The puppeteer appeared to receive a disc-shaped object that she's been clutching tightly ever since.

> At the Shining Needle Castle you found Shinmyoumaru in the observatory, who was very impressed with how tall you've gotten from swapping size with Sariel and is really eager to try being that big herself!
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 09, 2024, 04:05:15 PM
> Chuckle.
> "Okay, sure. But let's get Sariel swapped in here first, okay? I don't want to leave her hanging more than I already have."
Title: Re: Seija Quest 4
Post by: Tom on February 09, 2024, 10:12:07 PM
> "Sure!" she nods.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 09, 2024, 11:42:54 PM
> "Alright. Make sure to mention you're the Princess I've told her about. See you again in a bit."
> Undo our swap with Sariel.
Title: Re: Seija Quest 4
Post by: Tom on February 10, 2024, 01:00:44 AM
> "Alright. Make sure to mention you're the Princess I've told her about. See you again in a bit."
> Undo our swap with Sariel.
> "I certainly will!"
> You disrupt the magical energy maintaining the switch and end up back at the bridge near the village, only this time you're apparently hiding up in a tree!
> Surprised by the change of scenery you lose your footing and fall ... into a portal on the ground!
> Which leads back to the Shining Needle Castle's observatory!  Where you're shot out of the other end (preserving your falling momentum) and make yet another mini Amanojaku-shaped hole in the wall...
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 10, 2024, 01:41:40 AM
> Groan.
> Let gravity peel us off the wall.
Title: Re: Seija Quest 4
Post by: Tom on February 10, 2024, 01:52:08 AM
> Groan.
> Let gravity peel us off the wall.
> Too late for that as you've gone through to the next room!
> You're now in the armory!  You look back through the hole and see Shinmyoumaru and Sariel peeking through the hole trying to spot you.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 10, 2024, 01:57:30 AM
> Weskly raise a thumbs-up.
> "Haah...now that's...a dynamic entry..."
Title: Re: Seija Quest 4
Post by: Tom on February 10, 2024, 02:19:52 AM
> Weskly raise a thumbs-up.
> "Haah...now that's...a dynamic entry..."
> The Princess crosses her arms and remarks with a frown "More like making a new entry..."
> Just when Shinmyoumaru finishes speaking the armor stand upon which you landed topples over, knocking the rest of them over like dominos!

> As the dust settles you wonder if today just isn't your day...
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 10, 2024, 02:22:24 AM
> Groan again, now with irritation mixed in with the pain.
Title: Re: Seija Quest 4
Post by: Tom on February 10, 2024, 02:35:09 AM
> Groan again, now with irritation mixed in with the pain.
> In response you hear the Princess tapping her foot expectantly.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 10, 2024, 02:39:35 AM
> Sigh.
> "I'm fixing it, I'm fixing it..."
> Get to our feet properly, having a look at our two companions.
> "..."
> Swap with Sariel again.
Title: Re: Seija Quest 4
Post by: Tom on February 10, 2024, 03:10:09 AM
> Sigh.
> "I'm fixing it, I'm fixing it..."
> Get to our feet properly, having a look at our two companions.
> "..."
> Swap with Sariel again.
> Shinmyoumaru's expression instantly changes as she cheerfully replies "Thank you Seija!"
> You swap with Sariel, returning to the Observatory.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 10, 2024, 03:41:50 AM
> Are we aware of a direct way to get to the armory from the observatory that does not involve going through the brand new hole in the wall?
Title: Re: Seija Quest 4
Post by: Tom on February 10, 2024, 04:40:25 AM
> Are we aware of a direct way to get to the armory from the observatory that does not involve going through the brand new hole in the wall?
> Other than swapping with Sariel?  Nope.  You'd have to exit the observatory, walk down the hallway and enter the armory.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 10, 2024, 11:01:50 AM
> Would Shinmyoumaru qualify for the 'flat' end of the extreme we were mulling earlier? We were inside her robes the other day, presumably we got enough of an up-close view to know.
Title: Re: Seija Quest 4
Post by: Tom on February 11, 2024, 06:09:32 AM
> Would Shinmyoumaru qualify for the 'flat' end of the extreme we were mulling earlier? We were inside her robes the other day, presumably we got enough of an up-close view to know.
> You momentarily zone out and ponder whether Shinmyoumaru is 'flat', before being reminded to cease such insolent thoughts before the Princess executes you on the spot through a giant world-ending Miracle Mallet.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 11, 2024, 01:35:49 PM
> Gently wrap one arm around Shinmyoumaru's back  (with our hand on her side) and give her a slight side hug.
> "You're lucky you're cute, Princess."
> Let go and head into the Armory the normal, not-through-the-wall way, and begin setting things back upright.
Title: Re: Seija Quest 4
Post by: Tom on February 11, 2024, 08:49:02 PM
> Gently wrap one arm around Shinmyoumaru's back  (with our hand on her side) and give her a slight side hug.
> "You're lucky you're cute, Princess."
> Let go and head into the Armory the normal, not-through-the-wall way, and begin setting things back upright.
> Shinmyoumaru happily accepts your hug.
> You return to the armory and begin setting all the armor stands back up.  Meanwhile Sariel inspects the hole in the wall and chants various spells to try and repair it.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 11, 2024, 08:52:30 PM
> Keep half an eye on her progress as we work, to see if she succeeds. Hopefully she does and it saves us the effort of trying to flip it from broken to intact.
Title: Re: Seija Quest 4
Post by: Tom on February 12, 2024, 04:03:08 AM
> Keep half an eye on her progress as we work, to see if she succeeds. Hopefully she does and it saves us the effort of trying to flip it from broken to intact.
> You watch Sariel while arranging the armor stands.  She tries raising a barrier to serve as a "structure" to build off of before levitating the broken wall's pieces and splitting them into a fine powder.  Then the barrier changes color, attracting the powder like a magnet.  Finally she summons a tiny storm cloud, only for the rain to fall sideways onto the wall!  Finally she summons her staff with a levitating fireball at the end and carefully approaches it to the wall to avoid leaving smoke marks, which restores it's original surface and texture.
> Finally the moment of truth: She dispels the starting barrier before floating up to the newly repaired surface and tapping on it.  As she turns around, seemingly satisfied with her work small cracks begin to form before shattering like a pane of glass!  Rats!  It appears you'll have to give it a shot using your abilities...
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 12, 2024, 04:17:55 AM
> Focusing on the pendant, try flipping the wall from 'broken' to 'intact'.
Title: Re: Seija Quest 4
Post by: Tom on February 12, 2024, 04:26:29 AM
> Focusing on the pendant, try flipping the wall from 'broken' to 'intact'.
> The pendant glows and becomes hot to the touch as the wall instantly reverts back to how it was before your little 'accident'.  The shattered pieces from Sariel's attempt to repair it also instantly vanish.
> "Rats!  If only the shattered pieces didn't disappear..." a voice whispers in your head.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 12, 2024, 04:29:31 AM
> What difference does the shattered pieces disappearing make?
Title: Re: Seija Quest 4
Post by: Tom on February 12, 2024, 04:30:22 AM
> What difference does the shattered pieces disappearing make?
> "Why, duplication my silly dear..." the voice laughs.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 12, 2024, 04:39:32 AM
> ...Can we duplicate like how we can obliterate?
Title: Re: Seija Quest 4
Post by: Tom on February 12, 2024, 04:43:10 AM
> ...Can we duplicate like how we can obliterate?
> "Can you... ?" the voice asks.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 12, 2024, 04:50:08 AM
> "I gotchu, fam."
> Finish resetting the armors.
> While working, dwell on how we might be able to use our powers to duplicate things, given we've discovered how to obliterate them.
Title: Re: Seija Quest 4
Post by: Tom on February 12, 2024, 05:00:00 AM
> "I gotchu, fam."
> Finish resetting the armors.
> While working, dwell on how we might be able to use our powers to duplicate things, given we've discovered how to obliterate them.
> You continue arranging the armor stands while thinking about how you might be able to create more of something as long as you have one.  The main issue that comes to mind is that 'some' and 'multiple' are not as distinct a concept as 'some' and 'none'.  Perhaps you need to come at this problem a different way?  ...or just happen to discover it while solving an entirely different problem?  Like how swapping sizes solved your problem of transporting yourself and others great distances and even through barriers?
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 12, 2024, 05:04:27 AM
> Perhaps 'single' and 'multiple' are distinct concepts? Or 'single' and 'plural'? Or maybe 'unique' and 'commonplace'?
Title: Re: Seija Quest 4
Post by: Tom on February 12, 2024, 05:08:50 AM
> Perhaps 'single' and 'multiple' are distinct concepts? Or 'single' and 'plural'? Or maybe 'unique' and 'commonplace'?
> "Are they?" the voice adds.
> Maybe there's other concepts that are easier to grasp which can be used for the purpose of obtaining more of something?
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 12, 2024, 05:10:54 AM
> Well, 'one' and 'two' are distinct simple concepts...they're not really opposites, but they could work maybe?
Title: Re: Seija Quest 4
Post by: Tom on February 12, 2024, 05:16:03 AM
> Well, 'one' and 'two' are distinct simple concepts...they're not really opposites, but they could work maybe?
> You could try but you really believe they have to be opposites to have a chance of succeeding.
> As you finish piecing together the last armor stand in the center of the room you notice a golden crown on the floor behind where it had fallen.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 12, 2024, 09:16:09 AM
> ?
> Pick the crown up and look around for where it might go.
> If there's nowhere obvious for it to go, and no attempt to dissuade us from holding it or wearing it, try putting it on.
Title: Re: Seija Quest 4
Post by: Tom on February 12, 2024, 10:02:02 AM
> ?
> Pick the crown up and look around for where it might go.
> If there's nowhere obvious for it to go, and no attempt to dissuade us from holding it or wearing it, try putting it on.
> You pick up the crown and look around for where it might've come from.  Perhaps it was placed inside that armor stand's helmet and fell out when it toppled?
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 12, 2024, 12:11:58 PM
> Do we feel anything unusual from holding it?
> If we do not, put it on.
Title: Re: Seija Quest 4
Post by: Tom on February 12, 2024, 09:35:32 PM
> Do we feel anything unusual from holding it?
> If we do not, put it on.
> It feels somewhat heavy for it's size, could it be made of actual gold!?
> You decide to try wearing it.

