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Rumia's Party Games / Re: Murasa Quest Continues 2 - A Z-Machine Adventure
« Last post by Yaersulf on Yesterday at 11:28:35 PM »
>Freeze and pay very close attention for any signs of movement.
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Rumia's Party Games / Re: Neo Quest
« Last post by Philosopher on Yesterday at 10:59:08 PM »
>("What do we have to contain her?")

>>Does our ice breath cause ice to form on objects?

>>What spellcards do we have?
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Rumia's Party Games / Re: Neo Quest
« Last post by Kilgamayan on Yesterday at 10:36:22 PM »
>> Examine ourselves as we travel.

>> How long does our full transformation take?
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Akyuu's Arcade / Re: Fate/Grand Order - You Can (Not) Rate Up
« Last post by Neovereign on Yesterday at 10:17:49 PM »
Used up the quartz I had to experience yet again that a servant I consciously decide to try and get via everything I've saved up fails to come. Happened before with Skadi, and very unhappily with Kingprotea.
Though login milestone with a meesley 30SQ came in and brought Spishtar with a minimum roll on top of that.

Since she's the first of the aforementioned group of dodgers to quit messing around, I rewarded her with grails.
The attempts to get her before that minimum roll only got me a Nyalter (NP4) and Nightingale, both of which I'm not sure where I can ever use them, especially when already qp starved from Spishtar.
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Rumia's Party Games / Re: Neo Quest
« Last post by Neovereign on Yesterday at 10:04:40 PM »
>Head in the direction of the shrine with the fairy body

>>Do we think we were possessed before the Scarlet Mist Incident

>>Did we save the thunder dragon Kasen originally killed?
>> Head in the direction of the Shrine.
> You have your fairy body start for the shrine...

>> You don't think so... It's different.
>> Reimu thwarted your plans of changing too many things of the "future"...
>> You start for the Hakurei Shrine...
("You needn't worry about what happens when we capture the target. We'll at least try to avoid killing her. I'd rather not let that be the solution.")
>_
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Rumia's Party Games / Re: Death's Gatekeeper: Elly
« Last post by Neovereign on Yesterday at 09:49:14 PM »
> "Er, right. A young woman, possibly with an umbrella. Blond hair, white bow, large dark wings... Or another beautiful maiden with a lovely umbrella, green hair, and a plaid / checkered clothing?"
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Help Me, Eirin! / Re: Labyrinth of Touhou 19F
« Last post by Thurler on Yesterday at 09:46:29 PM »
I took a proper NG+ save file at the very start, decrypted it, found every 2, and changed those to 1s in the save file in postgame (which did result in the intro sequence playing again).  I've also tried setting all those values to 0, and still, nothing.

Does anyone know the exact offsets I need for these three bosses in the new save format?  This is driving me nuts.

The offsets are probably the ones you found: 0x5B10, 0x5B74, 0x5BD9 for the 16/17/18F bosses. I'm not 100% sure how this was handled in the non-Steam versions, but the Steam one is hardcoded to set those 3 events to 0x02 when you load a save that has recruited Renko and Maribel. You can maybe get around it by temporarily disabling their recruitment flags, but I have never tested that to see how the game behaves.

---

After the english release on Steam I went back to review my notes on the speedrun for this game, replaying it and organizing its and bits of the route used. I managed to improve a few fights to make them faster overall, but I still feel like some fights could use more work (particularly 20F mirror and magatama). FabulaFares has helped a lot in the past to come up with new setups for some boss fights, like including Marisa for the Tenshi fights and giving the idea to integrate HVY in some way against Murakumo. Since I can only come up with so much stuff, I started wondering if crowd sourcing ideas wouldn't be more efficient, since many brains are more powerful than 1-3 brains. :p

Attached is a zip file containing 20 saves for the major boss fights in the run, with the current setup used in the speedrun. Linked below is a playlist of recordings from 18 of those fights (I omitted 12F mirror/magatama and Azure Giant since the strat is to just DTH them), to give a general idea of how the fights go down currently. There's obviously a lot of RNG at play, what with the AI being erratic in most fights, but the videos should give an idea of how fights should go, and hopefully make someone think "why not use [some different setup] instead?". This link leads to a complete set of notes I use to guide myself when running the game, and should give more details about any particular setup, or which treasures I pick up in the dungeon, etc. Keep in mind the other pages and some of the boss strategies are still a WIP as I write them.

Youtube playlist with the fights

I was debating whether to open a separate thread for this, since I don't want to flood the thread with a side topic (not like there's much activity right now, but still), so I settled with at least making this post to gauge interest before splitting it into its own thread.
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Rumia's Party Games / Re: Death's Gatekeeper: Elly
« Last post by Tashi on Yesterday at 07:06:51 PM »
> "Good morning. I dont mean to take too much of your time, but I'm looking for someone."
> How familiar?
> How would we describe Kurumi and Yuuka to someone? We should recall what they wore last, and how they normally look to someone that doesnt know them...

> "Ah. Good morning. What is it?" The female standing asked after greeting with a brief bow.
> She... Well, it might just be your imagination.
> ... But those eyes. That look... That... impudence...
> Blink, blink. The sitting female munches on the snack slooowly, observing you, as if awaiting for you to tell who you are looking for.
> ... Though, it must also be because your gaze is dead set on her.
> You feel something bump your shoulder. It seems to have been Lucy, making you snap out from your brief train of thoughts.

> Kurumi is a Vampire. Besides her appearance, she sports her own umbrella to shield from the sunlight (which... you might have or not have gifted her from the collection that were Yuuka's), so it shouldn't be that hard to make her stand out above others when describing her, especially considering her pair of wings. Same goes for Yuuka, who has a pretty defined style with those checkered pattern clothing she uses. Or... used. You don't really know how much she has changed in all this time, so you can't even be sure. You can give two things for granted, though: she surely still flaunts an umbrella, and that she is an INCREDIBLE gardener.

> _
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Rumia's Party Games / Re: Death's Gatekeeper: Elly
« Last post by Neovereign on Yesterday at 06:18:44 PM »
> "Good morning. I dont mean to take too much of your time, but I'm looking for someone."
> How familiar?
> How would we describe Kurumi and Yuuka to someone? We should recall what they wore last, and how they normally look to someone that doesnt know them...
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Rumia's Party Games / Re: Alice Quest - The Seven Colored Puppeter's Week
« Last post by Neovereign on Yesterday at 06:12:29 PM »
>"Yes, the whole tour agency thing was an incident, too."
"Ah, it certainly was... I had to destroy so mucj of our home, yet they still persisted and wanted us to leave Gensokyo. Hmph." Shinki pouts. "This time, Im personally seeing to it that we get our trip."
>_
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