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Rumia's Party Games / Re: Myon Quest - Scattered Souls
« Last post by Kilgamayan on Yesterday at 11:58:56 PM »
> Nod.
> "That's fine. You don't need to worry about me, but if it's for your own comfort, that's important."
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Rumia's Party Games / Re: Shingyoku Quest - Part 1
« Last post by Neovereign on Yesterday at 11:50:36 PM »
// Spell cards have been cast for less in Gensokyo haha!

> If we got our sphere form underneath it somehow could we expand/enlarge it to lift the structure ontop of it?

> Suggest "Perhaps someone can be found that can move it?"
> Look towards Sakuya for answers...
> You should be able to. Though, you're sure you can just lift this spire up yourself.
> The maid seems to have already returned to the mansion...
>_
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Rumia's Party Games / Re: Myon Quest - Scattered Souls
« Last post by Neovereign on Yesterday at 11:46:40 PM »
> How close are we to the Hakurei Shrine?
> "Oh, I wouldn't care about that as long as you didn't rudely interrupt or something."
> You'd say about halfway there.
> "Still, i wouldn't feel comfortable with it "
>_
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Rumia's Party Games / Re: Shingyoku Quest - Part 1
« Last post by Tom on Yesterday at 11:32:07 PM »
// Spell cards have been cast for less in Gensokyo haha!

> If we got our sphere form underneath it somehow could we expand/enlarge it to lift the structure ontop of it?

> Suggest "Perhaps someone can be found that can move it?"
> Look towards Sakuya for answers...
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Rumia's Party Games / Re: Myon Quest - Scattered Souls
« Last post by Kilgamayan on Yesterday at 10:58:43 PM »
> How close are we to the Hakurei Shrine?
> "Oh, I wouldn't care about that as long as you didn't rudely interrupt or something."
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Rumia's Party Games / Re: Myon Quest - Scattered Souls
« Last post by Neovereign on Yesterday at 10:57:23 PM »
Myon:

> Are we still feeling light we're getting stronger and/or our passenger is getting lighter?

Youmu:

> "Oh, you're not intruding at all. Myon doesn't normally go around carrying things, so you're not taking up any space. And my two halves can separate a decent amount if needed."
> You don't feel things getting lighter anymore. But it already feels like you're hardly carrying anything at this point.

> "Still, I'd be in the middle of your conversations and everything. I'm fine just staying in my lake."
>_
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Rumia's Party Games / Re: Myon Quest - Scattered Souls
« Last post by Kilgamayan on Yesterday at 10:26:08 PM »
Myon:

> Are we still feeling light we're getting stronger and/or our passenger is getting lighter?

Youmu:

> "Oh, you're not intruding at all. Myon doesn't normally go around carrying things, so you're not taking up any space. And my two halves can separate a decent amount if needed."
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Akyuu's Arcade / Re: Genshin Impact
« Last post by Neovereign on Yesterday at 10:10:50 PM »
It's been a while, but now there's big news with Natlan coming up. It's nice that we're continuing to get more ways to explore the terrain, and faster / more free ways in such
Haven't been on top of exploring new area as before, but pretty annoyed that as soon as it's open, Daily commissions start popping up way over in places you haven't gotten the waypoints for. Still gotta hunt the rest of regular Sumeru for tree levels and Aranara.
The many events and web events don't help in having the time for such... It's been back to back on most of them. And while events are nice, it's rough trying to attend to them, exploration, and another game.
Also Fontaine updates ended up fixing most of this annoyance since you can get Exploration Points from doing events or just finding new stuff in the world to count for your daily commissions instead of doing them. Extremely good system. Fontaine, story and meta additions-wise, was absolutely fantastic.

And we're also getting a second "Spiral Abyss" type of area, without a focus on clearing it as fast as possible for it's rewards. Not to mention trial characters appearing there as well. This'll likely help people get more enticed to pull for characters they'd have otherwise skipped in favor of their faves rerunning, since they got to try them out.

Still, I want some sort of Upgrade system to the existing characters, like FGO's interludes and such. I really wanted to play Lisa way back in the early game because her skill was a single hit of big damage you could stack more on, but she was stuck only ever being possible as a burst support because of her stats and such. You could probably force her to play like such if you build the right artifact sets, but you'd still have an easier time doing better damage with someone else Hoyo meant for such.
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Rumia's Party Games / Re: Myon Quest - Scattered Souls
« Last post by Neovereign on Yesterday at 09:42:51 PM »
Youmu:

> "Well, we could certainly try visiting there, if you decide you want that."

Myon:

> Lightly bob up and down a little bit.

Youmu:

> "At this point, we're entirely on whatever schedule works for you, because it'd be no trouble for me to just go about my days like this."
> Adopt a thinking expression.
> "...Come to think of it, it'd be nice to have a friend along with me all the time. Though that wouldn't be very fair to you."
> "Oh I couldn't intrude in your days every day like this. I already take up my friends time so much whenever they come visit me."
>_
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Rumia's Party Games / Re: Shingyoku Quest - Part 1
« Last post by Neovereign on Yesterday at 09:40:11 PM »
// Oh... I thought it was more of a pretend structure that only looked huge in Cirno's eyes...

> Suggest another idea to Cirno "What if you built it floating on the lake?  Then it could be moved to any side at any time..."
// You learn something new every day!

> How big are these structures exactly?
//Sakuya and the others wouldn't have much issue if it was just a little tower now would they?
> The Scarlet Devil mansion seems to be a three story structure, with the building's exterior designs reaching up to the height of a fourth story. The ice tower likewise reaches the SDM's third story at it's highest point.
> "But I already made it over here."
>_
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