> You're now Shinmyoumaru Sukuna - Descendant of the Inchlings
> Just as you return to studying astral patterns a loud thud from the room next door interrupts your thoughts.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 12, 2024, 09:37:06 PM
> ???
> Hopefully Seija isn't knocking stuff over again...
> Head out of the Observatory and head into the Armory to check out what's going on.
Title: Re: Seija Quest 4
Post by: Tom on February 12, 2024, 09:46:45 PM
> ???
> Hopefully Seija isn't knocking stuff over again...
> Head out of the Observatory and head into the Armory to check out what's going on.
> You decide to investigate and head over to the armory, running into Sariel on the way who points at Seija.  She appears to be wearing a golden ring on her head... wait that's Issun-Boushi's crown!  It got cursed by the Miracle Mallet when it's power ran out while being used to rule over the inchlings, making the bearer go mad with power.

> Seija Kijin blocks the path.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 12, 2024, 09:51:32 PM
> Uh
> What options do we have for dealing with this?
Title: Re: Seija Quest 4
Post by: Tom on February 12, 2024, 09:52:40 PM
> Uh
> What options do we have for dealing with this?
> You have to knock the crown off her head!
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 12, 2024, 10:00:02 PM
> Can the crown simply be lifted off of her, or is it magically affixed to her by virtue of the curse?
> How are the Mallet's reserves at the moment?

> Does Seija seem to have noticed us?
> Is she actively blocking the doorway, or is she just in the Armory room?
Title: Re: Seija Quest 4
Post by: Tom on February 13, 2024, 01:18:20 AM
> Can the crown simply be lifted off of her, or is it magically affixed to her by virtue of the curse?
> How are the Mallet's reserves at the moment?

> Does Seija seem to have noticed us?
> Is she actively blocking the doorway, or is she just in the Armory room?
> It can just be knocked off you believe.
> You haven't used it for a while, therefore it should have magical power.

> Seija has certainly noticed you opening the door.
> She's standing in the center of the armory.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 13, 2024, 03:25:39 AM
> Does the crown actually grant any additional power to its wearer? If so, what power might that be?
Title: Re: Seija Quest 4
Post by: Tom on February 13, 2024, 03:40:14 AM
> Does the crown actually grant any additional power to its wearer? If so, what power might that be?
> From what you've heard it drives the bearer "mad with power", but you're not sure what exactly that means.  Perhaps it enhances one's magical abilities, but will they really be able to use them to their fullest extent while under it's influence?
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 13, 2024, 04:17:29 AM
> Give an uneasy smile.
> "Hey, Seija, whad'ja find?"
Title: Re: Seija Quest 4
Post by: Tom on February 13, 2024, 05:12:24 AM
> Give an uneasy smile.
> "Hey, Seija, whad'ja find?"
> She snaps her fingers and familiars fly out towards the suits of armor, which begin to glow thereafter.
> "Who is Seija?" she asks in an echoed voice before adopting a defensive stance that is mirrored by the armor stands 'knights' in the room.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 13, 2024, 01:21:36 PM
> Oh dear, that's not good.
> Where is Sariel at the moment?
> Did the voice sound angry, curious, or something else?
Title: Re: Seija Quest 4
Post by: Tom on February 13, 2024, 09:03:00 PM
> Oh dear, that's not good.
> Where is Sariel at the moment?
> Did the voice sound angry, curious, or something else?
> It doesn't help thinking that the only other time you've fought against Seija you lost!
> Sariel is floating next to you eyeing Seija curiously.
> It sounds threatening with it's lingering echo.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 13, 2024, 10:22:09 PM
> Cover our mouth, glance over to Sariel, and whisper "We need to get that crown off her head."
> Un cover our mouth and look back to Seija. "Y-You are, silly! And we're your friends!"
Title: Re: Seija Quest 4
Post by: Tom on February 14, 2024, 02:05:24 AM
> Cover our mouth, glance over to Sariel, and whisper "We need to get that crown off her head."
> Un cover our mouth and look back to Seija. "Y-You are, silly! And we're your friends!"
> "I am the spirit of the Oni slain by Issun-Boushi" she replies in the same echoed voice.
> Her eyes dart to the Miracle Mallet on your side "You must be their descendant!"
> "Today I win back what was stolen from us long ago!" she roars while switching fighting stances.

> The 'Oni' then snaps her finger and a large circle surrounds the room.
> Suddenly the doll you came to know as Iris appears beside you and Sariel!
> She announces "Heads up, this is a hand to hand battle!  All spellcards and bombs will have no effect on her!"
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 14, 2024, 03:47:32 AM
> ...How are we at grappling?
> How are we at martial arts?
Title: Re: Seija Quest 4
Post by: Tom on February 14, 2024, 04:39:42 AM
> ...How are we at grappling?
> How are we at martial arts?
> She's too gigantic to grapple!
> Seija taught you the basics in case you needed to defend yourself during the revolution.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 14, 2024, 05:01:32 AM
> Based on our knowledge, what sort of pose is the 'oni' taking?
Title: Re: Seija Quest 4
Post by: Tom on February 14, 2024, 05:14:46 AM
> Based on our knowledge, what sort of pose is the 'oni' taking?
> She's ready to parry the first attack you throw at her.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 14, 2024, 02:15:24 PM
> How physically strong are we?
> What material is the floor made of? Could we slide along it with a running start, or would there be too much friction for that?
Title: Re: Seija Quest 4
Post by: Tom on February 14, 2024, 07:56:42 PM
> How physically strong are we?
> What material is the floor made of? Could we slide along it with a running start, or would there be too much friction for that?
> Surprisingly strong for your size!
> The floor is made of alternating marble and granite tiles in a checkerboard pattern.  You reckon you could slide easily on it!
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 15, 2024, 02:45:37 AM
> Are the 'oni's legs spread wide enough we could slide through them underneath her?
Title: Re: Seija Quest 4
Post by: Tom on February 15, 2024, 02:55:59 AM
> Are the 'oni's legs spread wide enough we could slide through them underneath her?
> Not in the current fighting stance.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 15, 2024, 04:44:07 PM
> Well, here's hoping we can use her size against her.
> Dash directly at the 'oni'. Once we get close, veer off a bit to the side and try to slide feet-first past her, throwing a chop at the back of her knee.
Title: Re: Seija Quest 4
Post by: Tom on February 16, 2024, 03:53:27 AM
> Well, here's hoping we can use her size against her.
> Dash directly at the 'oni'. Once we get close, veer off a bit to the side and try to slide feet-first past her, throwing a chop at the back of her knee.
> You dash towards the oversized 'Oni' and she throws a kick but misses as you dash to the side.  Once past you whack the back of her knee making 'Seija' stumble.  However she manages to use the sword she just got as a cane and avoid falling over!
> This is an opening, she's lost her balance and won't be able to take a swing at you easily!
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 16, 2024, 03:59:50 AM
> Which sword is this?

