~Hakurei Shrine~ > Rika and Nitori's Garage Experiments
東方霊異伝 ~ Highly Responsive Prayers but its an STG
(1/1)
KonngaraFan6951:
[ Attachment: You are not allowed to view attachments ]
I have been thinking of making Touhou 1 into a normal STG bullet hell without the breakout concept, which i have been developing (and still am) in danmakufu ph3. I have made versions of most of the songs in the game. i am going to make EoSD Styled Portraits if i can. I have seen ideas like this, but fail in the end, however i most of the time, am trying to learn ph3, but its so weirdly complicated just to launch a few bullets, now enough with the rant, it will hopefully contain:

1: New Sprites In the style of EoSD

2: Character Portraits

3: Stage Enimies From the PC98 era (with zun styled sprites if possible)

Ask Any Questions if you want me to awnser them as i am free to do that (at the moment).
I am also accepting help and tips too! (as i might need some)


edit: holy crap this looks like dumpster fire
Branneg Xy:

--- Quote from: KonngaraFan6951 on October 25, 2022, 11:41:46 PM --- [ Attachment: You are not allowed to view attachments ]
I have been thinking of making Touhou 1 into a normal STG bullet hell without the breakout concept, which i have been developing (and still am) in danmakufu ph3. I have made versions of most of the songs in the game. i am going to make EoSD Styled Portraits if i can. I have seen ideas like this, but fail in the end, however i most of the time, am trying to learn ph3, but its so weirdly complicated just to launch a few bullets, now enough with the rant, it will hopefully contain:

1: New Sprites In the style of EoSD

2: Character Portraits

3: Stage Enimies From the PC98 era (with zun styled sprites if possible)

Ask Any Questions if you want me to awnser them as i am free to do that (at the moment).
I am also accepting help and tips too! (as i might need some)


edit: holy crap this looks like dumpster fire

--- End quote ---

 :meiling:Thanks and Cheera about your effort and initiative,again,and this tike about 東方霊異伝 ~ Highly Responsive Prayers but its an STG(Danmakufu PH3 ( Updated)
 :meiling:Simply.and Humbl for asking about,(even on Private Message 1st and then sufely-reposted-for-ijnsights on."Rika's and Nitori's" Garage Experiments)s there any advancemet or slow-down or hiatus f sole not,or pickle/snag,or uncertainity,or creative/adaptive.direction/choice on the line, related etc.
Any,to be welcomed visual any/or text Attachment,or References,such.as the "In-Game Title"(Looks & Recalls fairly well The " Lower Screen Scheme&Atmosphere -the Other-Dimensional,Metal-Rocky Deeper&Penumbra; fairly alike around The 3rd Scene-Stage ) -Touhou 1 HRtP =Pre-Windows/Origins/PC-98)
Thank you.plus Cheers again  :meiling:
KonngaraFan:
I forgot the password to my old account and don't have acces to it at the moment

But...

The project is still being maintained.
The EoSD style idea has been dropped due to me not being able to replicate it well enough.
Music and some new portraits (In ZUN's modern art style) have been made however.

Gameplay of the project can be found here:
https://www.youtube.com/watch?v=PGWbQuLAPVg
Some of the arranges I did can also be found on my channel:
https://www.youtube.com/@KonngaraFan
KonngaraFan:
https://youtu.be/L27JwZ8s9rk

SinGyoku is finished!
Navigation
Message Index

Go to full version