Author Topic: Smooth "ObjRender_SetPosition()"  (Read 92 times)

0 Members and 1 Guest are viewing this topic.


  • TouhouLinuxFan
  • Just a guy who play and make touhou-based games:)
    • raymoe#7381
  • Gender: Male
Smooth "ObjRender_SetPosition()"
« on: October 11, 2021, 02:47:43 AM »
Hello once again! I just wanted to ask if someone knows how to smooth out ObjRender_SetPosition(), like with ObjMove_SetDestWithFrame(), etc. Or anything equivalent to "ObjMove_SetDest" that works with ObjRender. Like with this:

(focus on reimu's orb movement)