(IIRC we left Excalibur with Kogasa)
Title: Re: Seija Quest 4
Post by: Tom on February 16, 2024, 08:42:52 PM
> Which sword is this?

(IIRC we left Excalibur with Kogasa)
> A blade she got from the armor stands.  As far as you know these have no magical properties or enchantments.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 16, 2024, 10:10:50 PM
> Are we behind her at this point?
> Given we slid to one side of her, is the sword she's using to keep herself upright on the side close to us or away from us?
Title: Re: Seija Quest 4
Post by: Tom on February 17, 2024, 01:46:06 AM
> Are we behind her at this point?
> Given we slid to one side of her, is the sword she's using to keep herself upright on the side close to us or away from us?
> You're a few steps behind her back foot.
> The sword is in front of her so it's on the far side for you.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 17, 2024, 05:28:33 PM
> Is she still mostly upright, or did she at least fall to one knee?
Title: Re: Seija Quest 4
Post by: Tom on February 17, 2024, 10:56:29 PM
> Is she still mostly upright, or did she at least fall to one knee?
> Mostly upright but putting most of her weight on the sword.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 18, 2024, 01:16:39 AM
> Scramble to a standing position and jump onto her back as high as we can get!
Title: Re: Seija Quest 4
Post by: Tom on February 18, 2024, 04:33:56 AM
> Scramble to a standing position and jump onto her back as high as we can get!
> You jump as high as you can, landing just above her waist.
> The 'Oni' instinctively pushes the sword, causing it to slide on the smooth tiled floor, regaining her balance but losing the sword.
> Iris cheers for you "In the industry we call that a stagger and a grab!" while clapping.
> Sariel tilts her head in confusion and stares towards Iris.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 18, 2024, 05:11:36 AM
> Is the crown within reach?
Title: Re: Seija Quest 4
Post by: Tom on February 18, 2024, 06:51:45 AM
> Is the crown within reach?
> It's too high up!
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 19, 2024, 02:17:51 AM
> What sensitive areas (not like that) are within reach?
Title: Re: Seija Quest 4
Post by: Tom on February 19, 2024, 10:48:12 PM
> What sensitive areas (not like that) are within reach?
> You could try a chop to the side, but there's nothing obvious.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 20, 2024, 12:10:07 PM
> Could we get our hands or arms around her neck and try to choke her out, maybe? Or is even that too high up?
Title: Re: Seija Quest 4
Post by: Tom on February 21, 2024, 06:35:36 AM
> Could we get our hands or arms around her neck and try to choke her out, maybe? Or is even that too high up?
> You could try but would you really attempt that on a raging Oni?
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 22, 2024, 11:57:26 PM
> Hmm. Could we reach our arms all the way around her, perhaps?
Title: Re: Seija Quest 4
Post by: Tom on February 23, 2024, 12:01:05 AM
> Hmm. Could we reach our arms all the way around her, perhaps?
> You probably could.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 23, 2024, 04:40:30 AM
> And just to verify - we are still Seija-sized, correct?
Title: Re: Seija Quest 4
Post by: Tom on February 23, 2024, 04:43:35 AM
> And just to verify - we are still Seija-sized, correct?
> You're actually currently Mokou's height.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 25, 2024, 09:48:42 PM
I had an idea but I completely forgot what it was. Onto the next thing!

> Are either of the oni's shoulders within reach?
Title: Re: Seija Quest 4
Post by: Tom on February 26, 2024, 01:08:27 AM
I had an idea but I completely forgot what it was. Onto the next thing!

> Are either of the oni's shoulders within reach?
> That's a definitive yes!
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 27, 2024, 04:34:27 AM
> Using one hand (and our legs, if possible) to stay gripped to the oni's back, tickle the oni's armpit with our other hand, aiming for whichever shoulder is more open.
Title: Re: Seija Quest 4
Post by: Tom on February 27, 2024, 04:52:55 AM
> Using one hand (and our legs, if possible) to stay gripped to the oni's back, tickle the oni's armpit with our other hand, aiming for whichever shoulder is more open.
> "Aaargh" the oni complains and spins around before knocking you into the air (and almost reaching the tall ceiling!) with her other hand!
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 28, 2024, 12:44:34 AM
> Is there anything on the ceiling we could grab onto?
Title: Re: Seija Quest 4
Post by: Tom on February 28, 2024, 01:48:27 AM
> Is there anything on the ceiling we could grab onto?
> There is a solar lighting fixture hanging from the ceiling that you could reach for.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 28, 2024, 02:05:29 AM
> Does it look strong enough to support our weight, given our current large size?
Title: Re: Seija Quest 4
Post by: Tom on February 28, 2024, 05:07:07 AM
> Does it look strong enough to support our weight, given our current large size?
> It certainly wasn't designed to hold the weight of person, so who knows?
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 28, 2024, 10:59:42 AM
> What is the ceiling made of?
Title: Re: Seija Quest 4
Post by: Tom on February 29, 2024, 01:12:06 AM
> What is the ceiling made of?
> Paneling
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 29, 2024, 03:18:29 AM
> Crap, so there's nothing we can grab that would support our weight.
> What's directly below us?
> How far do we have to fall before we hit the floor (assuming anything else directly below us wasn't there)?
Title: Re: Seija Quest 4
Post by: Tom on February 29, 2024, 04:43:21 AM
> Crap, so there's nothing we can grab that would support our weight.
> What's directly below us?
> How far do we have to fall before we hit the floor (assuming anything else directly below us wasn't there)?
> Quite the predicament indeed!
> An angry oni.
> Three times your height.
Title: Re: Seija Quest 4
Post by: Kilgamayan on February 29, 2024, 12:45:43 PM
> And what is that angry oni doing?
Title: Re: Seija Quest 4
Post by: Tom on March 01, 2024, 04:22:25 AM
> And what is that angry oni doing?
> Preparing an upwards punch.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 02, 2024, 04:03:42 AM
> Once we start falling, bank hard to whichever side corresponds to the arm she's prepping to punch us with, in the hopes that we get just outside its range.
Title: Re: Seija Quest 4
Post by: Tom on March 03, 2024, 01:18:07 AM
> Once we start falling, bank hard to whichever side corresponds to the arm she's prepping to punch us with, in the hopes that we get just outside its range.
> You pull yourself just out of range, causing the oni to whiff and fall over from the lack of resistance.  You don't want to think about what might've happened if that punch connected!
> You land with a roll, ending up on Seija's left side.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 03, 2024, 02:47:14 AM
> Are we back on our feet after rolling, or still on the ground?
Title: Re: Seija Quest 4
Post by: Tom on March 03, 2024, 03:49:47 AM
> Are we back on our feet after rolling, or still on the ground?
> Unfortunately not, but you could get back up on your feet quickly!
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 03, 2024, 01:16:22 PM
> Spring back onto our feet, then, and check where the oni's head is.
Title: Re: Seija Quest 4
Post by: Tom on March 03, 2024, 11:05:48 PM
> Spring back onto our feet, then, and check where the oni's head is.
> You regain your footing and notice that the oni has fallen forward from the whiffed punch.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 05, 2024, 05:37:26 AM
> Did she just lose her balance, or is she actually close to/on the ground?
Title: Re: Seija Quest 4
Post by: Tom on March 06, 2024, 02:01:30 AM
> Did she just lose her balance, or is she actually close to/on the ground?
> The oni put so much effort into that punch that she flew forward and fell after missing.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 06, 2024, 09:50:30 PM
> If we got enough of a running start, do we think we could jump from behind her and land on her neck/shoulders?
Title: Re: Seija Quest 4
Post by: Tom on March 07, 2024, 07:28:12 AM
> If we got enough of a running start, do we think we could jump from behind her and land on her neck/shoulders?
> Certainly!
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 07, 2024, 12:46:47 PM
> Get a running start and jump over the oni from behind to land on her as close to her head as we can get! (Don't get stabbed by a horn.)
Title: Re: Seija Quest 4
Post by: Tom on March 07, 2024, 10:51:01 PM
> Get a running start and jump over the oni from behind to land on her as close to her head as we can get! (Don't get stabbed by a horn.)
> You clear her head and land just past it!
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 07, 2024, 11:34:04 PM
> Yamk that crown off!
Title: Re: Seija Quest 4
Post by: Tom on March 08, 2024, 11:54:45 AM
> Yamk that crown off!
> With a chop you knock the crown off the Oni's head!  In an instant the armor stands go rigid as the magic circle surrounding the room fades into a storm of sparks while Iris starts clapping in celebration with Sariel joining in shortly after!
> Seija rolls over and tries to get up while uttering "T-tired..." before collapsing on the floor once more.

