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Help Me, Eirin! / Re: Chill Touohu Fangames
« Last post by MQJinx on Yesterday at 07:29:27 PM »I recommend Touhou Healing Nature; it has simple gameplay and its story is a lot more of its focus.
Tentative ranking after a lot of listening last night and today. I'm separating the originals and arranges because otherwise I honestly don't know how I'd rank them.
Originals:
- Mugen Noh ~ Taboo Marionette: Just amazing, has a bit of that HSiFS lategame creepiness, mixed in with GFC calmness, in a folk mood. Probably my number one in the entire album.
- Tinkerbell of Inequality: Extremely troll track on first impression, but the percussion is starting to be addictive, lol.
- Morning on Tanabata Hill: The hazy, is-this-fantasy-or-reality atmosphere comes across really well here.
- Apparitions Abound even Outside of Night: Really feels like an ED theme, like I can imagine a game's credits scrolling while listening to this.
- Lonesome Path in Hitachi: This needs some time to grow on me, but that ending is quite interesting.
> "Okay, see you there."
> Head back to the rocket and begin loading our things while waiting for our host.
What do you exactly mean by "horrible" Touhou fanfics? Are you referring to fanfics that are hard to understand? ones that are riddled with plot holes? or something else entirely? There's a fair difference between something that is so bad it's good (schlocky) between something that is just bad and doesn't provide any entertainment value at all. I've seen a few stinkers throughout my time of just scrolling through Ao3 but once I realize they're just bad I roll my eyes and drop it so I can't really recall any that were notable at the moment.What I want is basically a Touhou fanfic that has a horrible quality (Like making the characters as useless people who can't open a jar of pickles), it can be "It's so bad, it's good" type of fanfic, or "It's so bad, it's bad" type of fanfic. Also, it must be SFW, not NSFW. No exceptions!
> Reassuringly nod to the fairy effectively saying "We got this."> You give a nod and lift the structure, using your orb form to carry it alongside you.
> Once we get the structure lifted slightly off the ground slide the orb below the center and have it apply an upwards force to keep it from 'sagging' in the middle.
> Ask Cirno to mark where it should go.