> You're once more Seija Kijin - The Rebellious Amanojaku
> Who was just woken up by rays of sunshine and the sound of various birds chirping outside an open window.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 08, 2024, 12:23:23 PM
> ...Just woke up? Weren't we just putting that crown on? What happened?
Title: Re: Seija Quest 4
Post by: Tom on March 08, 2024, 10:56:14 PM
> ...Just woke up? Weren't we just putting that crown on? What happened?
> The crown... it shall be yours soon.  Wait weren't you just w-
> Your thoughts are interrupted by the sound of several footsteps running towards you.
> "Aunt Seija! Aunt Seija!  You promised to take me to the markets today!"
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 09, 2024, 12:16:28 AM
> ...'Aunt'? Do we have a sibling that had kids?
> Do we recognize the voice?
Title: Re: Seija Quest 4
Post by: Tom on March 09, 2024, 12:26:17 AM
> ...'Aunt'? Do we have a sibling that had kids?
> Do we recognize the voice?
> 'Aunt'?  Is it possible you have siblings!?  Or could it be an elaborate ruse you've crafted?  Wait you do remember being called that!  But by who?
> It reminds you of Shinmyoumaru but higher pitched?
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 09, 2024, 02:34:47 AM
> "...Huh...?"
Title: Re: Seija Quest 4
Post by: Tom on March 09, 2024, 02:38:27 AM
> "...Huh...?"
> "Hurry up!" the same voice demands while trying to shake you out of bed.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 09, 2024, 04:50:24 AM
> "Wha-!"
> Open our eyes to see what miscreant is bothering us!
Title: Re: Seija Quest 4
Post by: Tom on March 09, 2024, 05:05:35 AM
> "Wha-!"
> Open our eyes to see what miscreant is bothering us!
> You open your eyes to see a short silver haired girl trying to wake you.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 09, 2024, 04:16:44 PM
> Does she look like anyone we know?
> "Oy, oy! I'm up, I'm up!"
> Sit up.
Title: Re: Seija Quest 4
Post by: Tom on March 10, 2024, 04:31:06 AM
> Does she look like anyone we know?
> "Oy, oy! I'm up, I'm up!"
> Sit up.
> She looks familiar but you just can't seem to place a name?
> Just as you sit up two other ladies run into the room with a shocked expression.
> Trying not to make eye contact they explain in sync "Lead Minister we apologize for the Princess' behavior."
> The silver haired girl turns around before becoming a little embarrassed and taking a few steps back "Sorry Seija..."
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 10, 2024, 06:00:10 PM
> ...?
> Have we ever been Lead Minister of anything?
Title: Re: Seija Quest 4
Post by: Tom on March 10, 2024, 11:50:51 PM
> ...?
> Have we ever been Lead Minister of anything?
> Some vague memories of a distant dynasty come to mind but one particular thought stands out, this silver haired girl has yet to fulfill an important role.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 11, 2024, 01:44:37 AM
> Do we recall a rough time period and/or location for this dynasty?
> Do we know a Sagume Kishin?

> Sigh while rubbing our eyes.
> "It's fine, it's fine."
Title: Re: Seija Quest 4
Post by: Tom on March 11, 2024, 03:21:20 AM
> Do we recall a rough time period and/or location for this dynasty?
> Do we know a Sagume Kishin?

> Sigh while rubbing our eyes.
> "It's fine, it's fine."
> You're having difficulty recalling a time period but the decoration and attire suggest this taking place a long time ago, perhaps at the peak of human beliefs in Youkai and Magic?  As for a location, it's definitely not western but you'd need to find a map to tell precisely where you are.  Though they'd probably only include friendly territories with only a vague outline of anything outside.
> 'Sagume' is a familiar name, wait that's the silver haired girl's name!  You're unsure of her family name though?

> Taking another look around you deduce the two identically dressed ladies behind the 'princess' must be her maids.  The room is decorated very ornately, and together with the 'Lead Minister' title you were just referred to as suggest you must be a very high ranking official.

> "I'll wait outside while you get ready!" the girl explains before running outside.
> One of the two maids asks "Lead Minister, shall we request miss Lavender for assistance?"
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 11, 2024, 11:58:58 AM
> How often have we been a high-ranking government official in our life?
> Does the name 'Miss Lavender' ring a bell?
Title: Re: Seija Quest 4
Post by: Tom on March 11, 2024, 08:23:29 PM
> How often have we been a high-ranking government official in our life?
> Does the name 'Miss Lavender' ring a bell?
> While your memories are a bit hazy at the moment, you imagine you would've certainly climbed the social ladder in the past to fulfill your ambitions of overturning society.  Sophisticated systems of hierarchy are seldom beaten by outside rogue forces alone.
> Miss Lavender... that's a rather unusual name now that you think about it?  Could it be a name you've given her to avoid recognition or is she trying to hide her identity?
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 12, 2024, 01:20:04 AM
> Blink, then nod.
> "Please."
Title: Re: Seija Quest 4
Post by: Tom on March 12, 2024, 03:38:23 AM
> Blink, then nod.
> "Please."
> The maids bow before stepping outside, leaving you alone in your room.
> A small vial on a short shelf opposite your bed catches your attention for some reason.  It's like suddenly remembering you were supposed to do something but forgetting what it was!
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 12, 2024, 01:47:16 PM
> Pick it up and examine it up-close.
Title: Re: Seija Quest 4
Post by: Tom on March 12, 2024, 09:18:10 PM
> Pick it up and examine it up-close.
> It has an odd rounded cylindrical shape that rolls easily and is impossible to stand on it's own.  The liquid inside of it is dark with hints of purple when viewed under the right light.
> As you hold the vial your thoughts wander to an odd triangular shaped object next to it...  Wait you just remembered that's your official token, it proves what position you hold to those who don't know you!
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 13, 2024, 02:19:03 AM
> Do we recall what the contents of the vial are for?

> Take the token (without spilling the vial) and affix it to ourselves as is appropriate.
Title: Re: Seija Quest 4
Post by: Tom on March 13, 2024, 03:26:05 AM
> Do we recall what the contents of the vial are for?

> Take the token (without spilling the vial) and affix it to ourselves as is appropriate.
> You gaze at the vial and suddenly get chills down your spine, recalling that you must not drink this!

> The token is too large to affix, it's just slightly smaller than your fist.  As you pick it up the emblem from the top of it falls out, how unlucky!
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 13, 2024, 03:59:04 AM
> What's in the vial that we shouldn't drink it?
> How easy or hard would it be to repair the token?
Title: Re: Seija Quest 4
Post by: Tom on March 13, 2024, 05:04:24 AM
> What's in the vial that we shouldn't drink it?
> How easy or hard would it be to repair the token?
> A few thoughts come to mind: perhaps it's benign like cherry concentrate which tastes awful if consumed directly, or it could be something more sinister?  If it is something sinister how did it appear in your room?  Is it something you confiscated and aren't remembering or is there someone around with malicious intents?
> Examining the token you discover that it's actually hollow!  The emblem must function as a sort of cap, judging by the fact you were able to easily twist it back on!
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 13, 2024, 04:04:22 PM
> Pocket the emblem, then, and leave the vial where it is.
> Examine ourselves to see if anything is off from what we remember from being in the Shining Needle Castle a minute ago.
Title: Re: Seija Quest 4
Post by: Tom on March 13, 2024, 08:39:44 PM
> Pocket the emblem, then, and leave the vial where it is.
> Examine ourselves to see if anything is off from what we remember from being in the Shining Needle Castle a minute ago.
> You pocket the token and leave the vial on the shelf.
> Shining Needle Castle?  Right!  Memories of a six winged angel and discovering a peculiar crown come back... then just a memory of being really tired before uttering something and passing out.  How did you get here is the question?  You spot a golden mirror in the room step over to examine yourself in it.  Instead of your normal outfit you appear to be wearing more traditional clothes reminiscent of that historian Akyuu from the village but in white and light pink colors.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 13, 2024, 08:42:06 PM
> Do our body and physical features look normal? Size, shape, horns, hair style, etc.
Title: Re: Seija Quest 4
Post by: Tom on March 14, 2024, 03:43:18 AM
> Do our body and physical features look normal? Size, shape, horns, hair style, etc.
> Your shape looks familiar, yet your hair appears to be somewhat longer.  As you place your hand on your head to feel your horns you notice they're strangely missing!  How peculiar!
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 14, 2024, 03:44:37 AM
> Is our hair at least the correct colors?
> Do we still feel like we have the magics we should?
Title: Re: Seija Quest 4
Post by: Tom on March 14, 2024, 03:51:02 AM
> Is our hair at least the correct colors?
> Do we still feel like we have the magics we should?
> The colors have not changed, only the length.
> You haven't tried casting any spells yet.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 14, 2024, 03:54:51 AM
> Hmm. What are the largest objects in the room?
> Do we still have that amulet from Patchouli?
Title: Re: Seija Quest 4
Post by: Tom on March 14, 2024, 04:30:43 AM
> Hmm. What are the largest objects in the room?
> Do we still have that amulet from Patchouli?
> The bed you woke up in, the table at the end of the bed, various shelves, a few lanterns, a handful of vases on the shelves, another table near the window with various documents and writing utensils on it and a flower pot that has a small yet carefully pruned tree growing in it.
> You check your dress only to find it lacks both pockets and convenient sleeves to store things in!  It looks like you can only keep one or two small objects near the decorative band on your waist.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 14, 2024, 01:13:02 PM
> Double-check the door to make sure no one is there. Assuming no one is there, close it if it isn't closed already.
> Then lie down on the floor and try swapping with the bed.
Title: Re: Seija Quest 4
Post by: Tom on March 14, 2024, 04:59:20 PM
> Double-check the door to make sure no one is there. Assuming no one is there, close it if it isn't closed already.
> Then lie down on the floor and try swapping with the bed.
> You peek through the hole between the sliding doors but don't spot anyone.
> You lie down and on the floor and try using you magical ability to swap sizes... but nothing happens!  It's feels like you are out of energy...
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 15, 2024, 03:35:24 AM
> Get back up off the floor.
> ...Are we human somehow, now?
Title: Re: Seija Quest 4
Post by: Tom on March 15, 2024, 03:41:38 AM
> Get back up off the floor.
> ...Are we human somehow, now?
> You hear distant footsteps approaching from outside the room.
> Could you be!?  What if you're the human that became Seija Kijin the Rebellious Amanojaku?
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 15, 2024, 03:43:13 AM
> Do we even remember such a time?
Title: Re: Seija Quest 4
Post by: Tom on March 15, 2024, 03:53:31 AM
> Do we even remember such a time?
> You find it very difficult to remember anything from so long ago.  In the rare occasions you do happen to recall a memory it's usually triggered by something you see or hear or a particular scent.  You suppose it's similar to how one can forget about an object or location to the point they can't describe it yet instantly recognize it upon coming across it again.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 15, 2024, 04:33:08 AM
> Prepare whatever we need to prepare to look dignified for the incoming guest(s).
Title: Re: Seija Quest 4
Post by: Tom on March 15, 2024, 04:54:40 AM
> Prepare whatever we need to prepare to look dignified for the incoming guest(s).
> Speaking of getting ready, shouldn't you be wearing something more befitting of the title 'Lead Minister'?  You search the room but come up empty handed, literally everything in your room either decorative or official administrative documents!?

> The footsteps approach the door which slides open and in comes a blonde lady wearing a long light purple dress in a similar style to yours.  This must be "Miss Lavender" the maids mentioned earlier.
> In a serious tone "Lead Minister, everything you've requested has been prepared for tonight."
> She sets down a basket on the table and asks "Do you require my assistance changing into formal robes or shall I call a maidservant?"
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 15, 2024, 11:48:27 AM
> ...Is this Yukari?
Title: Re: Seija Quest 4
Post by: Tom on March 15, 2024, 06:32:02 PM
> ...Is this Yukari?
> Yukari?  If it is, she's really well disguised!
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 15, 2024, 06:38:19 PM
> Huh.
> ...
> Smile just the slightest bit.
> "Would it be inconvenient if I preferred you?"
Title: Re: Seija Quest 4
Post by: Tom on March 15, 2024, 06:43:16 PM
> Huh.
> ...
> Smile just the slightest bit.
> "Would it be inconvenient if I preferred you?"
> She opens the basket "Certainly not, this should only take a moment!"
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 15, 2024, 06:56:19 PM
> "Then please do."
> Let 'Miss Lavender' do her thing.
> If she is non-conversational during this process, in the middle of it, say: "Mmm. An idle curiosity, Miss Lavender. Does the name 'Yakumo' mean anything to you?"
Title: Re: Seija Quest 4
Post by: Tom on March 15, 2024, 07:20:30 PM
> "Then please do."
> Let 'Miss Lavender' do her thing.
> If she is non-conversational during this process, in the middle of it, say: "Mmm. An idle curiosity, Miss Lavender. Does the name 'Yakumo' mean anything to you?"
> Miss Lavender nods before removing an ornate dress from the basket along with some other accessories.  While she's assisting you putting them on you find a moment to ask about the 'Yakumo' name and you notice her eye twitch upon hearing it.
> She asks "What an uncommon name?  Where may you have heard about it?"
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 15, 2024, 07:23:32 PM
> "A strangely vivid dream. It felt almost real."
Title: Re: Seija Quest 4
Post by: Tom on March 16, 2024, 12:26:53 AM
> "A strangely vivid dream. It felt almost real."
> Worried "Could you elaborate Lead Minister?"
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 16, 2024, 01:22:07 AM
> "Well...I admit, I somewhat fear talking about it may lead to people thinking I am losing my mind."
Title: Re: Seija Quest 4
Post by: Tom on March 16, 2024, 01:33:07 AM
> "Well...I admit, I somewhat fear talking about it may lead to people thinking I am losing my mind."
> She steps around to look at you in the eyes and places her hands on your shoulders before asking "A premonition?  I cannot help you if you keep me in the dark."
> She gazes at you expectantly while taking out several ornate hair pins and ornaments from her basket. "Which shall you wear today miss?"
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 16, 2024, 01:38:07 AM
> Have a look. What are the options?
Title: Re: Seija Quest 4
Post by: Tom on March 16, 2024, 02:03:28 AM
> Have a look. What are the options?
> She holds out a tray full of hair pins:
> There's a few other ornaments on the tray she hasn't pointed to yet.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 16, 2024, 02:05:47 AM
> "Ooh, these all have their own appeal...decisions, decisions..."
> What else?
Title: Re: Seija Quest 4
Post by: Tom on March 16, 2024, 02:09:05 AM
> "Ooh, these all have their own appeal...decisions, decisions..."
> What else?
> She complements "Aren't they wonderful?  I wish one day to be able to afford even one of such elegance!"

> You take a look at the ornaments and they appear to be in sets that match a particular hairpin.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 16, 2024, 02:16:45 AM
> "Mmm...I'll go with the moonlit set, please."
> Once Miss Lavender gets back to work: "And I suppose you raise a good point. ...Near as I can tell, I was in some sort of fantastical setting, with many creatures one night normally consider wicked monsters. But, oddly enough, they were all humanoid, and...the land was actually rather peaceful. Not idyllic, certainly, but...they behaved almost as though they were human themselves."
> Lower our voice a bit.
> "But the strangest thing...was that I myself was one such humanoid monster."
Title: Re: Seija Quest 4
Post by: Tom on March 16, 2024, 02:26:51 AM
> "Mmm...I'll go with the moonlit set, please."
> Once Miss Lavender gets back to work: "And I suppose you raise a good point. ...Near as I can tell, I was in some sort of fantastical setting, with many creatures one night normally consider wicked monsters. But, oddly enough, they were all humanoid, and...the land was actually rather peaceful. Not idyllic, certainly, but...they behaved almost as though they were human themselves."
> Lower our voice a bit.
> "But the strangest thing...was that I myself was one such humanoid monster."
> In thought "Wicked monsters..." she gazes at the official looking documents on your desk and comments before smiling and placing the hairpin on your head.
> As she adds the set of ornaments she explains "Lead Minister you must be overworked from trying to solve that case of the mysterious deaths in the city.  I suggest taking a few days off and visiting the empress' summer palace!"
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 16, 2024, 02:29:29 AM
> Does 'solving a case of mysterious deaths in the city' sound like something familiar from our past?
Title: Re: Seija Quest 4
Post by: Tom on March 16, 2024, 02:41:06 AM
> Does 'solving a case of mysterious deaths in the city' sound like something familiar from our past?
> It may have fallen within your responsibilities as Lead Minister?
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 16, 2024, 03:21:40 AM
> "...Maybe. ...It is simply so strange that such a setting would be friendly, instead of awash in blood..."
> "Anyway, to get back to why I originally brought this up, one of the more prominent youkai had the family name 'Yakumo'. She had blonde hair, and an association with purple, so I was reminded of her when I saw you."
Title: Re: Seija Quest 4
Post by: Tom on March 16, 2024, 05:12:07 AM
> "...Maybe. ...It is simply so strange that such a setting would be friendly, instead of awash in blood..."
> "Anyway, to get back to why I originally brought this up, one of the more prominent youkai had the family name 'Yakumo'. She had blonde hair, and an association with purple, so I was reminded of her when I saw you."
> She smiles at your first comment "How about a premonition that your continued service as the Lead Minister will promote prosperity within the dynasty?"
> Absentmindedly "A peaceful land where even wicked monsters can be friendly is such a wonderful idea...  Away from perpetual wars between the realms and class struggles between the citizens and within the court."
> She finishes fixing your hair and asks "Could you create such a utopia here Lead Minister?"
> In a low whisper "Since you've got your eyes on the throne, promise me you'll be different from the one you replace?"

> She holds your hand and smiles "I suppose my role in the palace is quite prominent as the head maid.  I'm happily surprised it's reflected as such through your mind and dreams."
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 16, 2024, 03:40:48 PM
> Smile in return.
> "Of course. Honestly, I got the feeling this person was more important to the land than I was. Perhaps my subconscious has particular political opinions."
Title: Re: Seija Quest 4
Post by: Tom on March 17, 2024, 12:37:29 AM
> Smile in return.
> "Of course. Honestly, I got the feeling this person was more important to the land than I was. Perhaps my subconscious has particular political opinions."
> Holding your hand she asks "How so?"
> She retrieves a silver mirror from her basket before showing you the elegant hairpin and decorations.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 17, 2024, 12:49:21 AM
> What do we actually know about Yukari Yakumo?
Title: Re: Seija Quest 4
Post by: Tom on March 17, 2024, 03:45:42 AM
> What do we actually know about Yukari Yakumo?
> You know that she cares more about Gensokyo than even the shrine maiden.  Shinmyoumaru said that she visited the Hakurei Shrine regularly while she lived there and would treat Reimu to tea out by the lake behind the shrine on starry nights to discuss matters concerning Gensokyo.  Shinmyoumaru also complained that she was almost never invited to join them, something about 'being a third wheel', though she couldn't understand what it meant.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 17, 2024, 11:40:34 AM
> Nod in approval at the presented accoutrements.
> If we're expected to put them on ourselves, do so. Otherwise, let Miss Lavender finish it.
> "Her passion for the land, and her relationship with the...shrine maiden champion of humanity, I think is the best way to put it."
Title: Re: Seija Quest 4
Post by: Tom on March 17, 2024, 08:13:18 PM
> Nod in approval at the presented accoutrements.
> If we're expected to put them on ourselves, do so. Otherwise, let Miss Lavender finish it.
> "Her passion for the land, and her relationship with the...shrine maiden champion of humanity, I think is the best way to put it."
> You're already wearing them, she's holding the mirror for you to see your reflection.
> She smiles at your description "Speaking of the land, the war minister's recently implemented policy adjustments allowing private armies to impose tariffs on civilians of the territories they protect has been causing unrest amongs the less wealthy.  Coupled with rumors of several cases of the mysterious deaths being related to opponents of the policy, we may have a difficult to control situation on our hands."
> In a whisper "Furthermore, our informant amongst the war minister's staff has reported unofficial communications addressed to two high ranking generals.  Could there be sinister or exploitative objectives behind the policy adjustment?"
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 17, 2024, 09:07:53 PM
> Frown.
> Whisper: "There always is."
Title: Re: Seija Quest 4
Post by: Tom on March 17, 2024, 10:46:43 PM
> Frown.
> Whisper: "There always is."
> She whispers "What shall I instruct our informant to do following this development?"
> She looks towards the door before asking openly "Any leads on those mysterious cases in town?"
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 17, 2024, 11:58:52 PM
> Now that we've been in this setting for a bit, can we recall anything about what she's talking about?
Title: Re: Seija Quest 4
Post by: Tom on March 18, 2024, 12:14:53 AM
> Now that we've been in this setting for a bit, can we recall anything about what she's talking about?
> You're unable to recall specifics, yet you get this gut feeling whoever this war minister is, they're dangerous.  As for the other mystery, you're drawing a blank, perhaps it only started recently?
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 18, 2024, 12:16:30 AM
> Gruh...
> Can we remember anything specific about our relationship with this 'Miss Lavender'?
Title: Re: Seija Quest 4
Post by: Tom on March 18, 2024, 12:33:23 AM
> Gruh...
> Can we remember anything specific about our relationship with this 'Miss Lavender'?
> Thinking hard you recall that you've been acquainted for quite a long time!  A blessing and a curse, as she probably knows more about you than you know about yourself at the moment!
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 18, 2024, 12:34:16 AM
> Can we recall her full name, then?
> Have we ever been romantically involved with her?
Title: Re: Seija Quest 4
Post by: Tom on March 18, 2024, 12:45:12 AM
> Can we recall her full name, then?
> Have we ever been romantically involved with her?
> As far as you can recall her name is Lavender, as for her family name you're drawing a blank here!  Being the head maid, you'd assume there would be a file on her somewhere?  Or perhaps you could ask some of the lower ranking maids about her?
> Her behavior so far hasn't suggested it, she's probably either a good friend or very loyal (or both).
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 18, 2024, 03:33:26 AM
> Normal speaking voice: "I do not recall reading any. Though, perhaps I should double-check the reports in case I have already forgotten something I only read in an overworked daze."
> Whisper: "See if the informant can get information about the contents of those unofficial communications."
Title: Re: Seija Quest 4
Post by: Tom on March 18, 2024, 03:40:59 AM
> Normal speaking voice: "I do not recall reading any. Though, perhaps I should double-check the reports in case I have already forgotten something I only read in an overworked daze."
> Whisper: "See if the informant can get information about the contents of those unofficial communications."
> She responds "I reorganized the file at sunrise and left it on your desk, it includes all the recent investigation results.  No suspects yet unfortunately."
> In a whisper "There's the banquet tonight which the war minister is expected to attend, so it may be possible for our informant to snoop his room then.  Unless you can find a distraction earlier that is..."
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 18, 2024, 03:55:13 AM
> Nod.
> Normal speaking voice: "Ah, thank you. I'll have another look over it when I am able."
Title: Re: Seija Quest 4
Post by: Tom on March 18, 2024, 03:56:59 AM
> Nod.
> Normal speaking voice: "Ah, thank you. I'll have another look over it when I am able."
> She bows and walks towards the door before turning around and waiting expectantly.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 18, 2024, 03:57:50 AM
> "Ah, where are you off to next?"
Title: Re: Seija Quest 4
Post by: Tom on March 18, 2024, 04:14:27 AM
> "Ah, where are you off to next?"
> She explains "Preparations for the banquet tonight"
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 18, 2024, 02:19:02 PM
> Look pensive.
> "...I will be honest with you, Lavender, I noticed that reaction of yours when I said that other name, and I am very curious why it happened. But...if you do not wish to speak with me about it, I will respect that."
Title: Re: Seija Quest 4
Post by: Branneg Xy on March 18, 2024, 06:03:55 PM
> She explains "Preparations for the banquet tonight"

> Tell her to kindly refresh our still-not- if this that of tonight is an usual banquet or some special one, also to better prepare again ourselvesn
> Look pensive.
> "...I will be honest with you, Lavender, I noticed that reaction of yours when I said that other name, and I am very curious why it happened. But...if you do not wish to speak with me about it, I will respect that."

> Before saying that add more quietly that it is even curiouser that in" that"premonition of sorts"that peculiar Yu.  name was also paired up with another peculiar Ya. familiay name... but, while still looking out for hef reactilns, nonetheless stick to your promise to respect and do not talk further about them.
Title: Re: Seija Quest 4
Post by: Tom on March 19, 2024, 02:40:44 AM
> Tell her to kindly refresh our still-not- if this that of tonight is an usual banquet or some special one, also to better prepare again ourselvesn
> She reminds you "The banquet is part of the opening ceremony of the yearly horse racing tournament!"
> With a frown "Please consider getting more rest Lead Minister!"

> Before saying that add more quietly that it is even curiouser that in" that"premonition of sorts"that peculiar Yu.  name was also paired up with another peculiar Ya. familiay name... but, while still looking out for hef reactilns, nonetheless stick to your promise to respect and do not talk further about them.
> She comments "Yukari?  What a nice yet uncommon name!"

> Look pensive.
> "...I will be honest with you, Lavender, I noticed that reaction of yours when I said that other name, and I am very curious why it happened. But...if you do not wish to speak with me about it, I will respect that."
> In a whisper "Y-you p-promised to not bring up this matter, e-especially in the palace..."
> Openly "Y-you just reminded me of a history book in which I saw that name, that's all..."
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 19, 2024, 03:02:22 AM
> Frown a bit.
> "Ah, did I? My apologies, dear."
Title: Re: Seija Quest 4
Post by: Tom on March 19, 2024, 03:07:10 AM
> Frown a bit.
> "Ah, did I? My apologies, dear."
> She nods and comments "You're not really yourself today...  Are you perhaps not feeling well, could you be under the weather?"
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 19, 2024, 03:21:36 AM
> "...I guess...I just don't really feel like myself today, somehow..."
Title: Re: Seija Quest 4
Post by: Tom on March 19, 2024, 03:38:53 AM
> "...I guess...I just don't really feel like myself today, somehow..."
> She smiles "I would ask the physician to visit, but I'm sure the remedy would be to get more rest."
> Moving towards the door to leave "Would it help if ask to postpone the meeting with the case detective for a few hours so that you can get a little more rest?"
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 19, 2024, 12:09:47 PM
> "...That is probably for the best. My apologies..."
Title: Re: Seija Quest 4
Post by: Tom on March 19, 2024, 09:29:16 PM
> "...That is probably for the best. My apologies..."
> "I shall let them know minister." she bows before sliding the door open, stepping through and quietly sliding it closed again.
> You're once more on your own...
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 19, 2024, 10:06:15 PM
> Have a sit at our desk, get comfortable, clear our minds, and have a look at those reports.
Title: Re: Seija Quest 4
Post by: Tom on March 20, 2024, 03:12:06 AM
> Have a sit at our desk, get comfortable, clear our minds, and have a look at those reports.
> You inspect the reports and find various victim profiles, a few containing rough sketches, some others having just a name, and a handful with neither a name or sketch.  All of them list the height and gender of the victim, yet none list weight or the cause of death.
> Unfolding a large map you see the plans of the city, with the palace in the center and many markers placed along the streets and houses surdounding it.  Could these be the locations the victims were found in?
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 20, 2024, 03:20:40 AM
> Is there any visual pattern to the markers?
> Is there any economic pattern to the markers, e.g. clustered in lower-income or higher-income areas?
Title: Re: Seija Quest 4
Post by: Tom on March 20, 2024, 04:14:15 AM
> Is there any visual pattern to the markers?
> Is there any economic pattern to the markers, e.g. clustered in lower-income or higher-income areas?
> The palace appears to be in the center of the map with a river splitting north of it and re merging south of it, creating an island of sort.  The markers appear to form a 'ring' around the palace, with a few spread further out along the north and south, usually near the river.
> This specific map doesn't provide any kind of economic data, but if you had to guess you'd assume wealth is distributed radially and centered around the palace where the markets and commercial districts are.
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 20, 2024, 04:34:47 AM
> So probably lower-income victims if they're avoiding the palace area. Figures.
> Any other useful info in these reports?
Title: Re: Seija Quest 4
Post by: Tom on March 20, 2024, 05:29:33 AM
> So probably lower-income victims if they're avoiding the palace area. Figures.
> Any other useful info in these reports?
> Not necessarily as the city spans pretty far, you'd say the ring is concentrated at the inner 1/3rd of the town.  Perhaps, they're avoiding the palace area because it's more heavily patrolled and guarded?
> You decide to flip back towards the oldest reports and notice the first several cases are labeled as "Grave robing".
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 20, 2024, 07:17:20 PM
> These are cases that are marked on the map?
> And the mysterious deaths are also marked on the map in the same way?
Title: Re: Seija Quest 4
Post by: Tom on March 20, 2024, 08:14:25 PM
> These are cases that are marked on the map?
> And the mysterious deaths are also marked on the map in the same way?
> They appear on the map as well.
> Some of the markings are slightly different, these must be the old cases!
Title: Re: Seija Quest 4
Post by: Kilgamayan on March 21, 2024, 04:22:25 AM
> At what point do the cases seem to stop being grave robberies and start being attacks on the living?
> Do we know anyone that might have a particular predilection for grave robbing?
Title: Re: Seija Quest 4
Post by: Tom on March 21, 2024, 11:01:43 PM
> At what point do the cases seem to stop being grave robberies and start being attacks on the living?
> Do we know anyone that might have a particular predilection for grave robbing?
> You search for the turning point and find a few disappearance reports within the last grave robberies, after which all the cases are categorized as mysterious deaths.
> No names in particular come to mind.
Title: Re: Seija Quest 4
Post by: Branneg Xy on March 25, 2024, 11:28:54 PM
> You inspect the reports and find various victim profiles, a few containing rough sketches, some others having just a name, and a handful with neither a name or sketch.  All of them list the height and gender of the victim, yet none list weight or the cause of death.
> Unfolding a large map you see the plans of the city, with the palace in the center and many markers placed along the streets and houses surdounding it.  Could these be the locations the victims were found in?
> You search for the turning point and find a few disappearance reports within the last grave robberies, after which all the cases are categorized as mysterious deaths.
> No names in particular come to mind.

> The always-reported details of the victims are gender and height...cross-check those characteristics for similiarities,patterns,peculiarities.

> Also look for the most detailed " mysterious deaths" reports and cross-check them as well.
Title: Re: Seija Quest 4
Post by: Tom on March 28, 2024, 06:12:12 AM
> The always-reported details of the victims are gender and height...cross-check those characteristics for similiarities,patterns,peculiarities.

> Also look for the most detailed " mysterious deaths" reports and cross-check them as well.
> The genders go M, M, F, M, F, F, M, F, M, M, F, F... in a fairly random order, there doesn't appear to be any pattern?  You take a look at the heights but don't recognize the units they are listed in!  You could still make relative comparisons between victims or sort them by height though?

> You look through the occasional more detailed reports which include some additions like employment, there appear to be 7 palace guards, 3 members of the night watch, 6 employees of a clandestine bar, 5 marked as 'rebels' and a palace maid who's listing has been crossed out and marked as 'rebel' below.  Most other files lack such information.
Title: Re: Seija Quest 4
Post by: Branneg Xy on April 05, 2024, 05:18:02 AM
(Sorry for the Belated  Polished New Post of my post, including  that I had  1st to remove my previous one.
 Yet now mine are now clarified and better parse-able commands.)

> At what point do the cases seem to stop being grave robberies and start being attacks on the living?
> Do we know anyone that might have a particular predilection for grave robbing?
> The genders go M, M, F, M, F, F, M, F, M, M, F, F... in a fairly random order, there doesn't appear to be any pattern?  You take a look at the heights but don't recognize the units they are listed in!  You could still make relative comparisons between victims or sort them by height though?

> You look through the occasional more detailed reports which include some additions like employment, there appear to be 7 palace guards, 3 members of the night watch, 6 employees of a clandestine bar, 5 marked as 'rebels' and a palace maid who's listing has been crossed out and marked as 'rebel' below.  Most other files lack such information.
> The genders go M, M, F, M, F, F, M, F, M, M, F, F... in a fairly random order, there doesn't appear to be any pattern?  You take a look at the heights but don't recognize the units they are listed in!  You could still make relative comparisons between victims or sort them by height though?

> You look through the occasional more detailed reports which include some additions like employment, there appear to be 7 palace guards, 3 members of the night watch, 6 employees of a clandestine bar, 5 marked as 'rebels' and a palace maid who's listing has been crossed out and marked as 'rebel' below.  Most other files lack such information.

> Try for a relative comparisons, then sort by heigts "the Disappearances and later the Mysterious Deaths".

> Any other stated or hinted details  from the few sort-of detailed reports, by the "Yukari Yakumo-looking"Imperial Palace Head, maybe some of our "linge4ing vague new memories, about "Clandestine Bar" and "Rebels"? That" Clandestine Bar" with 6 victims being 1 Neutral,  5 Rebels., Rebel-Defected crossed-out Palace-Maid"...

>An  order, preference or pattern of some sort among the "Time-Lines". of the disappeared and then found dead. people...?


Title: Re: Seija Quest 4
Post by: Tom on April 05, 2024, 09:43:39 PM
(Sorry for the Belated  Polished New Post of my post, including  that I had  1st to remove my previous one.
 Yet now mine are now clarified and better parse-able commands.)

> Try for a relative comparisons, then sort by heigts "the Disappearances and later the Mysterious Deaths".

> Any other stated or hinted details  from the few sort-of detailed reports, by the "Yukari Yakumo-looking"Imperial Palace Head, maybe some of our "linge4ing vague new memories, about "Clandestine Bar" and "Rebels"? That" Clandestine Bar" with 6 victims being 1 Neutral,  5 Rebels., Rebel-Defected crossed-out Palace-Maid"...

>An  order, preference or pattern of some sort among the "Time-Lines". of the disappeared and then found dead. people...?
> You sort the records by height and notice the earlier victims are generally shorter, and taller ones appear only more recently.

> You think hard about the bar mentioned in the report and recall it's been suspected of providing a front for illicit operations at night while also harboring criminals, but you've yet to find conclusive evidence that would let you form a cast against it.  It primarily operates at night, making it difficult to get trustworthy eyes and ears inside.

> Taking a break to regain you focus you look through the files once more and notice several heights appear twice, once as a grave robbery and once as a victim.  The grave robbery files don't have names, so you're not sure if this is just a coincidence or something else?
Title: Re: Seija Quest 4
Post by: Branneg Xy on April 13, 2024, 05:54:07 PM
> You sort the records by height and notice the earlier victims are generally shorter, and taller ones appear only more recently.

> You think hard about the bar mentioned in the report and recall it's been suspected of providing a front for illicit operations at night while also harboring criminals, but you've yet to find conclusive evidence that would let you form a cast against it.  It primarily operates at night, making it difficult to get trustworthy eyes and ears inside.

> Taking a break to regain you focus you look through the files once more and notice several heights appear twice, once as a grave robbery and once as a victim.  The grave robbery files don't have names, so you're not sure if this is just a coincidence or something else?

> Examples of "names" and "professions and allegiances or supposedly pointed at" of the victims which are linked to "nameless"grave robberies, and later on switching mysterious disappearances,  by similar heights?

Title: Re: Seija Quest 4
Post by: Branneg Xy on April 18, 2024, 07:39:13 PM
> Examples of "names" and "professions and allegiances or supposedly pointed at" of the victims which are linked to "nameless"grave robberies, and later on switching mysterious disappearances,  by similar heights?
:ldream: :lpower: :dream: :faith:

> "Names,Professions,Allegiances, Traits, Supposedly so"  ="Initials,Marks, Higlightedness, Brief(er) Descriptions,  Notes, References...even  Links and/or Inklings, Frames, Threads back-forward Other Culpability-Innocence-Suspicions onto other Documented-Reported Ufficial-Ufficious, of matters-subjects"....

>...  to note the more important are "The Switches-Differences from-to Crimes of Grave Robberies, Mysterious Disappearances and... Revealed  Murders or Manslaughters... "

>...Not to gloss over...  Are there any more In-referencable or Cross-Referencabme at or through Criminal, Rebelliuos, Traitorous, Suspicious Activities...  what about the Aftermath by The Imperial Law-Justice persecuting-incrimination-judgements-sentencing to them...?
Title: Re: Seija Quest 4
Post by: Tom on April 23, 2024, 03:27:10 PM
:ldream: :lpower: :dream: :faith:

> "Names,Professions,Allegiances, Traits, Supposedly so"  ="Initials,Marks, Higlightedness, Brief(er) Descriptions,  Notes, References...even  Links and/or Inklings, Frames, Threads back-forward Other Culpability-Innocence-Suspicions onto other Documented-Reported Ufficial-Ufficious, of matters-subjects"....

>...  to note the more important are "The Switches-Differences from-to Crimes of Grave Robberies, Mysterious Disappearances and... Revealed  Murders or Manslaughters... "

>...Not to gloss over...  Are there any more In-referencable or Cross-Referencabme at or through Criminal, Rebelliuos, Traitorous, Suspicious Activities...  what about the Aftermath by The Imperial Law-Justice persecuting-incrimination-judgements-sentencing to them...?
> Looking through the documents something clicks and you have an epiphany.  The grave robberies are linked to mysterious disappearances and deaths!  Each grave robbery appears to have a matching disappearance/death file in which all the descriptions (height, gender) match!

> Putting two and two together you ponder why the cases were first labeled as "grave robberies"?  Graves usually contain bones and occasionally valuables depending on cultural practices, you assume it'd be rather obvious to discern between a "mysterious death" and a "grave robbery".  Unless... only skeletons were found, leading the guards to assume a grave robbery took place?
Title: Re: Seija Quest 4
Post by: Branneg Xy on April 24, 2024, 12:48:06 AM
> Looking through the documents something clicks and you have an epiphany.  The grave robberies are linked to mysterious disappearances and deaths!  Each grave robbery appears to have a matching disappearance/death file in which all the descriptions (height, gender) match!

> Putting two and two together you ponder why the cases were first labeled as "grave robberies"?  Graves usually contain bones and occasionally valuables depending on cultural practices, you assume it'd be rather obvious to discern between a "mysterious death" and a "grave robbery".  Unless... only skeletons were found, leading the guards to assume a grave robbery took place?

 :cirnotan: :heart: :star:  :meiling:

> Ah, so as suspected,  it is more along the lines of "guards and inspectors chalked it down to Grave Robberies instead of Mysteriously-Motivated-Enticed-Provoked grave-sites Trespassing&Searching "!

> Determing the " Timing and Placing Distance" between matching cases is important too...

>... as well noting the most recent matching ones, particulary IF there is any " Supposed Grave Robbers not yet Mysteriously Murdered"...

> ... This also means, after verification. that on one hand the "Matching Mystery cases " are finished or almost  BUT on other any next "New Mystery Murder Act"  is bound "to have a Linked-Prelude linking  to. Suspected Grave-Robberies "" BUT "so far it is Mystery-Murder Overshadowed"...

>... can all of this be, especially the last analysis be cross-checked,  cirmustanciated, confirmed proved at this point?